mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 03:40:25 +00:00
68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
/* ResidualVM - A 3D game interpreter
|
|
*
|
|
* ResidualVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef GRIM_LIPSYNC_H
|
|
#define GRIM_LIPSYNC_H
|
|
|
|
#include "common/str.h"
|
|
|
|
#include "engines/grim/object.h"
|
|
|
|
namespace Common {
|
|
class SeekableReadStream;
|
|
}
|
|
|
|
namespace Grim {
|
|
|
|
class LipSync : public Object {
|
|
public:
|
|
LipSync(const Common::String &filename, Common::SeekableReadStream *data);
|
|
~LipSync();
|
|
|
|
int getAnim(int pos);
|
|
bool isValid() { return _numEntries > 0; }
|
|
const Common::String &getFilename() const { return _fname; };
|
|
|
|
private:
|
|
struct LipEntry {
|
|
uint16 frame;
|
|
uint16 anim;
|
|
};
|
|
|
|
struct PhonemeAnim {
|
|
uint16 phoneme;
|
|
uint16 anim;
|
|
};
|
|
|
|
LipEntry *_entries;
|
|
int _numEntries;
|
|
|
|
static const PhonemeAnim _animTable[];
|
|
static const int _animTableSize;
|
|
Common::String _fname;
|
|
};
|
|
|
|
} // end of namespace Grim
|
|
|
|
#endif
|
|
|