..
api.cpp
TINYGL: Moved a tglPresent from api.cpp to zrect.cpp
2014-07-23 15:29:16 +02:00
arrays.cpp
TINYGL: Last optimization batch, performance comparable to the previous version.
2014-06-28 17:58:26 +02:00
Changelog
TINYGL: implemented tglDepthFunc
2014-07-04 23:14:44 +02:00
clear.cpp
TINYGL: Refactored the name of FrameBuffer instance from zb to fb
2014-06-28 20:39:09 +02:00
clip.cpp
TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing
2014-07-05 20:54:14 +02:00
get.cpp
TINYGL: Removed duplicated variables.
2014-07-25 15:54:07 +02:00
gl.h
TINYGL: Added "end of frame" marker function.
2014-07-23 15:28:48 +02:00
image_util.cpp
TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL.
2014-02-20 18:46:49 +01:00
init.cpp
TINYGL: Removed duplicated variables.
2014-07-25 15:54:07 +02:00
LICENCE
JANITORIAL: cleanup licences
2014-02-16 17:57:34 +01:00
light.cpp
TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing
2014-07-05 20:54:14 +02:00
list.cpp
TINYGL: formatting code
2014-07-02 07:59:22 +02:00
matrix.cpp
TINYGL: remove GLU leftovers
2014-07-10 07:29:49 +02:00
memory.cpp
TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL.
2014-02-20 18:46:49 +01:00
misc.cpp
TINYGL: Change a detail in the API implementation.
2014-07-25 16:02:22 +02:00
opinfo.h
TINYGL: implemented tglDepthFunc
2014-07-04 23:14:44 +02:00
select.cpp
TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL.
2014-02-20 18:46:49 +01:00
specbuf.cpp
TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL.
2014-02-20 18:46:49 +01:00
texture.cpp
TINYGL: Changed the way tinyGL textures are disposed.
2014-07-25 12:59:51 +02:00
vertex.cpp
TINYGL: Encapsulated draw calls issuing inside a function.
2014-07-25 16:02:21 +02:00
zblit.cpp
TINYGL: Encapsulated draw calls issuing inside a function.
2014-07-25 16:02:21 +02:00
zblit.h
TINYGL: Changed the way textures are disposed.
2014-07-23 21:37:45 +02:00
zbuffer.cpp
TINYGL: Moved a few member function of FrameBuffer from source to header file to favor inlining.
2014-07-24 19:51:07 +02:00
zbuffer.h
TINYGL: Change a detail in the API implementation.
2014-07-25 16:02:22 +02:00
zgl.h
TINYGL: Encapsulated draw calls issuing inside a function.
2014-07-25 16:02:21 +02:00
zline.cpp
TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing
2014-07-05 20:54:14 +02:00
zmath.cpp
TINYGL: fix typo in name
2014-07-10 07:21:26 +02:00
zmath.h
TINYGL: fix typo in name
2014-07-10 07:21:26 +02:00
zrect.cpp
TINYGL: Encapsulated draw calls issuing inside a function.
2014-07-25 16:02:21 +02:00
zrect.h
TINYGL: Added implementation of RasterizationDrawCall.
2014-07-24 19:51:07 +02:00
ztriangle.cpp
TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing
2014-07-05 20:54:14 +02:00