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emi_actor.fragment
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EMI: Implement mesh-specific alpha values
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2015-02-17 01:57:07 +01:00 |
emi_actor.vertex
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GRIM: Simplify shaders for Raspberry PI (#2618)
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2020-11-13 06:22:20 +01:00 |
emi_actorlights.fragment
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GRIM: Simplify shaders for Raspberry PI (#2618)
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2020-11-13 06:22:20 +01:00 |
emi_actorlights.vertex
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GRIM: Simplify shaders for Raspberry PI (#2618)
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2020-11-13 06:22:20 +01:00 |
emi_background.fragment
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GRAPHICS: Background drawing [OpenGLS]
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2014-01-14 00:26:39 +01:00 |
emi_background.vertex
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GRAPHICS: Background drawing [OpenGLS]
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2014-01-14 00:26:39 +01:00 |
emi_dimplane.fragment
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EMI: Use half-transparent plane to implement dimScreen (OpenGLS)
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2014-09-15 20:44:35 +02:00 |
emi_dimplane.vertex
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EMI: Use half-transparent plane to implement dimScreen (OpenGLS)
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2014-09-15 20:44:35 +02:00 |
emi_sprite.fragment
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GRIM: Simplify shaders for Raspberry PI (#2618)
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2020-11-13 06:22:20 +01:00 |
emi_sprite.vertex
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GRIM: Simplify shaders for Raspberry PI (#2618)
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2020-11-13 06:22:20 +01:00 |
grim_actor.fragment
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JANITORIAL: Remove trailing whitespaces
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2021-05-04 11:46:30 +03:00 |
grim_actor.vertex
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GRIM: Simplify shaders for Raspberry PI (#2618)
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2020-11-13 06:22:20 +01:00 |
grim_actorlights.fragment
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JANITORIAL: Remove trailing whitespaces
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2021-05-04 11:46:30 +03:00 |
grim_actorlights.vertex
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GRIM: Simplify shaders for Raspberry PI (#2618)
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2020-11-13 06:22:20 +01:00 |
grim_background.fragment
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GRAPHICS: Remove unused shader uniform variables
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2015-04-27 21:01:42 +02:00 |
grim_background.vertex
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GRAPHICS: Background drawing [OpenGLS]
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2014-01-14 00:26:39 +01:00 |
grim_dim.fragment
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_dim.vertex
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_emerg.fragment
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_emerg.vertex
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_primitive.fragment
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GRAPHICS: Add support for Grim primitives [OpenGLS]
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2014-01-14 00:26:43 +01:00 |
grim_primitive.vertex
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GRAPHICS: Add support for Grim primitives [OpenGLS]
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2014-01-14 00:26:43 +01:00 |
grim_shadowplane.fragment
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_shadowplane.vertex
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_smush.fragment
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_smush.vertex
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JANITORIAL: Remove trailing whitespaces
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2021-05-04 11:46:30 +03:00 |
grim_text.fragment
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GRIM: Rename shaders files to be unique per engine
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2020-10-07 00:37:20 +02:00 |
grim_text.vertex
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JANITORIAL: Remove trailing whitespaces
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2021-05-04 11:46:30 +03:00 |