scummvm/engines/director/sound.cpp
2021-04-25 23:22:51 +08:00

418 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// SNDDecoder based on snd2wav by Abraham Macias Paredes
// https://github.com/System25/drxtract/blob/master/snd2wav
// License: GNU GPL v2 (see COPYING file for details)
#include "common/file.h"
#include "common/substream.h"
#include "audio/decoders/wave.h"
#include "audio/decoders/raw.h"
#include "audio/softsynth/pcspk.h"
#include "audio/decoders/aiff.h"
#include "director/director.h"
#include "director/movie.h"
#include "director/castmember.h"
#include "director/sound.h"
namespace Director {
DirectorSound::DirectorSound(DirectorEngine *vm) : _vm(vm) {
uint numChannels = 2;
if (g_director->getVersion() >= 400) {
numChannels = 4;
}
for (uint i = 0; i < numChannels; i++) {
_channels.push_back(SoundChannel());
}
_mixer = g_system->getMixer();
_speaker = new Audio::PCSpeaker();
_mixer->playStream(Audio::Mixer::kSFXSoundType,
&_pcSpeakerHandle, _speaker, -1, 50, 0, DisposeAfterUse::NO, true);
}
DirectorSound::~DirectorSound() {
this->stopSound();
delete _speaker;
}
SoundChannel *DirectorSound::getChannel(uint8 soundChannel) {
if (!isChannelValid(soundChannel))
return nullptr;
return &_channels[soundChannel - 1];
}
void DirectorSound::playFile(Common::String filename, uint8 soundChannel) {
if (debugChannelSet(-1, kDebugFast))
return;
AudioFileDecoder af(filename);
Audio::RewindableAudioStream *sound = af.getAudioStream(DisposeAfterUse::YES);
cancelFade(soundChannel);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_channels[soundChannel - 1].handle, sound, -1, _channels[soundChannel - 1].volume);
}
void DirectorSound::playMCI(Audio::AudioStream &stream, uint32 from, uint32 to) {
Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(&stream);
Audio::SubSeekableAudioStream *subSeekStream = new Audio::SubSeekableAudioStream(seekStream, Audio::Timestamp(from, seekStream->getRate()), Audio::Timestamp(to, seekStream->getRate()));
_mixer->stopHandle(_scriptSound);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_scriptSound, subSeekStream);
}
void DirectorSound::playStream(Audio::AudioStream &stream, uint8 soundChannel) {
if (!isChannelValid(soundChannel))
return;
cancelFade(soundChannel);
_mixer->stopHandle(_channels[soundChannel - 1].handle);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_channels[soundChannel - 1].handle, &stream, -1, _channels[soundChannel - 1].volume);
}
void DirectorSound::playCastMember(int castId, uint8 soundChannel, bool allowRepeat) {
if (castId == 0) {
stopSound(soundChannel);
} else {
CastMember *soundCast = _vm->getCurrentMovie()->getCastMember(castId);
if (soundCast) {
if (soundCast->_type != kCastSound) {
warning("DirectorSound::playCastMember: attempted to play a non-SoundCastMember cast member %d", castId);
} else {
if (!allowRepeat && lastPlayingCast(soundChannel) == castId)
return;
bool looping = ((SoundCastMember *)soundCast)->_looping;
AudioDecoder *ad = ((SoundCastMember *)soundCast)->_audio;
if (!ad) {
warning("DirectorSound::playCastMember: no audio data attached to cast member %d", castId);
return;
}
Audio::AudioStream *as;
if (looping)
as = ad->getLoopingAudioStream();
else
as = ad->getAudioStream();
if (!as) {
warning("DirectorSound::playCastMember: audio data failed to load from cast");
return;
}
playStream(*as, soundChannel);
_channels[soundChannel - 1].lastPlayingCast = castId;
}
} else {
warning("DirectorSound::playCastMember: couldn't find cast member %d", castId);
}
}
}
void DirectorSound::registerFade(uint8 soundChannel, bool fadeIn, int ticks) {
if (!isChannelValid(soundChannel))
return;
cancelFade(soundChannel);
int startVol = fadeIn ? 0 : _channels[soundChannel - 1].volume;
int targetVol = fadeIn ? _channels[soundChannel - 1].volume : 0;
_channels[soundChannel - 1].fade = new FadeParams(startVol, targetVol, ticks, _vm->getMacTicks(), fadeIn);
_mixer->setChannelVolume(_channels[soundChannel - 1].handle, startVol);
}
bool DirectorSound::fadeChannel(uint8 soundChannel) {
if (!isChannelValid(soundChannel) || !isChannelActive(soundChannel))
return false;
FadeParams *fade = _channels[soundChannel - 1].fade;
if (!fade)
return false;
fade->lapsedTicks = _vm->getMacTicks() - fade->startTicks;
if (fade->lapsedTicks > fade->totalTicks) {
cancelFade(soundChannel);
return false;
}
int fadeVol;
if (fade->fadeIn) {
fadeVol = MIN(fade->lapsedTicks * ((float)fade->targetVol / fade->totalTicks), (float)Audio::Mixer::kMaxChannelVolume);
} else {
fadeVol = MAX((fade->totalTicks - fade->lapsedTicks) * ((float)fade->startVol / fade->totalTicks), (float)0);
}
_mixer->setChannelVolume(_channels[soundChannel - 1].handle, fadeVol);
return true;
}
void DirectorSound::cancelFade(uint8 soundChannel) {
// NOTE: It is assumed that soundChannel has already been validated, which is
// why this method is private.
