mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
640 lines
16 KiB
C++
640 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCUMM_HE_INTERN_HE_H
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#define SCUMM_HE_INTERN_HE_H
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#include "scumm/scumm_v6.h"
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#ifdef ENABLE_HE
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#include "scumm/he/floodfill_he.h"
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#include "scumm/he/wiz_he.h"
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#endif
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#include "scumm/actor_he.h" // For AuxBlock & AuxEntry
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namespace Common {
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class SeekableReadStream;
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class WriteStream;
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}
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namespace Scumm {
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class ActorHE;
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class ResExtractor;
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#ifdef ENABLE_HE
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class LogicHE;
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class MoviePlayer;
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class Sprite;
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class CUP_Player;
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#endif
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class ScummEngine_v60he : public ScummEngine_v6 {
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protected:
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public:
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Common::SeekableReadStream *_hInFileTable[17];
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Common::WriteStream *_hOutFileTable[17];
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Common::Rect _actorClipOverride; // HE specific
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int _heTimers[16];
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int getHETimer(int timer);
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void setHETimer(int timer);
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public:
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ScummEngine_v60he(OSystem *syst, const DetectorResult &dr);
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~ScummEngine_v60he();
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virtual Common::String generateFilename(const int room) const;
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virtual void resetScumm();
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protected:
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virtual void setupOpcodes();
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virtual void saveOrLoad(Serializer *s);
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void localizeArray(int slot, byte scriptSlot);
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void redimArray(int arrayId, int newX, int newY, int d);
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int readFileToArray(int slot, int32 size);
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void writeFileFromArray(int slot, int resID);
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int virtScreenSave(byte *dst, int x1, int y1, int x2, int y2);
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void virtScreenLoad(int resIdx, int x1, int y1, int x2, int y2);
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int convertFilePath(byte *dst, int dstSize);
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virtual void decodeParseString(int a, int b);
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void swapObjects(int object1, int object2);
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/* HE version 60 script opcodes */
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void o60_setState();
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void o60_roomOps();
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void o60_actorOps();
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void o60_kernelSetFunctions();
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void o60_kernelGetFunctions();
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void o60_openFile();
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void o60_closeFile();
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void o60_deleteFile();
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void o60_readFile();
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void o60_rename();
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void o60_writeFile();
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void o60_soundOps();
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void o60_seekFilePos();
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void o60_localizeArrayToScript();
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void o60_redimArray();
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void o60_readFilePos();
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};
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class ScummEngine_v70he : public ScummEngine_v60he {
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friend class ResExtractor;
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protected:
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ResExtractor *_resExtractor;
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byte *_heV7DiskOffsets;
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byte *_heV7RoomOffsets;
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uint32 *_heV7RoomIntOffsets;
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int32 _heSndSoundId, _heSndOffset, _heSndChannel, _heSndFlags, _heSndSoundFreq;
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int _numStoredFlObjects;
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ObjectData *_storedFlObjects;
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public:
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ScummEngine_v70he(OSystem *syst, const DetectorResult &dr);
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~ScummEngine_v70he();
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virtual Common::String generateFilename(const int room) const;
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void restoreBackgroundHE(Common::Rect rect, int dirtybit = 0);
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protected:
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virtual void allocateArrays();
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virtual int readResTypeList(ResType type);
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virtual uint32 getResourceRoomOffset(ResType type, ResId idx);
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virtual void setupOpcodes();
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virtual void setupScummVars();
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virtual void resetScummVars();
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virtual void saveOrLoad(Serializer *s);
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virtual void readRoomsOffsets();
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virtual void readGlobalObjects();
