.. |
allfiles.h
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SLUDGE: Fix line endings
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2017-07-13 18:45:05 +02:00 |
backdrop.cpp
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SLUDGE: Move SetVariable() into struct Variable
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2018-05-31 23:15:09 +02:00 |
backdrop.h
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SLUDGE: Objectify graphic classes
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2017-07-20 00:43:16 +02:00 |
bg_effects.cpp
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SLUDGE: Fix Unused Function Compiler Warnings.
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2018-07-29 09:40:32 +01:00 |
bg_effects.h
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SLUDGE: Change all structure names to Uppercase
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2017-07-20 19:10:01 +02:00 |
builtin.cpp
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SLUDGE: Move save game getter to StackHandler
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2018-05-31 23:15:09 +02:00 |
builtin.h
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SLUDGE: Split out function.h/cpp for upcoming refactoring
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2018-05-29 22:37:10 +02:00 |
configure.engine
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ENGINES: Add missing dependencies for several engines
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2018-06-30 00:22:34 +02:00 |
console.cpp
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
console.h
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
csludge.h
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SLUDGE: Split out function.h/cpp for upcoming refactoring
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2018-05-29 22:37:10 +02:00 |
cursors.cpp
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SLUDGE: Refactor PersonaAnimation related code in PeopleManager
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2018-04-15 22:10:41 +02:00 |
cursors.h
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SLUDGE: Refactor PersonaAnimation related code in PeopleManager
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2018-04-15 22:10:41 +02:00 |
detection_tables.h
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SLUDGE: Reset engine when launching a new game data file
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2017-08-22 16:20:15 +02:00 |
detection.cpp
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ENGINES: Normalize the getName() result of metaengines
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2018-12-10 06:47:27 +01:00 |
errors.h
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SLUDGE: Fix line endings
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2017-07-13 18:45:05 +02:00 |
event.cpp
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SLUDGE: Move text related functions to struct Variable
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2018-05-31 23:15:09 +02:00 |
event.h
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JANITORIAL: Fix whitespace
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2018-04-19 12:08:31 +02:00 |
fileset.cpp
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SLUDGE: Move resource names to ResourceManager
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2018-05-29 22:37:10 +02:00 |
fileset.h
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SLUDGE: Move resource names to ResourceManager
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2018-05-29 22:37:10 +02:00 |
floor.cpp
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SLUDGE: Objectify FloorManager
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2018-05-01 18:41:51 +02:00 |
floor.h
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SLUDGE: Objectify FloorManager
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2018-05-01 18:41:51 +02:00 |
fonttext.cpp
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SLUDGE: Fix MSVC warnings
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2019-05-27 14:53:43 +03:00 |
fonttext.h
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SLUDGE: Move global variable pastePalette to TextManager and refactor a little
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2018-04-01 18:02:14 +02:00 |
freeze.cpp
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JANITORIAL: Fix whitespace
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2018-04-19 12:08:31 +02:00 |
freeze.h
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SLUDGE: Replace linked list by Common::List in PeopleManager
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2018-04-28 14:42:20 +02:00 |
function.cpp
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JANITORIAL: Removing trailing spaces after int casts
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2018-08-17 20:30:20 -07:00 |
function.h
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SLUDGE: Move function/variable load/save functions to related files
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2018-05-29 22:59:52 +02:00 |
functionlist.h
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SLUDGE: Move built-in function parameter number to structure
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2018-05-27 22:11:38 +02:00 |
graphics.cpp
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SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager
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2018-04-29 09:57:32 +02:00 |
graphics.h
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SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager
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2018-04-29 09:57:32 +02:00 |
hsi.cpp
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SLUDGE: Refine debug channels
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2017-08-02 17:46:42 +02:00 |
hsi.h
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SLUDGE: refactor HSIDecoder out of Imgloader
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2017-07-13 18:27:45 +02:00 |
imgloader.cpp
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SLUDGE: Add support for some windows-only games
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2017-08-21 10:19:19 +02:00 |
imgloader.h
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SLUDGE: read headless png sprites
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2017-07-13 18:27:45 +02:00 |
language.cpp
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SLUDGE: Arrange include order
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2017-12-19 22:16:21 +01:00 |
language.h
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SLUDGE: Reset engine when launching a new game data file
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2017-08-22 16:20:15 +02:00 |
loadsave.cpp
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SLUDGE: Move save/loadVariable() to struct Variable
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2018-05-31 23:15:09 +02:00 |
loadsave.h
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SLUDGE: Move function/variable load/save functions to related files
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2018-05-29 22:59:52 +02:00 |
main_loop.cpp
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SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
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2018-05-29 22:37:10 +02:00 |
main_loop.h
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SLUDGE: Add support for some windows-only games
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2017-08-21 10:19:19 +02:00 |
module.mk
