mirror of
https://github.com/libretro/scummvm.git
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b51e9988e6
svn-id: r43982
987 lines
27 KiB
C++
987 lines
27 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "sci/sci.h"
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#include "sci/engine/seg_manager.h"
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#include "sci/engine/state.h"
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#include "sci/engine/intmap.h"
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namespace Sci {
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/**
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* Verify the the given condition is true, output the message if condition is false, and exit.
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* @param cond condition to be verified
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* @param msg the message to be printed if condition fails
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*/
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#define VERIFY( cond, msg ) if (!(cond)) {\
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error("%s, line, %d, %s", __FILE__, __LINE__, msg); \
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}
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#define DEFAULT_SCRIPTS 32
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#define DEFAULT_OBJECTS 8 // default # of objects per script
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#define DEFAULT_OBJECTS_INCREMENT 4 // Number of additional objects to instantiate if we're running out of them
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//#define GC_DEBUG // Debug garbage collection
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//#define GC_DEBUG_VERBOSE // Debug garbage verbosely
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#undef DEBUG_segMan // Define to turn on debugging
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#define INVALID_SCRIPT_ID -1
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SegManager::SegManager(ResourceManager *resMan) {
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id_seg_map = new IntMapper();
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reserved_id = INVALID_SCRIPT_ID;
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id_seg_map->checkKey(reserved_id, true); // reserve entry 0 for INVALID_SCRIPT_ID
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reserved_id--; // reserved_id runs in the reversed direction to make sure no one will use it.
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_heap.push_back(0);
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Clones_seg_id = 0;
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Lists_seg_id = 0;
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Nodes_seg_id = 0;
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Hunks_seg_id = 0;
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exports_wide = 0;
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_resMan = resMan;
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int result = 0;
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result = createClassTable();
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if (result)
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error("SegManager: Failed to initialize class table");
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}
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// Destroy the object, free the memorys if allocated before
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SegManager::~SegManager() {
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// Free memory
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for (uint i = 0; i < _heap.size(); i++) {
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if (_heap[i])
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deallocate(i, false);
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}
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delete id_seg_map;
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}
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int SegManager::findFreeId(int *id) {
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bool was_added = false;
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int retval = 0;
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while (!was_added) {
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retval = id_seg_map->checkKey(reserved_id, true, &was_added);
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*id = reserved_id--;
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if (reserved_id < -1000000)
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reserved_id = -10;
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// Make sure we don't underflow
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}
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return retval;
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}
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MemObject *SegManager::allocNonscriptSegment(MemObjectType type, SegmentId *segid) {
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// Allocates a non-script segment
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int id;
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*segid = findFreeId(&id);
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return memObjAllocate(*segid, id, type);
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}
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// allocate a memory for script from heap
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// Parameters: (EngineState *) s: The state to operate on
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// (int) script_nr: The script number to load
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// Returns : 0 - allocation failure
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// 1 - allocated successfully
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// seg_id - allocated segment id
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Script *SegManager::allocateScript(int script_nr, SegmentId *seg_id) {
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bool was_added;
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MemObject *mem;
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*seg_id = id_seg_map->checkKey(script_nr, true, &was_added);
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if (!was_added) {
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return (Script *)_heap[*seg_id];
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}
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// allocate the MemObject
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mem = memObjAllocate(*seg_id, script_nr, MEM_OBJ_SCRIPT);
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if (!mem) {
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error("allocateScript: Not enough memory");
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return NULL;
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}
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return (Script *)mem;
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}
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void SegManager::setScriptSize(Script &scr, int script_nr) {
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Resource *script = _resMan->findResource(ResourceId(kResourceTypeScript, script_nr), 0);
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Resource *heap = _resMan->findResource(ResourceId(kResourceTypeHeap, script_nr), 0);
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bool oldScriptHeader = (_resMan->sciVersion() == SCI_VERSION_0_EARLY);
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scr.script_size = script->size;
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scr.heap_size = 0; // Set later
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if (!script || (_resMan->sciVersion() >= SCI_VERSION_1_1 && !heap)) {
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error("SegManager::setScriptSize: failed to load %s", !script ? "script" : "heap");
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}
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if (oldScriptHeader) {
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scr.buf_size = script->size + READ_LE_UINT16(script->data) * 2;
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//locals_size = READ_LE_UINT16(script->data) * 2;
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} else if (_resMan->sciVersion() < SCI_VERSION_1_1) {
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scr.buf_size = script->size;
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} else {
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scr.buf_size = script->size + heap->size;
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scr.heap_size = heap->size;
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// Ensure that the start of the heap resource can be word-aligned.
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if (script->size & 2) {
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scr.buf_size++;
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scr.script_size++;
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}
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if (scr.buf_size > 65535) {
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error("Script and heap sizes combined exceed 64K."