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virtual void readIndexBlock(uint32 blocktype, uint32 itemsize);
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virtual void clearRoomObjects();
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virtual void resetRoomObjects();
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virtual int getActorFromPos(int x, int y);
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virtual void loadFlObject(uint object, uint room);
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void storeFlObject(int slot);
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void restoreFlObjects();
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virtual void setCursorFromImg(uint img, uint room, uint imgindex);
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virtual void setDefaultCursor();
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/* HE version 70 script opcodes */
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void o70_startSound();
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void o70_pickupObject();
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void o70_getActorRoom();
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void o70_resourceRoutines();
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void o70_systemOps();
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void o70_getStringLen();
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void o70_isResourceLoaded();
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void o70_readINI();
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void o70_writeINI();
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void o70_createDirectory();
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void o70_setSystemMessage();
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byte VAR_NUM_SOUND_CHANNELS;
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};
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#ifdef ENABLE_HE
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class ScummEngine_v71he : public ScummEngine_v70he {
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friend class Wiz;
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protected:
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bool _skipProcessActors;
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public:
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ScummEngine_v71he(OSystem *syst, const DetectorResult &dr);
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~ScummEngine_v71he();
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byte *heFindResourceData(uint32 tag, byte *ptr);
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byte *heFindResource(uint32 tag, byte *ptr);
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byte *findWrappedBlock(uint32 tag, byte *ptr, int state, bool flagError);
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Wiz *_wiz;
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protected:
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virtual void setupOpcodes();
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virtual void saveOrLoad(Serializer *s);
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virtual void redrawBGAreas();
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virtual void processActors();
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void preProcessAuxQueue();
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void postProcessAuxQueue();
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virtual void clearDrawQueues();
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int getStringCharWidth(byte chr);
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virtual int setupStringArray(int size);
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void appendSubstring(int dst, int src, int len2, int len);
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void adjustRect(Common::Rect &rect);
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/* HE version 71 script opcodes */
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void o71_kernelSetFunctions();
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void o71_copyString();
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void o71_getStringWidth();
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void o71_appendString();
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void o71_concatString();
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void o71_compareString();
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void o71_getStringLenForWidth();
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void o71_getCharIndexInString();
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void o71_findBox();
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void o71_polygonOps();
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void o71_polygonHit();
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byte VAR_WIZ_TCOLOR;
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public:
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/* Actor AuxQueue stuff (HE) */
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AuxBlock _auxBlocks[16];
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uint16 _auxBlocksNum;
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AuxEntry _auxEntries[16];
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uint16 _auxEntriesNum;
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void queueAuxBlock(ActorHE *a);
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void queueAuxEntry(int actorNum, int subIndex);
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void remapHEPalette(const uint8 *src, uint8 *dst);
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};
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class ScummEngine_v72he : public ScummEngine_v71he {
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protected:
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#include "common/pack-start.h" // START STRUCT PACKING
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struct ArrayHeader {
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int32 type; //0
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int32 dim1start; //4
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int32 dim1end; //8
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int32 dim2start; //0C
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int32 dim2end; //10
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byte data[1]; //14
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} PACKED_STRUCT;
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#include "common/pack-end.h" // END STRUCT PACKING
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int _stringLength;
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byte _stringBuffer[4096];
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WizParameters _wizParams;
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public:
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ScummEngine_v72he(OSystem *syst, const DetectorResult &dr);
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virtual void resetScumm();
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protected:
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virtual void setupOpcodes();
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virtual void setupScummVars();
