scummvm/engines/cine/sfx_player.h
Torbjörn Andersson f36beed55d Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
kidding, I'm still testing the SVN change.)

svn-id: r24806
2006-12-03 18:29:58 +00:00

75 lines
1.7 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* cinE Engine is (C) 2004-2005 by CinE Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CINE_SFXPLAYER_H
#define CINE_SFXPLAYER_H
namespace Cine {
class SoundDriver;
class SfxPlayer {
public:
enum {
NUM_INSTRUMENTS = 15,
NUM_CHANNELS = 4
};
SfxPlayer(SoundDriver *driver);
~SfxPlayer();
bool load(const char *song);
void play();
void stop();
void fadeOut();
static void updateCallback(void *ref);
private:
void update();
void handleEvents();
void handlePattern(int channel, const byte *patternData);
void unload();
bool _playing;
int _currentPos;
int _currentOrder;
int _numOrders;
int _eventsDelay;
int _fadeOutCounter;
int _updateTicksCounter;
int _instrumentsChannelTable[NUM_CHANNELS];
byte *_sfxData;
byte *_instrumentsData[NUM_INSTRUMENTS];
SoundDriver *_driver;
};
extern SfxPlayer *g_sfxPlayer; // TEMP
} // End of namespace Cine
#endif /* _SFXPLAYER_H_ */