mirror of
https://github.com/libretro/scummvm.git
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f36beed55d
kidding, I'm still testing the SVN change.) svn-id: r24806
75 lines
1.7 KiB
C++
75 lines
1.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* cinE Engine is (C) 2004-2005 by CinE Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef CINE_SFXPLAYER_H
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#define CINE_SFXPLAYER_H
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namespace Cine {
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class SoundDriver;
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class SfxPlayer {
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public:
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enum {
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NUM_INSTRUMENTS = 15,
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NUM_CHANNELS = 4
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};
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SfxPlayer(SoundDriver *driver);
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~SfxPlayer();
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bool load(const char *song);
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void play();
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void stop();
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void fadeOut();
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static void updateCallback(void *ref);
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private:
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void update();
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void handleEvents();
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void handlePattern(int channel, const byte *patternData);
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void unload();
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bool _playing;
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int _currentPos;
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int _currentOrder;
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int _numOrders;
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int _eventsDelay;
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int _fadeOutCounter;
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int _updateTicksCounter;
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int _instrumentsChannelTable[NUM_CHANNELS];
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byte *_sfxData;
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byte *_instrumentsData[NUM_INSTRUMENTS];
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SoundDriver *_driver;
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};
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extern SfxPlayer *g_sfxPlayer; // TEMP
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} // End of namespace Cine
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#endif /* _SFXPLAYER_H_ */
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