2013-12-08 20:11:59 +01:00

63 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRAPHICS_FONTS_TTF_H
#define GRAPHICS_FONTS_TTF_H
#include "common/scummsys.h"
#ifdef USE_FREETYPE2
#include "common/stream.h"
namespace Graphics {
class Font;
/**
* Loads a TTF font file from a given data stream object.
*
* @param stream Stream object to load font data from.
* @param size The point size to load.
* @param dpi The dpi to use for size calculations, by default 72dpi
* are used.
* @param monochrome Whether the font should be loaded in pure monochrome
* mode. In case this is true no aliasing is used.
* @param mapping A mapping from code points 0-255 into UTF-32 code points.
* This can be used to support various 8bit character sets.
* In case the msb of the UTF-32 code point is set the font
* loading fails in case no glyph for it is found. When this
* is non-null only characters given in the mapping are
* supported.
* @return 0 in case loading fails, otherwise a pointer to the Font object.
*/
Font *loadTTFFont(Common::SeekableReadStream &stream, int size, uint dpi = 0, bool monochrome = false, const uint32 *mapping = 0);
void shutdownTTF();
} // End of namespace Graphics
#endif
#endif