scummvm/engines/cine/gfx.h
Torbjörn Andersson f36beed55d Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
kidding, I'm still testing the SVN change.)

svn-id: r24806
2006-12-03 18:29:58 +00:00

78 lines
2.7 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* cinE Engine is (C) 2004-2005 by CinE Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CINE_GFX_H
#define CINE_GFX_H
namespace Cine {
void gfxDrawSprite(byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy);
extern byte *page0;
extern byte *page1;
extern byte *page2;
extern byte *page3;
extern uint16 c_palette[256];
void init_video();
void setMouseCursor(int cursor);
void convertGfx(byte *source, byte *dest, const uint16 width, const uint16 height);
void convertGfx2(byte *source, byte *dest, const uint16 width, const uint16 height);
void gfxCopyPage(byte *source, byte *dest);
void transformPaletteRange(byte startColor, byte numColor, int8 r, int8 g, int8 b);
void gfxFlipPage(void);
void gfxSpriteFunc1(byte *ptr, uint16 width, uint16 height, byte *page, int16 x, int16 y);
void gfxFillSprite(byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy);
void gfxSpriteFunc2(byte *spritePtr, int16 width, int16 height, byte *maskPtr,
int16 maskWidth, int16 maskHeight, byte *bufferPtr, int16 x, int16 y, byte maskIdx);
void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);
void gfxDrawPlainBox(int16 x1, int16 y1, int16 x2, int16 y2, byte color);
void gfxResetPage(byte *pagePtr);
int16 gfxGetBit(int16 x, int16 y, byte *ptr, int16 width);
extern byte page1Raw[320 * 200];
extern byte page2Raw[320 * 200];
extern byte page3Raw[320 * 200];
void gfxResetRawPage(byte *pageRaw);
void gfxConvertSpriteToRaw(byte *dest, byte *source, uint16 width, uint16 height);
void gfxCopyRawPage(byte *source, byte * dest);
void gfxFlipRawPage(byte *frontBuffer);
void drawSpriteRaw(byte *spritePtr, byte *maskPtr, int16 width, int16 height, byte *page, int16 x, int16 y);
void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);
void drawSpriteRaw2(byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, int16 x, int16 y);
void fadeToBlack(void);
} // End of namespace Cine
#endif