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virtual void resetScummVars();
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virtual void readArrayFromIndexFile();
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virtual byte *getStringAddress(ResId idx);
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virtual void readMAXS(int blockSize);
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virtual void redrawBGAreas();
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virtual void checkExecVerbs();
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byte *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end);
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virtual int readArray(int array, int idx2, int idx1);
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virtual void writeArray(int array, int idx2, int idx1, int value);
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void redimArray(int arrayId, int newDim2start, int newDim2end,
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int newDim1start, int newDim1end, int type);
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void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end);
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void copyArray(int array1, int a1_dim2start, int a1_dim2end, int a1_dim1start, int a1_dim1end,
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int array2, int a2_dim2start, int a2_dim2end, int a2_dim1start, int a2_dim1end);
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void copyArrayHelper(ArrayHeader *ah, int idx2, int idx1, int len1, byte **data, int *size, int *num);
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virtual int setupStringArray(int size);
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int readFileToArray(int slot, int32 size);
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void writeFileFromArray(int slot, int32 resID);
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virtual void decodeParseString(int a, int b);
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void decodeScriptString(byte *dst, bool scriptString = false);
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void copyScriptString(byte *dst, int dstSize);
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int findObject(int x, int y, int num, int *args);
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int getSoundResourceSize(ResId idx);
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virtual bool handleNextCharsetCode(Actor *a, int *c);
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virtual int convertMessageToString(const byte *msg, byte *dst, int dstSize);
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void debugInput(byte *string);
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/* HE version 72 script opcodes */
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void o72_pushDWord();
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void o72_getScriptString();
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void o72_isAnyOf();
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void o72_resetCutscene();
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void o72_findObjectWithClassOf();
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void o72_getObjectImageX();
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void o72_getObjectImageY();
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void o72_captureWizImage();
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void o72_getTimer();
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void o72_setTimer();
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void o72_getSoundPosition();
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void o72_startScript();
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void o72_startObject();
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void o72_drawObject();
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void o72_printWizImage();
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void o72_getArrayDimSize();
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void o72_getNumFreeArrays();
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void o72_roomOps();
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void o72_actorOps();
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void o72_verbOps();
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void o72_findObject();
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void o72_arrayOps();
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void o72_systemOps();
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void o72_talkActor();
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void o72_talkEgo();
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void o72_dimArray();
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void o72_dim2dimArray();
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void o72_traceStatus();
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void o72_debugInput();
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void o72_drawWizImage();
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void o72_kernelGetFunctions();
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void o72_jumpToScript();
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void o72_openFile();
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void o72_readFile();
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void o72_writeFile();
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void o72_findAllObjects();
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void o72_deleteFile();
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void o72_rename();
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void o72_getPixel();
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void o72_pickVarRandom();
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void o72_redimArray();
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void o72_readINI();
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void o72_writeINI();
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void o72_getResourceSize();
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void o72_createDirectory();
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void o72_setSystemMessage();
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byte VAR_NUM_ROOMS;
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byte VAR_NUM_SCRIPTS;
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byte VAR_NUM_SOUNDS;
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byte VAR_NUM_COSTUMES;
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byte VAR_NUM_IMAGES;
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byte VAR_NUM_CHARSETS;
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byte VAR_SOUND_ENABLED;
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byte VAR_POLYGONS_ONLY;
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byte VAR_MOUSE_STATE; // Used in checkExecVerbs();
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byte VAR_PLATFORM;
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};
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class ScummEngine_v80he : public ScummEngine_v72he {
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protected:
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int32 _heSndResId, _curSndId, _sndPtrOffs, _sndTmrOffs, _sndDataSize;
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public:
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ScummEngine_v80he(OSystem *syst, const DetectorResult &dr);
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protected:
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virtual void setupOpcodes();
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virtual void setupScummVars();
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virtual void resetScummVars();
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virtual void parseEvent(Common::Event event);
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virtual void initCharset(int charset);
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virtual void clearDrawQueues();
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void createSound(int snd1id, int snd2id);
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void drawLine(int x1, int y1, int x, int unk1, int unk2, int type, int id);
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void drawPixel(int x, int y, int flags);
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virtual void setDefaultCursor();
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/* HE version 80 script opcodes */
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void o80_createSound();
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void o80_getFileSize();
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void o80_stringToInt();
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void o80_getSoundVar();
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void o80_localizeArrayToRoom();
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void o80_sourceDebug();
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void o80_readConfigFile();
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void o80_writeConfigFile();
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void o80_cursorCommand();
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void o80_setState();
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void o80_drawWizPolygon();
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void o80_drawLine();
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void o80_pickVarRandom();
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byte VAR_PLATFORM_VERSION;
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byte VAR_CURRENT_CHARSET;
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byte VAR_KEY_STATE;
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byte VAR_COLOR_DEPTH;
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};
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class ScummEngine_v90he : public ScummEngine_v80he {
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friend class LogicHE;
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friend class MoviePlayer;
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friend class Sprite;
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protected:
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FloodFillParameters _floodFillParams;
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struct VideoParameters {
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byte filename[260];
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int32 status;
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int32 flags;
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int32 unk2;
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int32 wizResNum;
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};
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VideoParameters _videoParams;
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int32 _heObject, _heObjectNum;
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int32 _hePaletteNum;
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int32 _curMaxSpriteId;
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int32 _curSpriteId;
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int32 _curSpriteGroupId;
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LogicHE *_logicHE;
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MoviePlayer *_moviePlay;
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Sprite *_sprite;
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public:
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ScummEngine_v90he(OSystem *syst, const DetectorResult &dr);
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~ScummEngine_v90he();
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protected:
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virtual void allocateArrays();
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virtual void setupOpcodes();
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virtual void resetScumm();
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virtual void setupScummVars();
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virtual void resetScummVars();
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virtual void scummLoop(int delta);
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virtual void scummLoop_handleDrawing();
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virtual void runBootscript();
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virtual void processInput();
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virtual void clearClickedStatus();
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virtual void saveOrLoad(Serializer *s);
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virtual void readMAXS(int blockSize);
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virtual void processActors();
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int computeWizHistogram(int resnum, int state, int x, int y, int w, int h);
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void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end);
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void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
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public:
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int getGroupSpriteArray(int spriteGroupId);
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protected:
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uint8 *getHEPaletteIndex(int palSlot);
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int getHEPaletteColor(int palSlot, int color);
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int getHEPaletteSimilarColor(int palSlot, int red, int green, int start, int end);
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int getHEPalette16BitColorComponent(int component, int type);
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int getHEPaletteColorComponent(int palSlot, int color, int component);
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void setHEPaletteColor(int palSlot, uint8 color, uint8 r, uint8 g, uint8 b);
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void setHEPaletteFromPtr(int palSlot, const uint8 *palData);
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void setHEPaletteFromCostume(int palSlot, int resId);
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void setHEPaletteFromImage(int palSlot, int resId, int state);
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void setHEPaletteFromRoom(int palSlot, int resId, int state);
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void restoreHEPalette(int palSlot);
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void copyHEPalette(int dstPalSlot, int srcPalSlot);