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"This means a fundamental design bug was made in SCI\n"
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"regarding SCI1.1 games.\nPlease report this so it can be"
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"fixed in the next major version");
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return;
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}
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}
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}
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int SegManager::initialiseScript(Script &scr, int script_nr) {
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// allocate the script.buf
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setScriptSize(scr, script_nr);
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scr.buf = (byte *)malloc(scr.buf_size);
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#ifdef DEBUG_segMan
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printf("scr.buf = %p ", scr.buf);
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#endif
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if (!scr.buf) {
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scr.freeScript();
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warning("SegManager: Not enough memory space for script size");
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scr.buf_size = 0;
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return 0;
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}
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// Initialize objects
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scr.locals_offset = 0;
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scr.locals_block = NULL;
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scr._codeBlocks.clear();
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scr.nr = script_nr;
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scr._markedAsDeleted = false;
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scr.relocated = 0;
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scr.obj_indices = new IntMapper();
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if (_resMan->sciVersion() >= SCI_VERSION_1_1)
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scr.heap_start = scr.buf + scr.script_size;
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else
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scr.heap_start = scr.buf;
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return 1;
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}
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int SegManager::deallocate(SegmentId seg, bool recursive) {
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MemObject *mobj;
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VERIFY(check(seg), "invalid seg id");
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mobj = _heap[seg];
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id_seg_map->removeKey(mobj->getSegmentManagerId());
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if (mobj->getType() == MEM_OBJ_SCRIPT) {
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Script *scr = (Script *)mobj;
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if (recursive && scr->locals_segment)
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deallocate(scr->locals_segment, recursive);
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}
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delete mobj;
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_heap[seg] = NULL;
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return 1;
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}
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bool SegManager::scriptIsMarkedAsDeleted(SegmentId seg) {
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Script *scr = getScriptIfLoaded(seg);
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if (!scr)
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return false;
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return scr->_markedAsDeleted;
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}
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int SegManager::deallocateScript(int script_nr) {
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SegmentId seg = getScriptSegment(script_nr);
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deallocate(seg, true);
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return 1;
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}
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MemObject *SegManager::memObjAllocate(SegmentId segid, int hash_id, MemObjectType type) {
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MemObject *mem = MemObject::createMemObject(type);
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if (!mem) {
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warning("SegManager: invalid mobj");
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return NULL;
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}
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if (segid >= (int)_heap.size()) {
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assert(segid == (int)_heap.size());
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_heap.push_back(0);
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}
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mem->_segManagerId = hash_id;
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// hook it to the heap
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_heap[segid] = mem;
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return mem;
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}
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// return the seg if script_id is valid and in the map, else -1
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SegmentId SegManager::getScriptSegment(int script_id) const {
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return id_seg_map->lookupKey(script_id);
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}
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Script *SegManager::getScript(const SegmentId seg) {
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if (seg <= 0 || (uint)seg >= _heap.size()) {
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error("SegManager::getScript(): seg id %x out of bounds", seg);
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}
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if (!_heap[seg]) {
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error("SegManager::getScript(): seg id %x is not in memory", seg);
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}
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if (_heap[seg]->getType() != MEM_OBJ_SCRIPT) {
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error("SegManager::getScript(): seg id %x refers to type %d != MEM_OBJ_SCRIPT", seg, _heap[seg]->getType());
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}
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return (Script *)_heap[seg];
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}
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Script *SegManager::getScriptIfLoaded(const SegmentId seg) {
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// FIXME: We accept segment 0, but that is actually an invalid segment...
