scummvm/engines/cryomni3d
2019-06-09 12:46:58 +02:00
..
image CRYOMNI3D: Cleanup 2019-06-01 22:43:48 +02:00
versailles CRYOMNI3D: Fix various memory errors 2019-06-09 12:46:58 +02:00
video CRYOMNI3D: Use byte instead of char 2019-06-01 22:43:48 +02:00
configure.engine CRYOMNI3D: Add engine for Versailles 1685 2019-06-01 22:43:48 +02:00
cryomni3d.cpp CRYOMNI3D: Implement load/save in-game with GMM 2019-06-08 12:43:22 +02:00
cryomni3d.h CRYOMNI3D: Implement load/save in-game with GMM 2019-06-08 12:43:22 +02:00
detection_tables.h CRYOMNI3D: Improve compatibility with ScummVM global UI 2019-06-08 12:43:22 +02:00
detection.cpp CRYOMNI3D: Improve compatibility with ScummVM global UI 2019-06-08 12:43:22 +02:00
dialogs_manager.cpp CRYOMNI3D: Use shouldAbort to prepare GMM in-game load 2019-06-08 12:43:22 +02:00
dialogs_manager.h CRYOMNI3D: Rename unsigned int to uint 2019-06-01 22:43:48 +02:00
fixed_image.cpp CRYOMNI3D: Implement load/save in-game with GMM 2019-06-08 12:43:22 +02:00
fixed_image.h CRYOMNI3D: Fix include paths 2019-06-01 22:43:48 +02:00
font_manager.cpp CRYOMNI3D: Make ignored reads explicit 2019-06-01 22:43:48 +02:00
font_manager.h CRYOMNI3D: Rename unsigned int to uint 2019-06-01 22:43:48 +02:00
module.mk CRYOMNI3D: Sort files 2019-06-01 22:43:48 +02:00
mouse_boxes.cpp CRYOMNI3D: Rename unsigned int to uint 2019-06-01 22:43:48 +02:00
mouse_boxes.h CRYOMNI3D: Rename unsigned int to uint 2019-06-01 22:43:48 +02:00
objects.cpp CRYOMNI3D: Fix include paths 2019-06-01 22:43:48 +02:00
objects.h CRYOMNI3D: Rename unsigned int to uint 2019-06-01 22:43:48 +02:00
omni3d.cpp CRYOMNI3D: Fix include paths 2019-06-01 22:43:48 +02:00
omni3d.h CRYOMNI3D: Add engine for Versailles 1685 2019-06-01 22:43:48 +02:00
sprites.cpp CRYOMNI3D: Make ignored reads explicit 2019-06-01 22:43:48 +02:00
sprites.h CRYOMNI3D: Rename unsigned int to uint 2019-06-01 22:43:48 +02:00
wam_parser.cpp CRYOMNI3D: Make ignored reads explicit 2019-06-01 22:43:48 +02:00
wam_parser.h CRYOMNI3D: Rename unsigned int to uint 2019-06-01 22:43:48 +02:00