scummvm/engines/parallaction/debug.cpp
Nicola Mettifogo d0635b8677 New debug strings and levels.
svn-id: r26812
2007-05-12 19:29:20 +00:00

122 lines
2.9 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/system.h"
#include "parallaction/parallaction.h"
#include "parallaction/graphics.h"
#include "parallaction/debug.h"
namespace Parallaction {
const char *_jobDescriptions[] = {
"0 - draw label",
"1 - draw mouse",
"2 - delay remove Job (erase label) || show inventory",
"3 - draw animations",
"4 - NONE",
"5 - NONE",
"6 - NONE",
"7 - NONE",
"8 - NONE",
"9 - NONE",
"10 - NONE",
"11 - NONE",
"12 - NONE",
"13 - NONE",
"14 - NONE",
"15 - delay remove Job (erase label) || run scripts || erase animations",
"16 - NONE",
"17 - job_12d4 (put item on screen) || jobRemovePickedItem (remove item from screen)",
"18 - toggle door",
"19 - walk",
"20 - erase label || hide inventory",
"21 - erase mouse"
};
Debugger::Debugger(Parallaction *vm)
: GUI::Debugger() {
_vm = vm;
DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
DCmd_Register("location", WRAP_METHOD(Debugger, Cmd_Location));
DCmd_Register("give", WRAP_METHOD(Debugger, Cmd_Give));
}
void Debugger::preEnter() {
}
void Debugger::postEnter() {
}
bool Debugger::Cmd_Location(int argc, const char **argv) {
char *character = _vm->_characterName;
char *location = _vm->_location._name;
switch (argc) {
case 3:
character = const_cast<char*>(argv[2]);
location = const_cast<char*>(argv[1]);
sprintf(_vm->_location._name, "%s.%s", location, character);
// TODO: check if location exists
_engineFlags |= kEngineChangeLocation;
break;
case 2:
location = const_cast<char*>(argv[1]);
sprintf(_vm->_location._name, "%s", location);
// TODO: check if location exists
_engineFlags |= kEngineChangeLocation;
break;
case 1:
DebugPrintf("location <location name> [character name]\n");
}
return true;
}
bool Debugger::Cmd_Give(int argc, const char **argv) {
if (argc == 1) {
DebugPrintf("give <item name>\n");
} else {
int index = _vm->_objectsNames->lookup(argv[1]);
if (index != -1)
_vm->addInventoryItem(index + 4);
else
DebugPrintf("invalid item name '%s'\n", argv[1]);
}
return true;
}
} // namespace Parallaction