mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
290 lines
7.2 KiB
C++
290 lines
7.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "audio/audiostream.h"
|
|
#include "audio/mixer.h"
|
|
#include "audio/decoders/wave.h"
|
|
#include "audio/decoders/raw.h"
|
|
#include "common/scummsys.h"
|
|
#include "common/system.h"
|
|
|
|
#include "trecision/sound.h"
|
|
#include "trecision/trecision.h"
|
|
#include "trecision/defines.h"
|
|
|
|
namespace Trecision {
|
|
|
|
SoundManager::SoundManager(TrecisionEngine *vm) : _vm(vm) {
|
|
if (!_speechFile.open(_vm, "nlspeech.cd0"))
|
|
warning("SoundManager - nlspeech.cd0 is missing - skipping");
|
|
|
|
_stepLeftStream = nullptr;
|
|
_stepRightStream = nullptr;
|
|
}
|
|
|
|
SoundManager::~SoundManager() {
|
|
g_system->getMixer()->stopAll();
|
|
_speechFile.close();
|
|
stopAll();
|
|
}
|
|
|
|
Audio::SeekableAudioStream *SoundManager::loadWAV(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse) {
|
|
if (_vm->isAmiga()) {
|
|
return Audio::makeRawStream(stream, 11025, 0, disposeAfterUse);
|
|
} else {
|
|
return Audio::makeWAVStream(stream, disposeAfterUse);
|
|
}
|
|
}
|
|
|
|
void SoundManager::play(int soundId) {
|
|
SRoom *curRoom = &_vm->_room[_vm->_curRoom];
|
|
|
|
for (uint16 soundSlot = 0; soundSlot < MAXSOUNDSINROOM; soundSlot++) {
|
|
if (curRoom->_sounds[soundSlot] == 0)
|
|
return;
|
|
|
|
if (curRoom->_sounds[soundSlot] == soundId) {
|
|
const SoundType soundType = (_gSample[soundId]._flag & kSoundFlagBgMusic) ? kSoundTypeMusic : kSoundTypeSfx;
|
|
Common::SeekableReadStream *soundFileStream = _vm->_dataFile.createReadStreamForMember(_gSample[soundId]._name);
|
|
if (!soundFileStream)
|
|
continue;
|
|
|
|
// We need to copy this WAV to memory since it will be streamed
|
|
Common::SeekableReadStream *memStream = soundFileStream->readStream(soundFileStream->size());
|
|
delete soundFileStream;
|
|
|
|
stopSoundType(soundType);
|
|
|
|
Audio::Mixer::SoundType type =
|
|
(_gSample[soundId]._flag & kSoundFlagBgMusic) ?
|
|
Audio::Mixer::kMusicSoundType :
|
|
Audio::Mixer::kSFXSoundType;
|
|
|
|
int volume = VOLUME(_gSample[soundId]._volume);
|
|
|
|
// FIXME: This looks wrong - it makes the room music silent
|
|
/*if (_gSample[soundId]._flag & kSoundFlagSoundOn) {
|
|
volume = 0;
|
|
}*/
|
|
|
|
Audio::AudioStream *stream = nullptr;
|
|
|
|
if (_gSample[soundId]._flag & kSoundFlagSoundLoop)
|
|
stream = Audio::makeLoopingAudioStream(loadWAV(memStream), 0);
|
|
else
|
|
stream = loadWAV(memStream);
|
|
|
|
g_system->getMixer()->playStream(
|
|
type,
|
|
&_soundHandles[soundType],
|
|
stream,
|
|
-1,
|
|
volume,
|
|
0,
|
|
DisposeAfterUse::YES
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SoundManager::stopAll() {
|
|
for (int i = 0; i < MAXSOUNDS; i++) {
|
|
g_system->getMixer()->stopHandle(_soundHandles[i]);
|
|
}
|
|
|
|
delete _stepLeftStream;
|
|
_stepLeftStream = nullptr;
|
|
delete _stepRightStream;
|
|
_stepRightStream = nullptr;
|
|
}
|
|
|
|
void SoundManager::stopAllExceptMusic() {
|
|
for (int i = 0; i < MAXSOUNDS; i++) {
|
|
if (i != kSoundTypeMusic) {
|
|
g_system->getMixer()->stopHandle(_soundHandles[i]);
|
|
}
|
|
}
|
|
|
|
delete _stepLeftStream;
|
|
_stepLeftStream = nullptr;
|
|
delete _stepRightStream;
|
|
_stepRightStream = nullptr;
|
|
}
|
|
|
|
void SoundManager::stopSoundType(SoundType type) {
|
|
if (g_system->getMixer()->isSoundHandleActive(_soundHandles[type])) {
|
|
g_system->getMixer()->stopHandle(_soundHandles[type]);
|
|
}
|
|
}
|
|
|
|
void SoundManager::soundStep(int midx, int midz, int act, int frame) {
|
|
SRoom *curRoom = &_vm->_room[_vm->_curRoom];
|
|
bool stepRight = false;
|
|
bool stepLeft = false;
|