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if (seg <= 0 || (uint)seg >= _heap.size() || !_heap[seg] || _heap[seg]->getType() != MEM_OBJ_SCRIPT)
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return 0;
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return (Script *)_heap[seg];
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}
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SegmentId SegManager::findSegmentByType(int type) {
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for (uint i = 0; i < _heap.size(); i++)
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if (_heap[i] && _heap[i]->getType() == type)
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return i;
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return -1;
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}
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// validate the seg
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// return:
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// false - invalid seg
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// true - valid seg
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bool SegManager::check(SegmentId seg) {
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if (seg <= 0 || (uint)seg >= _heap.size()) {
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return false;
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}
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if (!_heap[seg]) {
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warning("SegManager: seg %x is removed from memory, but not removed from hash_map", seg);
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return false;
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}
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return true;
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}
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bool SegManager::scriptIsLoaded(SegmentId seg) {
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return getScriptIfLoaded(seg) != 0;
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}
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void SegManager::setExportWidth(int flag) {
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exports_wide = flag;
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}
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int SegManager::relocateBlock(Common::Array<reg_t> &block, int block_location, SegmentId segment, int location) {
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int rel = location - block_location;
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if (rel < 0)
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return 0;
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uint idx = rel >> 1;
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if (idx >= block.size())
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return 0;
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if (rel & 1) {
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warning("Attempt to relocate odd variable #%d.5e (relative to %04x)\n", idx, block_location);
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return 0;
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}
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block[idx].segment = segment; // Perform relocation
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if (_resMan->sciVersion() >= SCI_VERSION_1_1)
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block[idx].offset += getScript(segment)->script_size;
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return 1;
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}
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int SegManager::relocateLocal(Script *scr, SegmentId segment, int location) {
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if (scr->locals_block)
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return relocateBlock(scr->locals_block->_locals, scr->locals_offset, segment, location);
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else
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return 0; // No hands, no cookies
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}
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int SegManager::relocateObject(Object *obj, SegmentId segment, int location) {
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return relocateBlock(obj->_variables, obj->pos.offset, segment, location);
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}
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void SegManager::scriptAddCodeBlock(reg_t location) {
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Script *scr = getScript(location.segment);
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CodeBlock cb;
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cb.pos = location;
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cb.size = READ_LE_UINT16(scr->buf + location.offset - 2);
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scr->_codeBlocks.push_back(cb);
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}
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void SegManager::scriptRelocate(reg_t block) {
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Script *scr = getScript(block.segment);
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VERIFY(block.offset < (uint16)scr->buf_size && READ_LE_UINT16(scr->buf + block.offset) * 2 + block.offset < (uint16)scr->buf_size,
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"Relocation block outside of script\n");
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int count = READ_LE_UINT16(scr->buf + block.offset);
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for (int i = 0; i <= count; i++) {
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int pos = READ_LE_UINT16(scr->buf + block.offset + 2 + (i * 2));
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if (!pos)
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continue; // FIXME: A hack pending investigation
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if (!relocateLocal(scr, block.segment, pos)) {
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bool done = false;
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uint k;
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for (k = 0; !done && k < scr->_objects.size(); k++) {
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if (relocateObject(&scr->_objects[k], block.segment, pos))
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done = true;
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}
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for (k = 0; !done && k < scr->_codeBlocks.size(); k++) {
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if (pos >= scr->_codeBlocks[k].pos.offset &&
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pos < scr->_codeBlocks[k].pos.offset + scr->_codeBlocks[k].size)
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done = true;
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}
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if (!done) {
