scummvm/saga
2005-01-14 11:05:12 +00:00
..
.cvsignore
actionmap.cpp
actionmap.h
actor.cpp A few subtitle-related changes: 2005-01-13 07:47:04 +00:00
actor.h A few subtitle-related changes: 2005-01-13 07:47:04 +00:00
actordata.cpp o Fixed some indentation 2005-01-09 16:43:57 +00:00
actordata.h
animation.cpp Slight adjustment to previous commit. 2005-01-12 12:51:56 +00:00
animation.h - remove game.h & image.h 2005-01-11 21:10:36 +00:00
console.cpp begining of verb implementation 2005-01-08 20:30:07 +00:00
console.h begining of verb implementation 2005-01-08 20:30:07 +00:00
events.cpp Eliminate _scene->getMode() and use scene flags instead 2005-01-07 22:18:53 +00:00
events.h
font_map.cpp
font.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
font.h - remove game.h & image.h 2005-01-11 21:10:36 +00:00
game.cpp o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
gfx.cpp
gfx.h
ihnm_introproc.cpp - GameModule is gone 2005-01-09 23:41:22 +00:00
image.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
input.cpp - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
interface.cpp - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
interface.h - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
isomap.cpp - GameModule is gone 2005-01-09 23:41:22 +00:00
isomap.h
ite_introproc.cpp Removed the unused i_cvar_name field from INTRO_DIALOGUE. 2005-01-14 11:05:12 +00:00
list.h
module.mk
music.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
music.h
objectdata.cpp
objectdata.h
objectmap.cpp
objectmap.h
palanim.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
palanim.h
render.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
render.h begining of verb implementation 2005-01-08 20:30:07 +00:00
resnames.h Added proper IHNM scripts lut and run scripts, though not much to see. 2005-01-09 21:07:19 +00:00
rscfile_mod.h
rscfile.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
rscfile.h
saga.cpp o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
saga.h o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
scene.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
scene.h Removed the unused i_cvar_name field from INTRO_DIALOGUE. 2005-01-14 11:05:12 +00:00
script.cpp - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
script.h - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
sdebug.cpp
sfuncs.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sndres.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sndres.h - GameModule is gone 2005-01-09 23:41:22 +00:00
sound.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sound.h
sprite.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sprite.h rewritten sprite class 2005-01-09 15:07:49 +00:00
sthread.cpp Fixed the "random branch" opcode, I hope. I haven't tested it. The first 2005-01-14 10:10:23 +00:00
stream.h
text.cpp
text.h
transitions.cpp
xref.txt