scummvm/engines/kyra/gui.h
2014-02-18 02:39:35 +01:00

138 lines
3.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef KYRA_GUI_H
#define KYRA_GUI_H
#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
#include "common/ptr.h"
#include "common/array.h"
#include "common/func.h"
#include "graphics/surface.h"
namespace Kyra {
#define BUTTON_FUNCTOR(type, x, y) Button::Callback(new Common::Functor1Mem<Button *, int, type>(x, y))
struct Button {
typedef Common::Functor1<Button *, int> CallbackFunctor;
typedef Common::SharedPtr<CallbackFunctor> Callback;
Button() : nextButton(0), index(0), keyCode(0), keyCode2(0), data0Val1(0), data1Val1(0), data2Val1(0), data3Val1(0), flags(0),
data0ShapePtr(0), data1ShapePtr(0), data2ShapePtr(0), data0Callback(), data1Callback(), data2Callback(),
dimTableIndex(0), x(0), y(0), width(0), height(0), data0Val2(0), data0Val3(0), data1Val2(0), data1Val3(0),
data2Val2(0), data2Val3(0), data3Val2(0), data3Val3(0), flags2(0), mouseWheel(0), buttonCallback(), extButtonDef(0), arg(0) {}
Button *nextButton;
uint16 index;
uint16 keyCode;
uint16 keyCode2;
byte data0Val1;
byte data1Val1;
byte data2Val1;
byte data3Val1;
uint16 flags;
const uint8 *data0ShapePtr;
const uint8 *data1ShapePtr;
const uint8 *data2ShapePtr;
Callback data0Callback;
Callback data1Callback;
Callback data2Callback;
uint16 dimTableIndex;
int16 x, y;
uint16 width, height;
uint8 data0Val2;
uint8 data0Val3;
uint8 data1Val2;
uint8 data1Val3;
uint8 data2Val2;
uint8 data2Val3;
uint8 data3Val2;
uint8 data3Val3;
uint16 flags2;
int8 mouseWheel;
Callback buttonCallback;
const void *extButtonDef;
uint16 arg;
};
class Screen;
class TextDisplayer;
class GUI {
public:
GUI(KyraEngine_v1 *vm);
virtual ~GUI();
// button specific
virtual void processButton(Button *button) = 0;
virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
// utilities for thumbnail creation
virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
void notifyUpdateSaveSlotsList() { _saveSlotsListUpdateNeeded = true; }
protected:
KyraEngine_v1 *_vm;
Screen *_screen;
// The engine expects a list of contiguous savegame indices.
// Since ScummVM's savegame indices aren't, we re-index them.
// The integers stored in _saveSlots are ScummVM savegame indices.
Common::Array<int> _saveSlots;
void updateSaveFileList(Common::String targetName, bool excludeQuickSaves = false);
int getNextSavegameSlot();
void updateSaveSlotsList(Common::String targetName, bool force = false);
virtual void sortSaveSlots();
uint32 _lastScreenUpdate;
char **_savegameList;
int _savegameListSize;
bool _saveSlotsListUpdateNeeded;
Common::KeyState _keyPressed;
};
} // End of namespace Kyra
#endif