scummvm/scumm
Jonathan Gray b50b353bcf init member vars in right order
svn-id: r6822
2003-03-17 13:04:54 +00:00
..
smush init member vars in right order 2003-03-17 13:04:54 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp fix actor gliding caused by my walk_script hack 2003-03-08 14:12:58 +00:00
actor.h new constant MF_FROZEN; fixed actor unfreeze code 2003-03-08 02:06:56 +00:00
akos.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
akos.h updated copyrights headers 2003-03-06 21:46:56 +00:00
base-costume.h updated copyrights headers 2003-03-06 21:46:56 +00:00
boxes.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
boxes.h updated copyrights headers 2003-03-06 21:46:56 +00:00
bundle.cpp tiny improvement <g> 2003-03-10 20:38:33 +00:00
bundle.h changed voice buffer allocation to needed size 2003-03-07 07:49:10 +00:00
charset.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
charset.h updated copyrights headers 2003-03-06 21:46:56 +00:00
costume.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
costume.h updated copyrights headers 2003-03-06 21:46:56 +00:00
debug.cpp Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :) 2002-12-16 03:25:51 +00:00
debug.h debugger can now use the console (experimental, and thus disabled by default) 2002-12-15 00:39:33 +00:00
debugger.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
debugger.h updated copyrights headers 2003-03-06 21:46:56 +00:00
debugrl.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
debugrl.h updated copyrights headers 2003-03-06 21:46:56 +00:00
dialogs.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
dialogs.h updated copyrights headers 2003-03-06 21:46:56 +00:00
gfx.cpp Patch #686427: SO_ROOM_SATURATION implementation 2003-03-13 02:23:55 +00:00
gfx.h updated copyrights headers 2003-03-06 21:46:56 +00:00
imuse_digi.cpp decreased a little more sound buffer 2003-03-07 07:14:35 +00:00
imuse_digi.h updated copyrights headers 2003-03-06 21:46:56 +00:00
imuse.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
imuse.h updated copyrights headers 2003-03-06 21:46:56 +00:00
instrument.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
instrument.h updated copyrights headers 2003-03-06 21:46:56 +00:00
intern.h refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
module.mk update for smush changes 2003-03-17 12:48:49 +00:00
nut_renderer.cpp hacked in some crude clipping code for drawChar; let's see if that helps Valgrind 2003-03-08 13:26:20 +00:00
nut_renderer.h updated copyrights headers 2003-03-06 21:46:56 +00:00
object.cpp added yet another sanity check (assert); fixed long standing evil bug in getObjNewDir / getObjOldDir 2003-03-08 00:56:43 +00:00
object.h updated copyrights headers 2003-03-06 21:46:56 +00:00
resource_v2.cpp refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
resource_v3.cpp refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected 2003-03-07 21:38:46 +00:00
resource_v4.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
resource.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
resource.h updated copyrights headers 2003-03-06 21:46:56 +00:00
saveload.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
saveload.h updated copyrights headers 2003-03-06 21:46:56 +00:00
script_v5.cpp added stub for proper oldRoomEffects implementation (proper for Zak256 that is); real code needs to be inserted 2003-03-10 20:39:04 +00:00
script_v6.cpp split waitForTimer func, update for smush, 2003-03-17 12:32:46 +00:00
script_v8.cpp split waitForTimer func, update for smush, 2003-03-17 12:32:46 +00:00
script.cpp removed valgrind hack again 2003-03-08 03:52:37 +00:00
scumm.h split waitForTimer func, update for smush, 2003-03-17 12:32:46 +00:00
scummvm.cpp split waitForTimer func, update for smush, 2003-03-17 12:32:46 +00:00
sound.cpp clean up / some more sanity checks 2003-03-08 00:05:27 +00:00
sound.h updated copyrights headers 2003-03-06 21:46:56 +00:00
string.cpp separated comi/dig translation stuff 2003-03-12 19:53:02 +00:00
usage_bits.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
usage_bits.h updated copyrights headers 2003-03-06 21:46:56 +00:00
vars.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
verbs.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
verbs.h updated copyrights headers 2003-03-06 21:46:56 +00:00