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SLUDGE: Split out function.h/cpp for upcoming refactoring
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2018-05-29 22:37:10 +02:00 |
moreio.cpp
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SLUDGE: Move createCString() with string tools
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2018-05-31 23:15:09 +02:00 |
moreio.h
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SLUDGE: Move createCString() with string tools
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2018-05-31 23:15:09 +02:00 |
movie.cpp
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SLUDGE: Fix MSVC warnings
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2019-05-27 14:53:43 +03:00 |
movie.h
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SLUDGE: Change all structure names to Uppercase
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2017-07-20 19:10:01 +02:00 |
newfatal.cpp
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SLUDGE: Move resource names to ResourceManager
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2018-05-29 22:37:10 +02:00 |
newfatal.h
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SLUDGE: Move resource names to ResourceManager
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2018-05-29 22:37:10 +02:00 |
objtypes.cpp
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SLUDGE: Arrange include order
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2017-12-19 22:16:21 +01:00 |
objtypes.h
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SLUDGE: Reset engine when launching a new game data file
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2017-08-22 16:20:15 +02:00 |
people.cpp
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SLUDGE: Fix MSVC warnings
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2019-05-27 14:53:43 +03:00 |
people.h
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SLUDGE: Split out function.h/cpp for upcoming refactoring
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2018-05-29 22:37:10 +02:00 |
region.cpp
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SLUDGE: Replace linked list by Common::List in RegionManager
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2018-04-15 01:09:35 +02:00 |
region.h
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SLUDGE: Replace linked list by Common::List in RegionManager
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2018-04-15 01:09:35 +02:00 |
savedata.cpp
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SLUDGE: Move text related functions to struct Variable
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2018-05-31 23:15:09 +02:00 |
savedata.h
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SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features
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2018-04-29 09:57:32 +02:00 |
sludge.cpp
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SLUDGE: Objectify FatalMsgManager
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2018-05-29 22:37:10 +02:00 |
sludge.h
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SLUDGE: Objectify FatalMsgManager
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2018-05-29 22:37:10 +02:00 |
sludger.cpp
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SLUDGE: Create constructor of Variable instead of initVarNew
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2018-05-29 22:37:10 +02:00 |
sludger.h
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SLUDGE: Split out function.h/cpp for upcoming refactoring
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2018-05-29 22:37:10 +02:00 |
sound.cpp
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SLUDGE: Move SetVariable() into struct Variable
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2018-05-31 23:15:09 +02:00 |
sound.h
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SLUDGE: Reset engine when launching a new game data file
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2017-08-22 16:20:15 +02:00 |
speech.cpp
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SLUDGE: Replace linked list by Common::List in SpeechManager
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2018-04-27 19:48:29 +02:00 |
speech.h
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SLUDGE: Replace linked list by Common::List in SpeechManager
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2018-04-27 19:48:29 +02:00 |
sprbanks.cpp
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SLUDGE: Arrange include order
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2017-12-19 22:16:21 +01:00 |
sprbanks.h
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SLUDGE: Move sprite bank to graphics manager
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2017-07-21 14:00:24 +02:00 |
sprites.cpp
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SLUDGE: Fix MSVC warnings
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2019-05-27 14:53:43 +03:00 |
sprites.h
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SLUDGE: Move global variable pastePalette to TextManager and refactor a little
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2018-04-01 18:02:14 +02:00 |
statusba.cpp
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JANITORIAL: Fix whitespace
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2018-04-19 12:08:31 +02:00 |
statusba.h
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SLUDGE: Change all structure names to Uppercase
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2017-07-20 19:10:01 +02:00 |
thumbnail.cpp
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SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager
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2018-04-27 19:48:29 +02:00 |
timing.cpp
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SLUDGE: Move global variable lastFramesPerSecond to class Timer
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2018-05-27 22:11:38 +02:00 |
timing.h
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SLUDGE: Move global variable lastFramesPerSecond to class Timer
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2018-05-27 22:11:38 +02:00 |
transition.cpp
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SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager
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2018-04-29 09:57:32 +02:00 |
utf8.cpp
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SLUDGE: Fix Common::String operator[] out of range
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2017-08-12 11:42:04 +02:00 |
utf8.h
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SLUDGE: fix u32string saving error
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2017-07-13 18:27:45 +02:00 |
variable.cpp
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SLUDGE: Move save game getter to StackHandler
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2018-05-31 23:15:09 +02:00 |
variable.h
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SLUDGE: Move save game getter to StackHandler
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2018-05-31 23:15:09 +02:00 |
version.h
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SLUDGE: remove CommonCode directory to have a flat structure
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2017-07-13 18:27:45 +02:00 |
zbuffer.cpp
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SLUDGE: Fix a potentially uninitialized variable
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2018-12-23 20:43:28 +02:00 |
zbuffer.h
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SLUDGE: Objectify graphic classes
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2017-07-20 00:43:16 +02:00 |