scummvm/engines/lab
2016-01-14 23:41:33 +02:00
..
anim.cpp LAB: Remove superfluous class variables 2016-01-08 02:01:28 +02:00
anim.h LAB: Remove superfluous class variables 2016-01-08 02:01:28 +02:00
configure.engine LAB: Correct engine name spelling. No functional change. 2015-12-23 21:34:09 +01:00
console.cpp LAB: Call checkRoomMusic() when changing a room 2016-01-14 23:41:33 +02:00
console.h LAB: Extend the scene_resources command and add the find_action command 2015-12-23 21:43:16 +01:00
detection.cpp LAB: Add support for saving and loading games from the GMM 2015-12-27 23:22:54 +02:00
dispman.cpp LAB: Move frame waiting outside setAmigaPal() 2016-01-14 23:41:32 +02:00
dispman.h LAB: Remove unused variable 2015-12-29 10:45:39 +01:00
engine.cpp LAB: Call checkRoomMusic() when changing a room 2016-01-14 23:41:33 +02:00
eventman.cpp LAB: Prevent excessive screen updates when checking for events 2016-01-11 01:50:10 +02:00
eventman.h LAB: Remove two other unused variables 2015-12-29 10:48:26 +01:00
image.cpp LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
image.h LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
interface.cpp LAB: Bugfixes for the lowres DOS version 2016-01-08 02:01:28 +02:00
intro.cpp LAB: Move frame waiting outside setAmigaPal() 2016-01-14 23:41:32 +02:00
intro.h LAB: Simplify and clean up the intro code 2016-01-05 21:47:31 +02:00
lab.cpp LAB: Rename the members of the CrumbData struct 2016-01-14 23:41:29 +02:00
lab.h LAB: Rename doCloseup() to reflect its actual purpose 2016-01-14 23:41:30 +02:00
labsets.cpp LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
labsets.h LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
map.cpp LAB: Clean up the event loops of special game screens 2016-01-14 23:41:32 +02:00
module.mk LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
music.cpp LAB: Call checkRoomMusic() when changing a room 2016-01-14 23:41:33 +02:00
music.h LAB: Call checkRoomMusic() when changing a room 2016-01-14 23:41:33 +02:00
processroom.cpp LAB: Call checkRoomMusic() when changing a room 2016-01-14 23:41:33 +02:00
processroom.h LAB: Remove useless pragma 2015-12-27 01:30:00 +01:00
resource.cpp LAB: Fix small getFont() memory leak 2015-12-28 11:05:36 +01:00
resource.h LAB: Use friendlier names for lists 2015-12-25 14:12:05 +02:00
savegame.cpp LAB: Call checkRoomMusic() when changing a room 2016-01-14 23:41:33 +02:00
special.cpp LAB: Clean up the event loops of special game screens 2016-01-14 23:41:32 +02:00
speciallocks.cpp LAB: Bugfixes for the lowres DOS version 2016-01-08 02:01:28 +02:00
speciallocks.h LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
utils.cpp LAB: Bugfixes for the lowres DOS version 2016-01-08 02:01:28 +02:00
utils.h LAB: Move some more comments to header files 2015-12-23 21:35:33 +01:00