scummvm/engines/titanic/game/broken_pellerator_froz.cpp

152 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/game/broken_pellerator_froz.h"
#include "titanic/core/view_item.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CBrokenPelleratorFroz, CBrokenPellBase)
ON_MESSAGE(MouseButtonDownMsg)
ON_MESSAGE(LeaveViewMsg)
ON_MESSAGE(ActMsg)
ON_MESSAGE(MovieEndMsg)
END_MESSAGE_MAP()
void CBrokenPelleratorFroz::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_exitLeft, indent);
file->writeQuotedLine(_exitRight, indent);
file->writeQuotedLine(_closeUpWithoutHose, indent);
file->writeQuotedLine(_closeUpWithHose, indent);
CBrokenPellBase::save(file, indent);
}
void CBrokenPelleratorFroz::load(SimpleFile *file) {
file->readNumber();
_exitLeft = file->readString();
_exitRight = file->readString();
_closeUpWithoutHose = file->readString();
_closeUpWithHose = file->readString();
CBrokenPellBase::load(file);
}
bool CBrokenPelleratorFroz::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (_pelleratorOpen) {
changeView(_gottenHose ? _closeUpWithHose : _closeUpWithoutHose);
} else {
_pelleratorOpen = true;
if (_gottenHose) {
playMovie(0, 13, 0);
} else {
playMovie(43, 55, MOVIE_NOTIFY_OBJECT);
}
}
return true;
}
bool CBrokenPelleratorFroz::LeaveViewMsg(CLeaveViewMsg *msg) {
CString name = msg->_newView->getNodeViewName();
if (name == "Node 3.S" || name == "Node 3.E") {
_pelleratorOpen = false;
loadFrame(0);
}
return true;
}
bool CBrokenPelleratorFroz::ActMsg(CActMsg *msg) {
if (msg->_action == "PlayerGetsHose") {
_gottenHose = true;
loadFrame(29);
CStatusChangeMsg statusMsg;
statusMsg._newStatus = 0;
statusMsg.execute("FPickUpHose");
} else {
_closeAction = CLOSE_NONE;
bool closeFlag = msg->_action == "Close";
if (msg->_action == "CloseLeft") {
closeFlag = true;
_closeAction = CLOSE_LEFT;
}
if (msg->_action == "CloseRight") {
closeFlag = true;
_closeAction = CLOSE_RIGHT;
}
if (closeFlag) {
if (_pelleratorOpen) {
_pelleratorOpen = false;
if (_gottenHose)
playMovie(29, 42, MOVIE_NOTIFY_OBJECT);
else
playMovie(72, 84, MOVIE_NOTIFY_OBJECT);
} else {
switch (_closeAction) {
case CLOSE_LEFT:
changeView(_exitLeft);
break;
case CLOSE_RIGHT:
changeView(_exitRight);
break;
default:
break;
}
_closeAction = CLOSE_NONE;
}
}
}
return true;
}
bool CBrokenPelleratorFroz::MovieEndMsg(CMovieEndMsg *msg) {
if (msg->_endFrame == 55) {
CStatusChangeMsg statusMsg;
statusMsg._newStatus = 1;
statusMsg.execute("FPickUpHose");
}
if (msg->_endFrame == 84) {
CStatusChangeMsg statusMsg;
statusMsg._newStatus = 0;
statusMsg.execute("FPickUpHose");
}
if (_closeAction == CLOSE_LEFT) {
changeView(_exitLeft);
_closeAction = CLOSE_NONE;
} else if (_closeAction == CLOSE_RIGHT) {
changeView(_exitRight);
_closeAction = CLOSE_NONE;
}
return true;
}
} // End of namespace Titanic