scummvm/engines/supernova/console.h
Joseph-Eugene Winzer 0770800844 SUPERNOVA: Removes Console commands
Most of them were for debugging only anyway and commands like `giveall`
actually broke parts of the game (and didn't even give you all items).
2018-03-11 23:25:00 +01:00

50 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SUPERNOVA_CONSOLE_H
#define SUPERNOVA_CONSOLE_H
#include "gui/debugger.h"
namespace Supernova {
class SupernovaEngine;
class GameManager;
enum {
kDebugGeneral = 1 << 0
};
class Console : public GUI::Debugger {
public:
Console(Supernova::SupernovaEngine *vm, Supernova::GameManager *gm);
virtual ~Console() {}
private:
SupernovaEngine *_vm;
GameManager *_gm;
};
}
#endif