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printf("While processing relocation block %04x:%04x:\n", PRINT_REG(block));
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printf("Relocation failed for index %04x (%d/%d)\n", pos, i + 1, count);
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if (scr->locals_block)
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printf("- locals: %d at %04x\n", scr->locals_block->_locals.size(), scr->locals_offset);
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else
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printf("- No locals\n");
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for (k = 0; k < scr->_objects.size(); k++)
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printf("- obj#%d at %04x w/ %d vars\n", k, scr->_objects[k].pos.offset, scr->_objects[k]._variables.size());
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// SQ3 script 71 has broken relocation entries.
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printf("Trying to continue anyway...\n");
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}
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}
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}
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}
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void SegManager::heapRelocate(reg_t block) {
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Script *scr = getScript(block.segment);
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VERIFY(block.offset < (uint16)scr->heap_size && READ_LE_UINT16(scr->heap_start + block.offset) * 2 + block.offset < (uint16)scr->buf_size,
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"Relocation block outside of script\n");
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if (scr->relocated)
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return;
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scr->relocated = 1;
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int count = READ_LE_UINT16(scr->heap_start + block.offset);
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for (int i = 0; i < count; i++) {
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int pos = READ_LE_UINT16(scr->heap_start + block.offset + 2 + (i * 2)) + scr->script_size;
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if (!relocateLocal(scr, block.segment, pos)) {
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bool done = false;
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uint k;
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for (k = 0; !done && k < scr->_objects.size(); k++) {
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if (relocateObject(&scr->_objects[k], block.segment, pos))
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done = true;
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}
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if (!done) {
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printf("While processing relocation block %04x:%04x:\n", PRINT_REG(block));
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printf("Relocation failed for index %04x (%d/%d)\n", pos, i + 1, count);
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if (scr->locals_block)
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printf("- locals: %d at %04x\n", scr->locals_block->_locals.size(), scr->locals_offset);
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else
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printf("- No locals\n");
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for (k = 0; k < scr->_objects.size(); k++)
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printf("- obj#%d at %04x w/ %d vars\n", k, scr->_objects[k].pos.offset, scr->_objects[k]._variables.size());
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printf("Triggering breakpoint...\n");
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error("Breakpoint in %s, line %d", __FILE__, __LINE__);
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}
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}
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}
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}
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SegmentId SegManager::getScriptSegment(int script_nr, ScriptLoadType load) {
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SegmentId segment;
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if ((load & SCRIPT_GET_LOAD) == SCRIPT_GET_LOAD)
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script_instantiate(_resMan, this, script_nr);
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segment = getScriptSegment(script_nr);
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if (segment > 0) {
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if ((load & SCRIPT_GET_LOCK) == SCRIPT_GET_LOCK)
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getScript(segment)->incrementLockers();
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return segment;
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} else
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return -1;
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}
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#define INST_LOOKUP_CLASS(id) ((id == 0xffff) ? NULL_REG : getClassAddress(id, SCRIPT_GET_LOCK, NULL_REG))
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reg_t SegManager::getClassAddress(int classnr, ScriptLoadType lock, reg_t caller) {
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if (classnr < 0 || (int)_classtable.size() <= classnr || _classtable[classnr].script < 0) {
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error("[VM] Attempt to dereference class %x, which doesn't exist (max %x)", classnr, _classtable.size());
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return NULL_REG;
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} else {
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Class *the_class = &_classtable[classnr];
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if (!the_class->reg.segment) {
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getScriptSegment(the_class->script, lock);
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if (!the_class->reg.segment) {
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error("[VM] Trying to instantiate class %x by instantiating script 0x%x (%03d) failed;"
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" Entering debugger.", classnr, the_class->script, the_class->script);
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return NULL_REG;
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}
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} else
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if (caller.segment != the_class->reg.segment)
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getScript(the_class->reg.segment)->incrementLockers();
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return the_class->reg;
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}
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}
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Object *SegManager::scriptObjInit0(reg_t obj_pos) {
