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script
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BLADERUNNER: Suppress fall through warnings
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2019-06-12 17:00:36 +03:00 |
ui
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BLADERUNNER: Fix invalid rect in ESPER zoom
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2019-05-30 23:27:34 +02:00 |
actor_clues.cpp
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BLADERUNNER: Resolve dead end state with Zuben
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2019-03-26 02:08:22 +02:00 |
actor_clues.h
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
actor_combat.cpp
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BLADERUNNER: Officers and combat bugfixes part 1
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2019-05-20 13:12:06 +03:00 |
actor_combat.h
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BLADERUNNER: Fixed small issue in combat calculation
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2019-01-28 20:45:59 +01:00 |
actor_dialogue_queue.cpp
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BLADERUNNER: Support wait for dialogue queues to finish
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2019-04-04 21:03:10 +03:00 |
actor_dialogue_queue.h
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BLADERUNNER: Support wait for dialogue queues to finish
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2019-04-04 21:03:10 +03:00 |
actor_walk.cpp
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BLADERUNNER: Officers and combat bugfixes part 1
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2019-05-20 13:12:06 +03:00 |
actor_walk.h
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BLADERUNNER: Fix bad new game pos for player
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2019-05-09 19:18:08 +03:00 |
actor.cpp
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BLADERUNNER: Fix bad timer initialization for actors after LOAD
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2019-05-31 16:43:10 +03:00 |
actor.h
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BLADERUNNER: Mainframe talkie restored
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2019-05-13 03:29:00 +03:00 |
adpcm_decoder.cpp
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BLADERUNNER: Fix static noise instead of proper audio in VQAs
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2019-03-25 10:34:58 +02:00 |
adpcm_decoder.h
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BLADERUNNER: Fix static noise instead of proper audio in VQAs
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2019-03-25 10:34:58 +02:00 |
ambient_sounds.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
ambient_sounds.h
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
archive.cpp
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
archive.h
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BLADERUNNER: Clean-up for subtitles initialization code
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2019-03-09 23:06:35 +01:00 |
aud_stream.cpp
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BLADERUNNER: Fix static noise instead of proper audio in VQAs
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2019-03-25 10:34:58 +02:00 |
aud_stream.h
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BLADERUNNER: Cleanup of audio code
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2019-02-11 22:48:07 +01:00 |
audio_cache.cpp
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |
audio_cache.h
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |
audio_mixer.cpp
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BLADERUNNER: Fix missing sound effects in some occassions
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2019-03-27 12:39:24 +02:00 |
audio_mixer.h
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BLADERUNNER: Fixes for moonbus combat
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2019-03-27 15:11:31 +02:00 |
audio_player.cpp
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BLADERUNNER: Fix missing sound effects in some occassions
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2019-03-27 12:39:24 +02:00 |
audio_player.h
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BLADERUNNER: Fixes for moonbus combat
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2019-03-27 15:11:31 +02:00 |
audio_speech.cpp
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BLADERUNNER: Persistent sound settings, speech samples fix
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2019-04-10 19:00:14 +03:00 |
audio_speech.h
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
bladerunner.cpp
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BLADERUNNER: Fix bad timer initialization for actors after LOAD
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2019-05-31 16:43:10 +03:00 |
bladerunner.h
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BLADERUNNER: Fix mouse in KIA after moonbus massacre ending
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2019-05-23 02:17:56 +03:00 |
boundingbox.cpp
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
boundingbox.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
chapters.cpp
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BLADERUNNER: cut content now loads all TLK resources
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2019-05-13 03:29:00 +03:00 |
chapters.h
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BLADERUNNER: Added basic KIA interface
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2018-01-28 10:57:16 +01:00 |
color.h
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BLADERUNNER: Fixed few Coverity issues
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2018-02-01 21:38:30 +01:00 |
combat.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
combat.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
configure.engine
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BLADERUNNER: Mark engine as highres
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2016-10-15 13:50:15 +02:00 |
crimes_database.cpp
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
crimes_database.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
debugger.cpp
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
debugger.h
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BLADERUNNER: Added click debugger command
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2019-05-29 12:08:24 +03:00 |
decompress_lcw.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
decompress_lcw.h
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BLADERUNNER: No semicolon after namespace closing brace
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2016-09-29 22:33:23 +02:00 |
decompress_lzo.cpp
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
decompress_lzo.h
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BLADERUNNER: No semicolon after namespace closing brace
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2016-09-29 22:33:23 +02:00 |
detection_tables.h
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BLADERUNNER: Split game to two different versions
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2019-05-18 20:14:19 +02:00 |
detection.cpp
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BLADERUNNER: Show saved game creation date and add play time
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2019-05-27 06:54:40 -04:00 |
dialogue_menu.cpp
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BLADERUNNER: User choice mode should not autoselect last option
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2019-04-30 15:19:55 +03:00 |
dialogue_menu.h
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BLADERUNNER: Added debugging output for scripts
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2019-01-12 18:16:52 +01:00 |
fog.cpp
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BLADERUNNER: Clarification of some math
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2019-04-18 22:14:43 +02:00 |
fog.h
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BLADERUNNER: Fixed compilation errors
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2019-01-24 23:14:57 +01:00 |
font.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
font.h
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BLADERUNNER: Abstraction from 555 pixel format
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2019-04-17 22:51:18 +02:00 |
game_constants.h
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BLADERUNNER: Restore Gordo's lighter (Rep) comment
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2019-06-03 21:24:56 +03:00 |
game_flags.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
game_flags.h
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
game_info.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
game_info.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
image.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
image.h
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
item_pickup.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