if (_channels[soundChannel - 1].fade) {
_mixer->setChannelVolume(_channels[soundChannel - 1].handle, _channels[soundChannel - 1].fade->targetVol);
delete _channels[soundChannel - 1].fade;
_channels[soundChannel - 1].fade = nullptr;
}
}
bool DirectorSound::isChannelActive(uint8 soundChannel) {
if (!isChannelValid(soundChannel))
return false;
return _mixer->isSoundHandleActive(_channels[soundChannel - 1].handle);
}
bool DirectorSound::isChannelValid(uint8 soundChannel) {
if (soundChannel == 0 || soundChannel > _channels.size()) {
warning("Invalid sound channel %d", soundChannel);
return false;
}
return true;
}
int DirectorSound::lastPlayingCast(uint8 soundChannel) {
if (!isChannelValid(soundChannel))
return false;
return _channels[soundChannel - 1].lastPlayingCast;
}
void DirectorSound::stopSound(uint8 soundChannel) {
if (!isChannelValid(soundChannel))
return;
cancelFade(soundChannel);
_mixer->stopHandle(_channels[soundChannel - 1].handle);
_channels[soundChannel - 1].lastPlayingCast = 0;
return;
}
void DirectorSound::stopSound() {
for (uint i = 0; i < _channels.size(); i++) {
cancelFade(i + 1);
_mixer->stopHandle(_channels[i].handle);
_channels[i].lastPlayingCast = 0;
}
_mixer->stopHandle(_scriptSound);
_mixer->stopHandle(_pcSpeakerHandle);
}
void DirectorSound::systemBeep() {
_speaker->play(Audio::PCSpeaker::kWaveFormSquare, 500, 150);
}
Audio::AudioStream *AudioDecoder::getLoopingAudioStream() {
Audio::RewindableAudioStream *target = getAudioStream(DisposeAfterUse::YES);
if (!target)
return nullptr;
return new Audio::LoopingAudioStream(target, 0);
}
SNDDecoder::SNDDecoder()
: AudioDecoder() {
_data = nullptr;
_channels = 0;
_size = 0;
_rate = 0;
_flags = 0;
}
SNDDecoder::~SNDDecoder() {
if (_data) {
free(_data);
}
}
bool SNDDecoder::loadStream(Common::SeekableReadStreamEndian &stream) {
if (_data) {
free(_data);
_data = nullptr;
}
if (debugChannelSet(5, kDebugLoading)) {
debugC(5, kDebugLoading, "snd header:");
stream.hexdump(0x4e);
}
uint16 format = stream.readUint16();
if (format == 1) {
uint16 dataTypeCount = stream.readUint16();
for (uint16 i = 0; i < dataTypeCount; i++) {
uint16 dataType = stream.readUint16();
if (dataType == 5) {
// Sampled sound data
uint32 options = stream.readUint32();
_channels = (options & 0x80) ? 1 : 2;
if (!processCommands(stream))
return false;
} else {
warning("SNDDecoder: Unsupported data type: %d", dataType);
return false;
}
}
} else if (format == 2) {
_channels = 1;
/*uint16 refCount =*/stream.readUint16();
if (!processCommands(stream))
return false;
} else {
warning("SNDDecoder: Bad format: %d", format);
return false;
}
return true;
}
bool SNDDecoder::processCommands(Common::SeekableReadStreamEndian &stream) {
uint16 cmdCount = stream.readUint16();
for (uint16 i = 0; i < cmdCount; i++) {
uint16 cmd = stream.readUint16();
if (cmd == 0x8051) {
if (!processBufferCommand(stream))
return false;
} else {
warning("SNDDecoder: Unsupported command: %d", cmd);
return false;
}
}
return true;
}
bool SNDDecoder::processBufferCommand(Common::SeekableReadStreamEndian &stream) {
if (_data) {
warning("SNDDecoder: Already read data");
return false;
}
/*uint16 unk1 =*/stream.readUint16();
int32 offset = stream.readUint32();
if (offset != stream.pos()) {
warning("SNDDecoder: Bad sound header offset. Expected: %d, read: %d", stream.pos(), offset);
return false;
}
/*uint32 dataPtr =*/stream.readUint32();
uint32 param = stream.readUint32();
_rate = stream.readUint16();
/*uint16 rateExt =*/stream.readUint16();
/*uint32 loopStart =*/stream.readUint32();
/*uint32 loopEnd =*/stream.readUint32();
byte encoding = stream.readByte();
byte baseFrequency = stream.readByte();
if (baseFrequency != 0x3c) {
warning("SNDDecoder: Unsupported base frequency: %d", baseFrequency);
return false;
}
uint32 frameCount = 0;
uint16 bits = 8;
if (encoding == 0x00) {
// Standard sound header
uint16 dataLength = param;
frameCount = dataLength / _channels;
} else if (encoding == 0xff) {
// Extended sound header
_channels = param;
frameCount = stream.readUint32();
for (uint32 i = 0; i < 0x0a; i++) {
// aiff sample rate
stream.readByte();
}
/*uint32 markerChunk =*/stream.readUint32();
/*uint32 instrumentsChunk =*/stream.readUint32();
/*uint32 aesRecording =*/stream.readUint32();
bits = stream.readUint16();
// future use
stream.readUint16();
stream.readUint32();
stream.readUint32();
stream.readUint32();
} else if (encoding == 0xfe) {
// Compressed sound header
warning("SNDDecoder: Compressed sound header not supported");
return false;
} else {
warning("SNDDecoder: Bad encoding: %d", encoding);
return false;
}
_flags = 0;
_flags |= (_channels == 2) ? Audio::FLAG_STEREO : 0;
_flags |= (bits == 16) ? Audio::FLAG_16BITS : 0;
_flags |= (bits == 8) ? Audio::FLAG_UNSIGNED : 0;
_size = frameCount * _channels * (bits == 16 ? 2 : 1);
_data = (byte *)malloc(_size);
assert(_data);
stream.read(_data, _size);
return true;
}
Audio::RewindableAudioStream *SNDDecoder::getAudioStream(DisposeAfterUse::Flag disposeAfterUse) {
if (!_data)
return nullptr;
byte *buffer = (byte *)malloc(_size);
memcpy(buffer, _data, _size);
return Audio::makeRawStream(buffer, _size, _rate, _flags, disposeAfterUse);
}
AudioFileDecoder::AudioFileDecoder(Common::String &path)
: AudioDecoder() {
_path = path;
}
Audio::RewindableAudioStream *AudioFileDecoder::getAudioStream(DisposeAfterUse::Flag disposeAfterUse) {
if (_path.empty())
return nullptr;
Common::File *file = new Common::File();
if (!file->open(_path)) {
warning("Failed to open %s", _path.c_str());
return nullptr;
}
uint32 magic1 = file->readUint32BE();
file->readUint32BE();
uint32 magic2 = file->readUint32BE();
file->seek(0);
if (magic1 == MKTAG('R', 'I', 'F', 'F') &&
magic2 == MKTAG('W', 'A', 'V', 'E')) {
return Audio::makeWAVStream(file, disposeAfterUse);
} else if (magic1 == MKTAG('F', 'O', 'R', 'M') &&
magic2 == MKTAG('A', 'I', 'F', 'F')) {
return Audio::makeAIFFStream(file, disposeAfterUse);
} else {
warning("Unknown file type for %s", _path.c_str());
}
return nullptr;
}
} // End of namespace Director