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Object *obj;
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int id;
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SciVersion version = _resMan->sciVersion(); // for the offset defines
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unsigned int base = obj_pos.offset - SCRIPT_OBJECT_MAGIC_OFFSET;
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reg_t temp;
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Script *scr = getScript(obj_pos.segment);
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VERIFY(base < scr->buf_size, "Attempt to initialize object beyond end of script\n");
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temp = make_reg(obj_pos.segment, base);
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id = scr->obj_indices->checkKey(base, true);
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if ((uint)id == scr->_objects.size())
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scr->_objects.push_back(Object());
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obj = &scr->_objects[id];
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VERIFY(base + SCRIPT_FUNCTAREAPTR_OFFSET < scr->buf_size, "Function area pointer stored beyond end of script\n");
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{
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byte *data = (byte *)(scr->buf + base);
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int funct_area = READ_LE_UINT16(data + SCRIPT_FUNCTAREAPTR_OFFSET);
|
|
int variables_nr;
|
|
int functions_nr;
|
|
int is_class;
|
|
int i;
|
|
|
|
obj->flags = 0;
|
|
obj->pos = temp;
|
|
|
|
VERIFY(base + funct_area < scr->buf_size, "Function area pointer references beyond end of script");
|
|
|
|
variables_nr = READ_LE_UINT16(data + SCRIPT_SELECTORCTR_OFFSET);
|
|
functions_nr = READ_LE_UINT16(data + funct_area - 2);
|
|
is_class = READ_LE_UINT16(data + SCRIPT_INFO_OFFSET) & SCRIPT_INFO_CLASS;
|
|
|
|
VERIFY(base + funct_area + functions_nr * 2
|
|
// add again for classes, since those also store selectors
|
|
+ (is_class ? functions_nr * 2 : 0) < scr->buf_size, "Function area extends beyond end of script");
|
|
|
|
obj->_variables.resize(variables_nr);
|
|
|
|
obj->methods_nr = functions_nr;
|
|
obj->base = scr->buf;
|
|
obj->base_obj = data;
|
|
obj->base_method = (uint16 *)(data + funct_area);
|
|
obj->base_vars = NULL;
|
|
|
|
for (i = 0; i < variables_nr; i++)
|
|
obj->_variables[i] = make_reg(0, READ_LE_UINT16(data + (i * 2)));
|
|
}
|
|
|
|
return obj;
|
|
}
|
|
|
|
Object *SegManager::scriptObjInit11(reg_t obj_pos) {
|
|
Object *obj;
|
|
int id;
|
|
int base = obj_pos.offset;
|
|
|
|
Script *scr = getScript(obj_pos.segment);
|
|
|
|
VERIFY(base < (uint16)scr->buf_size, "Attempt to initialize object beyond end of script\n");
|
|
|
|
id = scr->obj_indices->checkKey(obj_pos.offset, true);
|
|
if ((uint)id == scr->_objects.size())
|
|
scr->_objects.push_back(Object());
|
|
|
|
obj = &scr->_objects[id];
|
|
|
|
VERIFY(base + SCRIPT_FUNCTAREAPTR_OFFSET < (uint16)scr->buf_size, "Function area pointer stored beyond end of script\n");
|
|
|
|
{
|
|
byte *data = (byte *)(scr->buf + base);
|
|
uint16 *funct_area = (uint16 *)(scr->buf + READ_LE_UINT16(data + 6));
|
|
uint16 *prop_area = (uint16 *)(scr->buf + READ_LE_UINT16(data + 4));
|
|
int variables_nr;
|
|
int functions_nr;
|
|
int is_class;
|
|
int i;
|
|
|
|
obj->flags = 0;
|
|
obj->pos = obj_pos;
|
|
|
|
VERIFY((byte *) funct_area < scr->buf + scr->buf_size, "Function area pointer references beyond end of script");
|
|
|
|
variables_nr = READ_LE_UINT16(data + 2);
|
|
functions_nr = READ_LE_UINT16(funct_area);
|
|
is_class = READ_LE_UINT16(data + 14) & SCRIPT_INFO_CLASS;
|
|
|
|
obj->base_method = funct_area;
|
|
obj->base_vars = prop_area;
|
|
|
|
VERIFY(((byte *) funct_area + functions_nr) < scr->buf + scr->buf_size, "Function area extends beyond end of script");
|
|
|
|
obj->variable_names_nr = variables_nr;
|
|
obj->_variables.resize(variables_nr);
|
|
|
|
obj->methods_nr = functions_nr;
|
|
obj->base = scr->buf;
|
|
obj->base_obj = data;
|
|
|
|
for (i = 0; i < variables_nr; i++)
|
|
obj->_variables[i] = make_reg(0, READ_LE_UINT16(data + (i * 2)));
|
|
}
|
|
|
|
return obj;
|
|
}
|
|
|
|
Object *SegManager::scriptObjInit(reg_t obj_pos) {
|
|
if (_resMan->sciVersion() < SCI_VERSION_1_1)
|
|
return scriptObjInit0(obj_pos);
|
|
else
|
|
return scriptObjInit11(obj_pos);
|
|
}
|
|
|
|
LocalVariables *SegManager::allocLocalsSegment(Script *scr, int count) {
|
|
if (!count) { // No locals
|
|
scr->locals_segment = 0;
|
|
scr->locals_block = NULL;
|
|
return NULL;
|
|
} else {
|
|
LocalVariables *locals;
|
|
|
|
if (scr->locals_segment) {
|
|
locals = (LocalVariables *)_heap[scr->locals_segment];
|
|
VERIFY(locals != NULL, "Re-used locals segment was NULL'd out");
|
|
VERIFY(locals->getType() == MEM_OBJ_LOCALS, "Re-used locals segment did not consist of local variables");
|
|
VERIFY(locals->script_id == scr->nr, "Re-used locals segment belonged to other script");
|
|
} else
|
|
locals = (LocalVariables *)allocNonscriptSegment(MEM_OBJ_LOCALS, &scr->locals_segment);
|
|
|
|
scr->locals_block = locals;
|
|
locals->script_id = scr->nr;
|
|
locals->_locals.resize(count);
|
|
|
|
return locals;
|
|
}
|
|
}
|
|
|
|
void SegManager::scriptInitialiseLocalsZero(SegmentId seg, int count) {
|
|
Script *scr = getScript(seg);
|
|
|
|
scr->locals_offset = -count * 2; // Make sure it's invalid
|
|
|
|
allocLocalsSegment(scr, count);
|
|
}
|
|
|
|
void SegManager::scriptInitialiseLocals(reg_t location) {
|
|
Script *scr = getScript(location.segment);
|
|
unsigned int count;
|
|
|
|
VERIFY(location.offset + 1 < (uint16)scr->buf_size, "Locals beyond end of script\n");
|
|
|
|
if (_resMan->sciVersion() >= SCI_VERSION_1_1)
|
|
count = READ_LE_UINT16(scr->buf + location.offset - 2);
|
|
else
|
|
count = (READ_LE_UINT16(scr->buf + location.offset - 2) - 4) >> 1;
|
|
// half block size
|
|
|
|
scr->locals_offset = location.offset;
|
|
|
|
if (!(location.offset + count * 2 + 1 < scr->buf_size)) {
|
|
warning("Locals extend beyond end of script: offset %04x, count %x vs size %x", location.offset, count, (uint)scr->buf_size);
|
|
count = (scr->buf_size - location.offset) >> 1;
|
|
}
|
|
|
|
LocalVariables *locals = allocLocalsSegment(scr, count);
|
|
if (locals) {
|
|
uint i;
|
|
byte *base = (byte *)(scr->buf + location.offset);
|
|
|
|
for (i = 0; i < count; i++)
|
|
locals->_locals[i].offset = READ_LE_UINT16(base + i * 2);
|
|
}
|
|
}
|
|
|
|
void SegManager::scriptRelocateExportsSci11(SegmentId seg) {
|
|
Script *scr = getScript(seg);
|
|
for (int i = 0; i < scr->exports_nr; i++) {
|
|
/* We are forced to use an ugly heuristic here to distinguish function
|
|
exports from object/class exports. The former kind points into the
|
|
script resource, the latter into the heap resource. */
|
|
uint16 location = READ_LE_UINT16((byte *)(scr->export_table + i));
|
|
if ((location < scr->heap_size - 1) && (READ_LE_UINT16(scr->heap_start + location) == SCRIPT_OBJECT_MAGIC_NUMBER)) {
|
|
WRITE_LE_UINT16((byte *)(scr->export_table + i), location + scr->heap_start - scr->buf);
|
|
} else {
|
|
// Otherwise it's probably a function export,
|
|
// and we don't need to do anything.