|
|
|
switch (act) {
|
|
case hWALK:
|
|
if (frame == 3)
|
|
stepLeft = true;
|
|
else if (frame == 8)
|
|
stepRight = true;
|
|
break;
|
|
|
|
case hWALKIN:
|
|
if (frame == 3)
|
|
stepLeft = true;
|
|
else if (frame == 9)
|
|
stepRight = true;
|
|
break;
|
|
|
|
case hWALKOUT:
|
|
if (frame == 5)
|
|
stepLeft = true;
|
|
else if (frame == 10)
|
|
stepRight = true;
|
|
break;
|
|
|
|
case hSTOP0:
|
|
case hSTOP1:
|
|
case hSTOP2:
|
|
case hSTOP3:
|
|
case hSTOP9:
|
|
if (frame >= defActionLen[act] - 1)
|
|
stepLeft = true;
|
|
break;
|
|
case hSTOP4:
|
|
case hSTOP5:
|
|
case hSTOP6:
|
|
case hSTOP7:
|
|
case hSTOP8:
|
|
if (frame >= defActionLen[act] - 1)
|
|
stepRight = true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!stepRight && !stepLeft)
|
|
return;
|
|
|
|
int soundId;
|
|
for (int soundSlot = 0; soundSlot < MAXSOUNDSINROOM; soundSlot++) {
|
|
soundId = curRoom->_sounds[soundSlot];
|
|
|
|
if (stepRight && (_gSample[soundId]._flag & kSoundFlagStepRight)) {
|
|
if (!_stepRightStream) {
|
|
Common::SeekableReadStream *soundFileStream = _vm->_dataFile.createReadStreamForMember(_gSample[soundId]._name);
|
|
_stepRightStream = loadWAV(soundFileStream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (stepLeft && (_gSample[soundId]._flag & kSoundFlagStepLeft)) {
|
|
if (!_stepLeftStream) {
|
|
Common::SeekableReadStream *soundFileStream = _vm->_dataFile.createReadStreamForMember(_gSample[soundId]._name);
|
|
_stepLeftStream = loadWAV(soundFileStream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (soundId == 0)
|
|
return;
|
|
}
|
|
|
|
midz = ((int)(_gSample[soundId]._volume) * 1000) / ABS(midz);
|
|
|
|
if (midz > 255)
|
|
midz = 255;
|
|
|
|
g_system->getMixer()->stopHandle(_soundHandles[kSoundTypeStep]);
|
|
|
|
Audio::SeekableAudioStream *stream = stepLeft ? _stepLeftStream : _stepRightStream;
|
|
stream->rewind();
|
|
|
|
const int panpos = ((midx - 320) * 127 / 320) / 2;
|
|
|
|
g_system->getMixer()->playStream(
|
|
Audio::Mixer::kSFXSoundType,
|
|
&_soundHandles[kSoundTypeStep],
|
|
stream,
|
|
-1,
|
|
VOLUME(midz),
|
|
panpos,
|
|
DisposeAfterUse::NO
|
|
);
|
|
}
|
|
|
|
int32 SoundManager::talkStart(const Common::String &name) {
|
|
if (!_speechFile.isOpen())
|
|
return 0;
|
|
|
|
stopSoundType(kSoundTypeSpeech);
|
|
|
|
Common::SeekableReadStream *stream = _speechFile.createReadStreamForMember(name);
|
|
if (!stream)
|
|
return 0;
|
|
|
|
Audio::SeekableAudioStream *audioStream = loadWAV(stream);
|
|
|
|
g_system->getMixer()->playStream(
|
|
Audio::Mixer::kSpeechSoundType,
|
|
&_soundHandles[kSoundTypeSpeech],
|
|
audioStream,
|
|
-1,
|
|
Audio::Mixer::kMaxChannelVolume, // TODO
|
|
0,
|
|
DisposeAfterUse::YES
|
|
);
|
|
_vm->_characterSpeakTime = _vm->readTime();
|
|
|
|
return TIME(audioStream->getLength().msecs());
|
|
}
|
|
|
|
void SoundManager::loadRoomSounds() {
|
|
SRoom *curRoom = &_vm->_room[_vm->_curRoom];
|
|
|
|
stopAll();
|
|
|
|
for (uint16 soundSlot = 0; soundSlot < MAXSOUNDSINROOM; soundSlot++) {
|
|
const uint16 soundId = curRoom->_sounds[soundSlot];
|
|
|
|
if (soundId == 0)
|
|
break;
|
|
|
|
if (_gSample[soundId]._name.equalsIgnoreCase("RUOTE2C.WAV"))
|
|
break;
|
|
|
|
if ((_gSample[soundId]._flag & kSoundFlagBgMusic) || (_gSample[soundId]._flag & kSoundFlagSoundOn))
|
|
play(soundId);
|
|
}
|
|
}
|
|
|
|
void SoundManager::loadSamples(Common::SeekableReadStreamEndian *stream) {
|
|
for (int i = 0; i < NUMSAMPLES; ++i) {
|
|
_gSample[i]._name = stream->readString(0, 14);
|
|
_gSample[i]._volume = stream->readByte();
|
|
_gSample[i]._flag = stream->readByte();
|
|
_gSample[i]._panning = stream->readSByte();
|
|
}
|
|
}
|
|
|
|
} // End of namespace Trecision
|