..
animation.cpp
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
2007-04-28 07:27:53 +00:00
animation.h
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
2007-04-28 07:27:53 +00:00
collision.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
control.cpp
Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
2007-03-17 19:02:05 +00:00
control.h
Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
2007-03-17 15:44:26 +00:00
credits.cpp
Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
2007-03-17 19:02:05 +00:00
credits.h
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel)
2007-04-25 19:31:23 +00:00
debug.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
debug.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
eventman.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
eventman.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
logic.cpp
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
2007-04-28 07:27:53 +00:00
logic.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
memman.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
memman.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
menu.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
menu.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
module.mk
* Renamed config.mak to config.mk
2006-06-24 08:48:11 +00:00
mouse.cpp
Slighty modified Patch #1571787 : "Support for Mac Broken Sword 1". sword1macdemo
2006-11-12 19:05:51 +00:00
mouse.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
music.cpp
Added base class for the WAV and AIFF audio streams. It's the *Macintosh* demo
2007-04-09 15:50:20 +00:00
music.h
Removed obsolete code
2007-03-03 00:17:26 +00:00
object.h
Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
2006-07-23 16:13:26 +00:00
objectman.cpp
Slighty modified Patch #1571787 : "Support for Mac Broken Sword 1". sword1macdemo
2006-11-12 19:05:51 +00:00
objectman.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
resman.cpp
Slighty modified Patch #1571787 : "Support for Mac Broken Sword 1". sword1macdemo
2006-11-12 19:05:51 +00:00
resman.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
router.cpp
Slighty modified Patch #1571787 : "Support for Mac Broken Sword 1". sword1macdemo
2006-11-12 19:05:51 +00:00
router.h
Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
2006-07-23 16:13:26 +00:00
screen.cpp
Slighty modified Patch #1571787 : "Support for Mac Broken Sword 1". sword1macdemo
2006-11-12 19:05:51 +00:00
screen.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
sound.cpp
minor cleanup
2007-03-18 16:50:39 +00:00
sound.h
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel)
2007-04-25 19:31:23 +00:00
staticres.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
sword1.cpp
added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it.
2007-04-01 17:36:13 +00:00
sword1.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
sworddefs.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
swordres.h
Last batch of header consistency fixes. At least for the game engines.
2007-02-20 18:04:13 +00:00
text.cpp
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
2007-04-28 07:27:53 +00:00
text.h
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
2007-04-28 07:27:53 +00:00