|
|
}
|
|
}
|
|
}
|
|
|
|
void SegManager::scriptInitialiseObjectsSci11(SegmentId seg) {
|
|
Script *scr = getScript(seg);
|
|
byte *seeker = scr->heap_start + 4 + READ_LE_UINT16(scr->heap_start + 2) * 2;
|
|
SciVersion version = _resMan->sciVersion(); // for the selector defines
|
|
|
|
while (READ_LE_UINT16(seeker) == SCRIPT_OBJECT_MAGIC_NUMBER) {
|
|
if (READ_LE_UINT16(seeker + 14) & SCRIPT_INFO_CLASS) {
|
|
int classpos = seeker - scr->buf;
|
|
int species = READ_LE_UINT16(seeker + 10);
|
|
|
|
if (species < 0 || species >= (int)_classtable.size()) {
|
|
error("Invalid species %d(0x%x) not in interval [0,%d) while instantiating script %d",
|
|
species, species, _classtable.size(), scr->nr);
|
|
return;
|
|
}
|
|
|
|
_classtable[species].reg.segment = seg;
|
|
_classtable[species].reg.offset = classpos;
|
|
}
|
|
seeker += READ_LE_UINT16(seeker + 2) * 2;
|
|
}
|
|
|
|
seeker = scr->heap_start + 4 + READ_LE_UINT16(scr->heap_start + 2) * 2;
|
|
while (READ_LE_UINT16(seeker) == SCRIPT_OBJECT_MAGIC_NUMBER) {
|
|
reg_t reg;
|
|
Object *obj;
|
|
|
|
reg.segment = seg;
|
|
reg.offset = seeker - scr->buf;
|
|
obj = scriptObjInit(reg);
|
|
|
|
#if 0
|
|
if (obj->_variables[5].offset != 0xffff) {
|
|
obj->_variables[5] = INST_LOOKUP_CLASS(obj->_variables[5].offset);
|
|
base_obj = obj_get(s->segMan, obj->_variables[5]);
|
|
obj->variable_names_nr = base_obj->variables_nr;
|
|
obj->base_obj = base_obj->base_obj;
|
|
}
|
|
#endif
|
|
|
|
// Copy base from species class, as we need its selector IDs
|
|
obj->_variables[SCRIPT_SUPERCLASS_SELECTOR] = INST_LOOKUP_CLASS(obj->_variables[SCRIPT_SUPERCLASS_SELECTOR].offset);
|
|
|
|
// Set the -classScript- selector to the script number.
|
|
// FIXME: As this selector is filled in at run-time, it is likely
|
|
// that it is supposed to hold a pointer. The Obj::isKindOf method
|
|
// uses this selector together with -propDict- to compare classes.
|
|
// For the purpose of Obj::isKindOf, using the script number appears
|
|
// to be sufficient.
