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67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_STREAMDEBUG_H
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#define COMMON_STREAMDEBUG_H
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namespace Common {
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class String;
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class MessageStream;
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class StreamDebug {
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public:
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StreamDebug(int level);
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StreamDebug(const StreamDebug &other);
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~StreamDebug();
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StreamDebug &space();
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StreamDebug &nospace();
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StreamDebug &operator<<(const String &str);
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StreamDebug &operator<<(const char *str);
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StreamDebug &operator<<(char str);
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StreamDebug &operator<<(int number);
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StreamDebug &operator<<(unsigned int number);
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// DC and DS has float and double equal
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#if !defined(__DC__) && !defined(__DS__)
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StreamDebug &operator<<(double number);
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#endif
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StreamDebug &operator<<(float number);
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StreamDebug &operator<<(bool value);
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StreamDebug &operator<<(void *p);
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StreamDebug &operator=(const StreamDebug &other);
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private:
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StreamDebug &maybeSpace();
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MessageStream *_stream;
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};
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}
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Common::StreamDebug streamDbg(int level = -1);
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#endif
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