mirror of
https://github.com/libretro/scummvm.git
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f36beed55d
kidding, I'm still testing the SVN change.) svn-id: r24806
78 lines
2.7 KiB
C++
78 lines
2.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* cinE Engine is (C) 2004-2005 by CinE Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef CINE_GFX_H
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#define CINE_GFX_H
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namespace Cine {
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void gfxDrawSprite(byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy);
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extern byte *page0;
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extern byte *page1;
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extern byte *page2;
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extern byte *page3;
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extern uint16 c_palette[256];
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void init_video();
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void setMouseCursor(int cursor);
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void convertGfx(byte *source, byte *dest, const uint16 width, const uint16 height);
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void convertGfx2(byte *source, byte *dest, const uint16 width, const uint16 height);
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void gfxCopyPage(byte *source, byte *dest);
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void transformPaletteRange(byte startColor, byte numColor, int8 r, int8 g, int8 b);
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void gfxFlipPage(void);
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void gfxSpriteFunc1(byte *ptr, uint16 width, uint16 height, byte *page, int16 x, int16 y);
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void gfxFillSprite(byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy);
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void gfxSpriteFunc2(byte *spritePtr, int16 width, int16 height, byte *maskPtr,
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int16 maskWidth, int16 maskHeight, byte *bufferPtr, int16 x, int16 y, byte maskIdx);
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void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);
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void gfxDrawPlainBox(int16 x1, int16 y1, int16 x2, int16 y2, byte color);
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void gfxResetPage(byte *pagePtr);
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int16 gfxGetBit(int16 x, int16 y, byte *ptr, int16 width);
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extern byte page1Raw[320 * 200];
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extern byte page2Raw[320 * 200];
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extern byte page3Raw[320 * 200];
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void gfxResetRawPage(byte *pageRaw);
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void gfxConvertSpriteToRaw(byte *dest, byte *source, uint16 width, uint16 height);
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void gfxCopyRawPage(byte *source, byte * dest);
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void gfxFlipRawPage(byte *frontBuffer);
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void drawSpriteRaw(byte *spritePtr, byte *maskPtr, int16 width, int16 height, byte *page, int16 x, int16 y);
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void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);
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void drawSpriteRaw2(byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, int16 x, int16 y);
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void fadeToBlack(void);
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} // End of namespace Cine
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#endif
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