|
|
obj->_variables[SCRIPT_CLASSSCRIPT_SELECTOR] = make_reg(0, scr->nr);
|
|
|
|
seeker += READ_LE_UINT16(seeker + 2) * 2;
|
|
}
|
|
}
|
|
|
|
/*
|
|
static char *SegManager::dynprintf(char *msg, ...) {
|
|
va_list argp;
|
|
char *buf = (char *)malloc(strlen(msg) + 100);
|
|
|
|
va_start(argp, msg);
|
|
vsprintf(buf, msg, argp);
|
|
va_end(argp);
|
|
|
|
return buf;
|
|
}
|
|
*/
|
|
|
|
DataStack *SegManager::allocateStack(int size, SegmentId *segid) {
|
|
MemObject *mobj = allocNonscriptSegment(MEM_OBJ_STACK, segid);
|
|
DataStack *retval = (DataStack *)mobj;
|
|
|
|
retval->entries = (reg_t *)calloc(size, sizeof(reg_t));
|
|
retval->nr = size;
|
|
|
|
return retval;
|
|
}
|
|
|
|
SystemStrings *SegManager::allocateSysStrings(SegmentId *segid) {
|
|
return (SystemStrings *)allocNonscriptSegment(MEM_OBJ_SYS_STRINGS, segid);
|
|
}
|
|
|
|
SegmentId SegManager::allocateStringFrags() {
|
|
SegmentId segid;
|
|
|
|
allocNonscriptSegment(MEM_OBJ_STRING_FRAG, &segid);
|
|
|
|
return segid;
|
|
}
|
|
|
|
uint16 SegManager::validateExportFunc(int pubfunct, SegmentId seg) {
|
|
Script *scr = getScript(seg);
|
|
if (scr->exports_nr <= pubfunct) {
|
|
warning("validateExportFunc(): pubfunct is invalid");
|
|
return 0;
|
|
}
|
|
|
|
if (exports_wide)
|
|
pubfunct *= 2;
|
|
uint16 offset = READ_LE_UINT16((byte *)(scr->export_table + pubfunct));
|
|
VERIFY(offset < scr->buf_size, "invalid export function pointer");
|
|
|
|
return offset;
|
|
}
|
|
|
|
void SegManager::free_hunk_entry(reg_t addr) {
|
|
HunkTable *ht = (HunkTable *)GET_SEGMENT(*this, addr.segment, MEM_OBJ_HUNK);
|
|
|
|
if (!ht) {
|
|
warning("Attempt to free Hunk from address %04x:%04x: Invalid segment type", PRINT_REG(addr));
|
|
return;
|
|
}
|
|
|
|
ht->freeEntry(addr.offset);
|
|
}
|
|
|
|
Hunk *SegManager::alloc_hunk_entry(const char *hunk_type, int size, reg_t *reg) {
|
|
Hunk *h = alloc_Hunk(reg);
|
|
|
|
if (!h)
|
|
return NULL;
|
|
|
|
h->mem = malloc(size);
|
|
h->size = size;
|
|
h->type = hunk_type;
|
|
|
|
return h;
|
|
}
|
|
|
|
Clone *SegManager::allocateClone(reg_t *addr) {
|
|
CloneTable *table;
|
|
int offset;
|
|
|
|
if (!Clones_seg_id) {
|
|
table = (CloneTable *)allocNonscriptSegment(MEM_OBJ_CLONES, &(Clones_seg_id));
|
|
} else
|
|
table = (CloneTable *)_heap[Clones_seg_id];
|
|
|
|
offset = table->allocEntry();
|
|
|
|
*addr = make_reg(Clones_seg_id, offset);
|
|
return &(table->_table[offset]);
|
|
}
|
|
|
|
void SegManager::reconstructClones() {
|
|
SciVersion version = sciVersion(); // for the selector defines
|
|
|
|
for (uint i = 0; i < _heap.size(); i++) {
|
|
if (_heap[i]) {
|
|
MemObject *mobj = _heap[i];
|
|
if (mobj->getType() == MEM_OBJ_CLONES) {
|
|
CloneTable *ct = (CloneTable *)mobj;
|
|
|
|
for (uint j = 0; j < ct->_table.size(); j++) {
|
|
Object *base_obj;
|
|
|
|
// Check if the clone entry is used
|
|
uint entryNum = (uint)ct->first_free;
|
|
bool isUsed = true;
|
|
while (entryNum != ((uint) CloneTable::HEAPENTRY_INVALID)) {
|
|
if (entryNum == j) {
|
|
isUsed = false;
|
|
break;
|
|
}
|
|
entryNum = ct->_table[entryNum].next_free;
|
|
}
|
|
|
|
if (!isUsed)
|
|
continue;
|
|
|
|
CloneTable::Entry &seeker = ct->_table[j];
|
|
base_obj = obj_get(this, seeker._variables[SCRIPT_SPECIES_SELECTOR]);
|
|
if (!base_obj) {
|
|
warning("Clone entry without a base class: %d", j);
|
|
seeker.base = NULL;
|
|
seeker.base_obj = NULL;
|
|
seeker.base_vars = NULL;
|
|