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void copyHEPaletteColor(int palSlot, uint8 dstColor, uint16 srcColor);
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protected:
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/* HE version 90 script opcodes */
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void o90_dup_n();
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void o90_min();
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void o90_max();
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void o90_sin();
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void o90_cos();
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void o90_sqrt();
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void o90_atan2();
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void o90_getSegmentAngle();
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void o90_getActorData();
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void o90_startScriptUnk();
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void o90_jumpToScriptUnk();
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void o90_videoOps();
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void o90_getVideoData();
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void o90_wizImageOps();
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void o90_getDistanceBetweenPoints();
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void o90_getSpriteInfo();
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void o90_setSpriteInfo();
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void o90_getSpriteGroupInfo();
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void o90_setSpriteGroupInfo();
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void o90_getWizData();
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void o90_floodFill();
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void o90_mod();
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void o90_shl();
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void o90_shr();
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void o90_xor();
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void o90_findAllObjectsWithClassOf();
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void o90_getPolygonOverlap();
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void o90_cond();
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void o90_dim2dim2Array();
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void o90_redim2dimArray();
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void o90_getLinesIntersectionPoint();
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void o90_sortArray();
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void o90_getObjectData();
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void o90_getPaletteData();
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void o90_paletteOps();
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void o90_fontUnk();
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void o90_getActorAnimProgress();
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void o90_kernelGetFunctions();
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void o90_kernelSetFunctions();
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byte VAR_NUM_SPRITE_GROUPS;
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byte VAR_NUM_SPRITES;
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byte VAR_NUM_PALETTES;
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byte VAR_NUM_UNK;
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byte VAR_U32_VERSION;
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byte VAR_U32_ARRAY_UNK;
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};
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class ScummEngine_v99he : public ScummEngine_v90he {
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public:
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ScummEngine_v99he(OSystem *syst, const DetectorResult &dr) : ScummEngine_v90he(syst, dr) {}
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virtual void resetScumm();
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protected:
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virtual void resetScummVars();
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virtual void readMAXS(int blockSize);
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|
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virtual void saveOrLoad(Serializer *s);
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|
|
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virtual void copyPalColor(int dst, int src);
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virtual void darkenPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor);
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virtual void setPaletteFromPtr(const byte *ptr, int numcolor = -1);
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|
virtual void setPalColor(int index, int r, int g, int b);
|
|
virtual void updatePalette();
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|
};
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|
|
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class ScummEngine_v100he : public ScummEngine_v99he {
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protected:
|
|
ResType _heResType;
|
|
int32 _heResId;
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|
|
|
byte _debugInputBuffer[256];
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|
public:
|
|
ScummEngine_v100he(OSystem *syst, const DetectorResult &dr) : ScummEngine_v99he(syst, dr) {}
|
|
|
|
virtual void resetScumm();
|
|
|
|
protected:
|
|
virtual void setupOpcodes();
|
|
|
|
virtual void saveOrLoad(Serializer *s);
|
|
|
|
virtual void decodeParseString(int a, int b);
|
|
|
|
/* HE version 100 script opcodes */
|
|
void o100_actorOps();
|
|
void o100_arrayOps();
|
|
void o100_dim2dimArray();
|
|
void o100_redim2dimArray();
|
|
void o100_dimArray();
|
|
void o100_drawLine();
|
|
void o100_drawObject();
|
|
void o100_floodFill();
|
|
void o100_setSpriteGroupInfo();
|
|
void o100_resourceRoutines();
|
|
void o100_wizImageOps();
|
|
void o100_jumpToScript();
|
|
void o100_createSound();
|
|
void o100_dim2dim2Array();
|
|
void o100_paletteOps();
|
|
void o100_jumpToScriptUnk();
|
|
void o100_startScriptUnk();
|
|
void o100_redimArray();
|
|
void o100_roomOps();
|
|
void o100_setSystemMessage();
|
|
void o100_startSound();
|
|
void o100_setSpriteInfo();
|
|
void o100_startScript();
|
|
void o100_systemOps();
|
|
void o100_cursorCommand();
|
|
void o100_videoOps();
|
|
void o100_wait();
|
|
void o100_writeFile();
|
|
void o100_debugInput();
|
|
void o100_isResourceLoaded();
|
|
void o100_getResourceSize();
|
|
void o100_getSpriteGroupInfo();
|
|
void o100_getPaletteData();
|
|
void o100_readFile();
|
|
void o100_getSpriteInfo();
|
|
void o100_getWizData();
|
|
void o100_getVideoData();
|
|
};
|
|
|
|
class ScummEngine_vCUPhe : public Engine {
|
|
protected:
|
|
CUP_Player *_cupPlayer;
|
|
FilenamePattern _filenamePattern;
|
|
|
|
public:
|
|
ScummEngine_vCUPhe(OSystem *syst, const DetectorResult &dr);
|
|
~ScummEngine_vCUPhe();
|
|
|
|
virtual Common::Error run();
|
|
|
|
void parseEvents();
|
|
|
|
bool _quit;
|
|
OSystem *_syst;
|
|
|
|
GameSettings _game;
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
} // End of namespace Scumm
|
|
|
|
#endif
|