scummvm/engines/parallaction/menu.h
Nicola Mettifogo e2f8d9c80b Menu handling simplification.
svn-id: r26760
2007-05-06 09:59:05 +00:00

61 lines
1.2 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef PARALLACTION_MENU_H
#define PARALLACTION_MENU_H
#include "common/rect.h"
#include "parallaction/defs.h"
namespace Parallaction {
class Parallaction;
class Menu {
public:
Menu(Parallaction *vm);
virtual ~Menu();
void start();
void selectCharacter();
protected:
void splash();
void newGame();
uint16 chooseLanguage();
uint16 selectGame();
public:
protected:
Parallaction* _vm;
};
#endif
} // namespace Parallaction