seeker.base_method = NULL;
|
|
} else {
|
|
seeker.base = base_obj->base;
|
|
seeker.base_obj = base_obj->base_obj;
|
|
seeker.base_vars = base_obj->base_vars;
|
|
seeker.base_method = base_obj->base_method;
|
|
}
|
|
} // end for
|
|
} // end if
|
|
} // end if
|
|
} // end for
|
|
}
|
|
|
|
List *SegManager::alloc_List(reg_t *addr) {
|
|
ListTable *table;
|
|
int offset;
|
|
|
|
if (!Lists_seg_id)
|
|
allocNonscriptSegment(MEM_OBJ_LISTS, &(Lists_seg_id));
|
|
table = (ListTable *)_heap[Lists_seg_id];
|
|
|
|
offset = table->allocEntry();
|
|
|
|
*addr = make_reg(Lists_seg_id, offset);
|
|
return &(table->_table[offset]);
|
|
}
|
|
|
|
Node *SegManager::alloc_Node(reg_t *addr) {
|
|
NodeTable *table;
|
|
int offset;
|
|
|
|
if (!Nodes_seg_id)
|
|
allocNonscriptSegment(MEM_OBJ_NODES, &(Nodes_seg_id));
|
|
table = (NodeTable *)_heap[Nodes_seg_id];
|
|
|
|
offset = table->allocEntry();
|
|
|
|
*addr = make_reg(Nodes_seg_id, offset);
|
|
return &(table->_table[offset]);
|
|
}
|
|
|
|
Hunk *SegManager::alloc_Hunk(reg_t *addr) {
|
|
HunkTable *table;
|
|
int offset;
|
|
|
|
if (!Hunks_seg_id)
|
|
allocNonscriptSegment(MEM_OBJ_HUNK, &(Hunks_seg_id));
|
|
table = (HunkTable *)_heap[Hunks_seg_id];
|
|
|
|
offset = table->allocEntry();
|
|
|
|
*addr = make_reg(Hunks_seg_id, offset);
|
|
return &(table->_table[offset]);
|
|
}
|
|
|
|
byte *SegManager::dereference(reg_t pointer, int *size) {
|
|
if (!pointer.segment || (pointer.segment >= _heap.size()) || !_heap[pointer.segment]) {
|
|
// This occurs in KQ5CD when interacting with certain objects
|
|
warning("Attempt to dereference invalid pointer %04x:%04x", PRINT_REG(pointer));
|
|
return NULL; /* Invalid */
|
|
}
|
|
|
|
MemObject *mobj = _heap[pointer.segment];
|
|
return mobj->dereference(pointer, size);
|
|
}
|
|
|
|
byte *SegManager::allocDynmem(int size, const char *descr, reg_t *addr) {
|
|
SegmentId seg;
|
|
MemObject *mobj = allocNonscriptSegment(MEM_OBJ_DYNMEM, &seg);
|
|
*addr = make_reg(seg, 0);
|
|
|
|
DynMem &d = *(DynMem *)mobj;
|
|
|
|
d._size = size;
|
|
|
|
if (size == 0)
|
|
d._buf = NULL;
|
|
else
|
|
d._buf = (byte *)malloc(size);
|
|
|
|
d._description = strdup(descr);
|
|
|
|
return (byte *)(d._buf);
|
|
}
|
|
|
|
const char *SegManager::getDescription(reg_t addr) {
|
|
if (addr.segment >= _heap.size())
|
|
return "";
|
|
|
|
MemObject *mobj = _heap[addr.segment];
|
|
|
|
switch (mobj->getType()) {
|
|
case MEM_OBJ_DYNMEM:
|
|
return (*(DynMem *)mobj)._description;
|
|
default:
|
|
return "";
|
|
}
|
|
}
|
|
|
|
int SegManager::freeDynmem(reg_t addr) {
|
|
if (addr.segment <= 0 || addr.segment >= _heap.size() || !_heap[addr.segment] || _heap[addr.segment]->getType() != MEM_OBJ_DYNMEM)
|
|
return 1; // error
|
|
|
|
deallocate(addr.segment, true);
|
|
|
|
return 0; // OK
|
|
}
|
|
|
|
int SegManager::createClassTable() {
|
|
Resource *vocab996 = _resMan->findResource(ResourceId(kResourceTypeVocab, 996), 1);
|
|
|
|
if (!vocab996)
|
|
error("SegManager: failed to open vocab 996");
|
|
|
|
int totalClasses = vocab996->size >> 2;
|
|
_classtable.resize(totalClasses);
|
|
|
|
for (uint16 classNr = 0; classNr < totalClasses; classNr++) {
|
|
uint16 scriptNr = READ_LE_UINT16(vocab996->data + classNr * 4 + 2);
|
|
|
|
_classtable[classNr].reg = NULL_REG;
|
|
_classtable[classNr].script = scriptNr;
|
|
}
|
|
|
|
_resMan->unlockResource(vocab996);
|
|
|
|
return 0;
|
|
}
|
|
|
|
} // End of namespace Sci
|