scummvm/engines/ultima/shared/gfx/visual_container.cpp

142 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ultima/shared/gfx/visual_container.h"
namespace Ultima {
namespace Shared {
namespace Gfx {
BEGIN_MESSAGE_MAP(VisualContainer, VisualItem)
ON_MESSAGE(MouseButtonDownMsg)
ON_MESSAGE(MouseButtonUpMsg)
ON_MESSAGE(MouseMoveMsg)
ON_MESSAGE(MouseDoubleClickMsg)
ON_MESSAGE(MouseWheelMsg)
END_MESSAGE_MAP()
bool VisualContainer::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (msg->_buttons & MB_LEFT) {
_mouseFocusItem = handleMouseMsg(msg);
return _mouseFocusItem != nullptr;
}
return false;
}
bool VisualContainer::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
if (msg->_buttons & MB_LEFT) {
bool result = handleMouseMsg(msg) != nullptr;
_mouseFocusItem = nullptr;
return result;
}
return false;
}
bool VisualContainer::MouseDoubleClickMsg(CMouseDoubleClickMsg *msg) {
if (msg->_buttons & MB_LEFT)
return handleMouseMsg(msg);
return false;
}
bool VisualContainer::MouseWheelMsg(CMouseWheelMsg *msg) {
return handleMouseMsg(msg);
}
bool VisualContainer::MouseMoveMsg(CMouseMoveMsg *msg) {
if (msg->_buttons & MB_LEFT)
return handleMouseMsg(msg);
return false;
}
bool VisualContainer::MouseDragMsg(CMouseDragMsg *msg) {
return handleMouseMsg(msg);
}
VisualItem *VisualContainer::handleMouseMsg(CMouseMsg *msg) {
if (_mouseFocusItem) {
// An item currently has focus, so pass all events directly to
// it, irrespective of whether the mouse is still in it or not
msg->execute(_mouseFocusItem);
return _mouseFocusItem;
} else {
// Iterate through each child and pass the message to the first
// immediate child the mouse position falls within
for (TreeItem *child = getFirstChild(); child; child = child->getNextSibling()) {
VisualItem *item = dynamic_cast<VisualItem *>(child);
if (item && item->getBounds().contains(msg->_mousePos)) {
if (msg->execute(item))
return item;
}
}
return nullptr;
}
}
void VisualContainer::draw() {
// If the overall container is dirty, clear it
if (_isDirty)
getSurface().clear();
// Iterate through each child and draw any dirty visual items
for (TreeItem *child = getFirstChild(); child; child = child->getNextSibling()) {
VisualItem *item = dynamic_cast<VisualItem *>(child);
if (item && item->isDirty())
item->draw();
}
_isDirty = false;
}
void VisualContainer::setDirty(bool dirty) {
for (TreeItem *child = getFirstChild(); child; child = child->getNextSibling()) {
VisualItem *item = dynamic_cast<VisualItem *>(child);
if (item)
item->setDirty(dirty);
}
VisualItem::setDirty(dirty);
}
bool VisualContainer::isDirty() const {
if (_isDirty)
return true;
for (TreeItem *child = getFirstChild(); child; child = child->getNextSibling()) {
VisualItem *item = dynamic_cast<VisualItem *>(child);
if (item && item->isDirty())
return true;
}
return false;
}
} // End of namespace Gfx
} // End of namespace Shared
} // End of namespace Ultima