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.cvsignore
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actionmap.cpp
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actionmap.h
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actor.cpp
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A few subtitle-related changes:
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2005-01-13 07:47:04 +00:00 |
actor.h
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A few subtitle-related changes:
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2005-01-13 07:47:04 +00:00 |
actordata.cpp
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o Fixed some indentation
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2005-01-09 16:43:57 +00:00 |
actordata.h
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animation.cpp
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Slight adjustment to previous commit.
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2005-01-12 12:51:56 +00:00 |
animation.h
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
console.cpp
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begining of verb implementation
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2005-01-08 20:30:07 +00:00 |
console.h
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begining of verb implementation
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2005-01-08 20:30:07 +00:00 |
events.cpp
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Eliminate _scene->getMode() and use scene flags instead
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2005-01-07 22:18:53 +00:00 |
events.h
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font_map.cpp
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font.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
font.h
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
game.cpp
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o Added support for German ITE. There are also Puzzle-related messages
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2005-01-14 01:17:34 +00:00 |
gfx.cpp
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gfx.h
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ihnm_introproc.cpp
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- GameModule is gone
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2005-01-09 23:41:22 +00:00 |
image.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
input.cpp
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- introduced SagaEngine::getTextString (for i18n it should route to corresponding string array)
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2005-01-13 22:42:49 +00:00 |
interface.cpp
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- introduced SagaEngine::getTextString (for i18n it should route to corresponding string array)
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2005-01-13 22:42:49 +00:00 |
interface.h
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- introduced SagaEngine::getTextString (for i18n it should route to corresponding string array)
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2005-01-13 22:42:49 +00:00 |
isomap.cpp
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- GameModule is gone
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2005-01-09 23:41:22 +00:00 |
isomap.h
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ite_introproc.cpp
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Removed the unused i_cvar_name field from INTRO_DIALOGUE.
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2005-01-14 11:05:12 +00:00 |
list.h
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module.mk
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music.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
music.h
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objectdata.cpp
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objectdata.h
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objectmap.cpp
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objectmap.h
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palanim.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
palanim.h
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render.cpp
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
render.h
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begining of verb implementation
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2005-01-08 20:30:07 +00:00 |
resnames.h
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Added proper IHNM scripts lut and run scripts, though not much to see.
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2005-01-09 21:07:19 +00:00 |
rscfile_mod.h
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rscfile.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
rscfile.h
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saga.cpp
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o Added support for German ITE. There are also Puzzle-related messages
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2005-01-14 01:17:34 +00:00 |
saga.h
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o Added support for German ITE. There are also Puzzle-related messages
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2005-01-14 01:17:34 +00:00 |
scene.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
scene.h
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Removed the unused i_cvar_name field from INTRO_DIALOGUE.
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2005-01-14 11:05:12 +00:00 |
script.cpp
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- introduced SagaEngine::getTextString (for i18n it should route to corresponding string array)
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2005-01-13 22:42:49 +00:00 |
script.h
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- introduced SagaEngine::getTextString (for i18n it should route to corresponding string array)
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2005-01-13 22:42:49 +00:00 |
sdebug.cpp
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sfuncs.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
sndres.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
sndres.h
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- GameModule is gone
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2005-01-09 23:41:22 +00:00 |
sound.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
sound.h
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sprite.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
sprite.h
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rewritten sprite class
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2005-01-09 15:07:49 +00:00 |
sthread.cpp
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Fixed the "random branch" opcode, I hope. I haven't tested it. The first
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2005-01-14 10:10:23 +00:00 |
stream.h
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text.cpp
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text.h
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transitions.cpp
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xref.txt
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