mirror of
https://github.com/libretro/scummvm.git
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406703148f
svn-id: r20515
142 lines
4.1 KiB
C++
142 lines
4.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/util.h"
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#include "common/stream.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "sound/voc.h"
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int getSampleRateFromVOCRate(int vocSR) {
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if (vocSR == 0xa5 || vocSR == 0xa6) {
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return 11025;
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} else if (vocSR == 0xd2 || vocSR == 0xd3) {
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return 22050;
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} else {
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int sr = 1000000L / (256L - vocSR);
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// inexact sampling rates occur e.g. in the kitchen in Monkey Island,
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// very easy to reach right from the start of the game.
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//warning("inexact sample rate used: %i (0x%x)", sr, vocSR);
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return sr;
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}
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}
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byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate, int &loops, int &begin_loop, int &end_loop) {
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VocFileHeader fileHeader;
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if (stream.read(&fileHeader, 8) != 8)
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goto invalid;
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if (!memcmp(&fileHeader, "VTLK", 4)) {
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if (stream.read(&fileHeader, sizeof(VocFileHeader)) != sizeof(VocFileHeader))
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goto invalid;
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} else if (!memcmp(&fileHeader, "Creative", 8)) {
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if (stream.read(((byte *)&fileHeader) + 8, sizeof(VocFileHeader) - 8) != sizeof(VocFileHeader) - 8)
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goto invalid;
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} else {
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invalid:;
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warning("loadVOCFromStream: Invalid header");
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return NULL;
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}
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if (memcmp(fileHeader.desc, "Creative Voice File", 19) != 0)
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error("loadVOCFromStream: Invalid header");
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if (fileHeader.desc[19] != 0x1A)
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debug(3, "loadVOCFromStream: Partially invalid header");
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int32 offset = FROM_LE_16(fileHeader.datablock_offset);
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int16 version = FROM_LE_16(fileHeader.version);
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int16 code = FROM_LE_16(fileHeader.id);
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assert(offset == sizeof(VocFileHeader));
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// 0x100 is an invalid VOC version used by German version of DOTT (Disk) and
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// French version of Simon the Sorcerer 2 (CD)
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assert(version == 0x010A || version == 0x0114 || version == 0x0100);
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assert(code == ~version + 0x1234);
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int len;
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byte *ret_sound = 0;
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size = 0;
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begin_loop = 0;
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end_loop = 0;
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while ((code = stream.readByte())) {
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len = stream.readByte();
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len |= stream.readByte() << 8;
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len |= stream.readByte() << 16;
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switch(code) {
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case 1: {
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int time_constant = stream.readByte();
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int packing = stream.readByte();
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len -= 2;
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rate = getSampleRateFromVOCRate(time_constant);
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debug(9, "VOC Data Block: %d, %d, %d", rate, packing, len);
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if (packing == 0) {
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if (size) {
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ret_sound = (byte *)realloc(ret_sound, size + len);
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} else {
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ret_sound = (byte *)malloc(len);
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}
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stream.read(ret_sound + size, len);
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size += len;
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begin_loop = size;
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end_loop = size;
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} else {
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warning("VOC file packing %d unsupported", packing);
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}
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} break;
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case 6: // begin of loop
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assert(len == 2);
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loops = stream.readUint16LE();
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break;
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case 7: // end of loop
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assert(len == 0);
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break;
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default:
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warning("Invalid code in VOC file : %d", code);
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return ret_sound;
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}
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}
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debug(4, "VOC Data Size : %d", size);
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return ret_sound;
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}
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byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate) {
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int loops, begin_loop, end_loop;
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return loadVOCFromStream(stream, size, rate, loops, begin_loop, end_loop);
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}
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AudioStream *makeVOCStream(Common::ReadStream &stream) {
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int size, rate;
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byte *data = loadVOCFromStream(stream, size, rate);
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if (!data)
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return 0;
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return makeLinearInputStream(rate, Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED, data, size, 0, 0);
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}
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