item_pickup.h
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JANITORIAL: Fix trailing whitespace
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2018-05-24 15:30:55 +02:00 |
item.cpp
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
item.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
items.cpp
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
items.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
light.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
light.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
lights.cpp
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |
lights.h
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BLADERUNNER: Added Generic Walker actors
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2018-02-25 22:38:52 +01:00 |
matrix.cpp
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
matrix.h
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BLADERUNNER: Added combat
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2018-03-17 16:42:25 +01:00 |
module.mk
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BLADERUNNER: Cleanup of audio code
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2019-02-11 22:48:07 +01:00 |
mouse.cpp
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BLADERUNNER: Fix for McCoy resuming combat resting pose
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2019-05-23 00:30:03 +03:00 |
mouse.h
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BLADERUNNER: Don't exit to desktop after end credits
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2019-05-22 12:13:43 +03:00 |
movement_track.cpp
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
movement_track.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
music.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
music.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
obstacles.cpp
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BLADERUNNER: Fix photographer bug and awry clickables
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2019-06-01 21:36:46 +03:00 |
obstacles.h
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BLADERUNNER: Alternate fix method for rare path finding assert faults
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2019-03-09 23:17:09 +02:00 |
outtake.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
outtake.h
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BLADERUNNER: Fixed outtake player
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2019-01-22 19:00:31 +01:00 |
overlays.cpp
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BLADERUNNER: Release non-repeated and support queued overlays
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2019-03-31 12:24:23 +03:00 |
overlays.h
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BLADERUNNER: Release non-repeated and support queued overlays
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2019-03-31 12:24:23 +03:00 |
POTFILES
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BLADERUNNER: Add POTFILES and encapsulate message strings
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2019-05-16 16:30:27 +03:00 |
rect_float.h
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BLADERUNNER: Rect -> RectFloat
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2018-12-17 19:27:03 +01:00 |
regions.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
regions.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
savefile.cpp
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BLADERUNNER: Show saved game creation date and add play time
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2019-05-27 06:54:40 -04:00 |
savefile.h
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BLADERUNNER: Show saved game creation date and add play time
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2019-05-27 06:54:40 -04:00 |
scene_objects.cpp
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BLADERUNNER: Remove debug comments for Police Officers
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2019-06-12 15:06:13 +03:00 |
scene_objects.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
scene.cpp
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BLADERUNNER: Add methods to skip screen effects
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2019-05-21 22:13:45 +03:00 |
scene.h
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BLADERUNNER: Fixed scene video resume
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2019-01-09 23:06:10 +01:00 |
screen_effects.cpp
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BLADERUNNER: Add methods to skip screen effects
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2019-05-21 22:13:45 +03:00 |
screen_effects.h
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BLADERUNNER: Add methods to skip screen effects
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2019-05-21 22:13:45 +03:00 |
set_effects.cpp
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BLADERUNNER: Debugger add box fix
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2019-05-04 17:25:34 +03:00 |
set_effects.h
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BLADERUNNER: Fixed fog rendering
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2019-01-24 22:59:49 +01:00 |
set.cpp
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BLADERUNNER: Fix paths and map glitched in NR05
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2019-06-01 19:16:34 +03:00 |
set.h
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BLADERUNNER: UG08 and HF06 map glitch fixes
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2019-05-29 15:59:33 +03:00 |
settings.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
settings.h
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
shape.cpp
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BLADERUNNER: Abstraction from 555 pixel format
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2019-04-17 22:51:18 +02:00 |
shape.h
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BLADERUNNER: Added more game constants
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2018-02-05 20:17:55 +01:00 |
slice_animations.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
slice_animations.h
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BLADERUNNER: Fix chapter switching with CDFRAMES.DAT
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2018-04-01 14:41:23 +02:00 |
slice_renderer.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
slice_renderer.h
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BLADERUNNER: Added combat
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2018-03-17 16:42:25 +01:00 |
subtitles.cpp
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
subtitles.h
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
suspects_database.cpp
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BLADERUNNER: Fixed more Coverity issues
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2018-02-12 20:57:26 +01:00 |
suspects_database.h
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
text_resource.cpp
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
text_resource.h
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
time.cpp
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BLADERUNNER: Fix bad timer initialization for actors after LOAD
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2019-05-31 16:43:10 +03:00 |
time.h
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BLADERUNNER: Fix bad timer initialization for actors after LOAD
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2019-05-31 16:43:10 +03:00 |
vector.h
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BLADERUNNER: Fixed fog rendering
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2019-01-24 22:59:49 +01:00 |
view.cpp
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BLADERUNNER: Fix for View::calculateScreenPosition
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2019-05-26 17:17:05 +03:00 |
view.h
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BLADERUNNER: Added shadows
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2018-03-11 11:54:01 +01:00 |
vqa_decoder.cpp
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BLADERUNNER: Abstraction from 555 pixel format
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2019-04-17 22:51:18 +02:00 |
vqa_decoder.h
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BLADERUNNER: Fixed zbuffer in TB05
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2019-04-30 19:14:16 +02:00 |
vqa_player.cpp
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BLADERUNNER: Fixed zbuffer in TB05
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2019-04-30 19:14:16 +02:00 |
vqa_player.h
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
waypoints.cpp
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
waypoints.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
zbuffer.cpp
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BLADERUNNER: Fixed images & z-buffer on big-endian architectures
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2019-04-02 18:55:53 +02:00 |
zbuffer.h
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |