mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 11:15:00 +00:00
47280d9433
svn-id: r16398
149 lines
4.3 KiB
C++
149 lines
4.3 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "queen/bankman.h"
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#include "queen/resource.h"
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namespace Queen {
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BankManager::BankManager(Resource *res)
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: _res(res) {
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flush();
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}
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BankManager::~BankManager() {
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for (uint32 i = 0; i < MAX_BANKS_NUMBER; ++i) {
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close(i);
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}
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eraseFrames(true);
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}
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void BankManager::load(const char *bankname, uint32 bankslot) {
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debug(9, "BankManager::load(%s, %d)", bankname, bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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if (!scumm_stricmp(bankname, _loadedBanks[bankslot])) {
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debug(9, "BankManager::load() bank '%s' already loaded", bankname);
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return;
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}
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close(bankslot);
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_banks[bankslot].data = _res->loadFile(bankname);
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uint16 entries = READ_LE_UINT16(_banks[bankslot].data);
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assert(entries < MAX_BANK_SIZE);
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debug(9, "BankManager::load() entries = %d", entries);
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uint32 offset = 2;
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const uint8 *p = _banks[bankslot].data;
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for (uint16 i = 1; i <= entries; ++i) {
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_banks[bankslot].indexes[i] = offset;
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uint16 w = READ_LE_UINT16(p + offset + 0);
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uint16 h = READ_LE_UINT16(p + offset + 2);
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// jump to next entry, skipping data & header
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offset += w * h + 8;
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}
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// mark this bank as loaded
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strcpy(_loadedBanks[bankslot], bankname);
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}
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void BankManager::unpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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debug(9, "BankManager::unpack(%d, %d, %d)", srcframe, dstframe, bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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assert(_banks[bankslot].data != NULL);
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BobFrame *pbf = &_frames[dstframe];
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const uint8 *p = _banks[bankslot].data + _banks[bankslot].indexes[srcframe];
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pbf->width = READ_LE_UINT16(p + 0);
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pbf->height = READ_LE_UINT16(p + 2);
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pbf->xhotspot = READ_LE_UINT16(p + 4);
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pbf->yhotspot = READ_LE_UINT16(p + 6);
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uint32 size = pbf->width * pbf->height;
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delete[] pbf->data;
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pbf->data = new uint8[ size ];
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memcpy(pbf->data, p + 8, size);
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}
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void BankManager::overpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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debug(9, "BankManager::overpack(%d, %d, %d)", srcframe, dstframe, bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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assert(_banks[bankslot].data != NULL);
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const uint8 *p = _banks[bankslot].data + _banks[bankslot].indexes[srcframe];
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uint16 src_w = READ_LE_UINT16(p + 0);
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uint16 src_h = READ_LE_UINT16(p + 2);
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// unpack if destination frame is smaller than source one
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if (_frames[dstframe].width < src_w || _frames[dstframe].height < src_h) {
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unpack(srcframe, dstframe, bankslot);
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} else {
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// copy data 'over' destination frame (without changing frame header)
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memcpy(_frames[dstframe].data, p + 8, src_w * src_h);
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}
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}
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void BankManager::close(uint32 bankslot) {
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debug(9, "BankManager::close(%d)", bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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delete[] _banks[bankslot].data;
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memset(&_banks[bankslot], 0, sizeof(PackedBank));
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_loadedBanks[bankslot][0] = '\0';
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}
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void BankManager::flush() {
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memset(_frames, 0, sizeof(_frames));
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memset(_banks, 0, sizeof(_banks));
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memset(_loadedBanks, 0, sizeof(_loadedBanks));
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}
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BobFrame *BankManager::fetchFrame(uint32 index) {
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debug(9, "BankManager::fetchFrame(%d)", index);
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assert(index < MAX_FRAMES_NUMBER);
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BobFrame *pbf = &_frames[index];
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assert(pbf->data != 0);
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return pbf;
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}
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void BankManager::eraseFrame(uint32 index) {
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debug(9, "BankManager::eraseFrame(%d)", index);
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assert(index < MAX_FRAMES_NUMBER);
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BobFrame *pbf = &_frames[index];
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delete[] pbf->data;
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memset(pbf, 0, sizeof(BobFrame));
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}
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void BankManager::eraseFrames(bool joe) {
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uint32 i = 0;
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if (!joe) {
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i = FRAMES_JOE;
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}
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while (i < MAX_FRAMES_NUMBER) {
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eraseFrame(i);
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++i;
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}
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}
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} // End of namespace Queen
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