scummvm/graphics
2010-01-19 22:30:33 +00:00
..
fonts GRAPHICS: Change font code to be identical on all platforms 2009-12-09 16:44:48 +00:00
scaler Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed) 2009-11-18 15:19:44 +00:00
video Move raw audio flags from sound/mixer.h to sound/raw.h 2010-01-19 22:30:33 +00:00
colormasks.h remove bad hackery caused by n64 port and avoid polluting StdioStream using a custom Stream subclass 2009-12-30 22:56:19 +00:00
conversion.cpp Some const correctness changes; cleanup 2009-10-09 21:47:33 +00:00
conversion.h Use the special Cinepak YUV2RGB function in the Cinepak decoder. This makes the Riven videos match up with the backgrounds better. Thanks, Torbjorn\! 2009-12-30 15:29:52 +00:00
cursorman.cpp Properly clean up memory when destroying CursorManager. 2009-12-09 23:05:15 +00:00
cursorman.h - Adapt documentation, that keycolor in setMouseCursor may not exceed the maximum color value of the specified format. 2010-01-07 15:28:58 +00:00
dither.cpp
dither.h Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
font.cpp Rename Common::Stream::readLine_NEW to readLine 2009-12-30 23:00:55 +00:00
font.h Hopefully fixing linking on MSVC: 2009-12-10 21:40:38 +00:00
fontman.cpp Hopefully fixing linking on MSVC: 2009-12-10 21:40:38 +00:00
fontman.h GRAPHICS: Change font code to be identical on all platforms 2009-12-09 16:44:48 +00:00
iff.cpp Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string 2009-11-24 22:08:34 +00:00
iff.h Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string 2009-11-24 22:08:34 +00:00
imagedec.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
imagedec.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
jpeg.cpp Worked around what appears to be a bad JPEG image in the Masterpiece edition of 2009-12-31 10:13:59 +00:00
jpeg.h JPEG tweaks and optimization (thanks to digitall) 2009-12-24 08:26:13 +00:00
module.mk The wrapper for the VMD decoder is only used in the SCI engine for SCI32 games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command 2009-12-30 10:09:48 +00:00
pixelformat.h Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp 2009-12-09 16:45:35 +00:00
primitives.cpp
primitives.h
scaler.cpp Removed dead code 2009-09-25 09:10:59 +00:00
scaler.h
sjis.cpp Cleanup. 2009-11-19 22:22:08 +00:00
sjis.h Cleanup. 2009-11-19 22:22:08 +00:00
surface.cpp
surface.h
thumbnail.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
thumbnail.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
VectorRenderer.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
VectorRenderer.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
VectorRendererSpec.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
VectorRendererSpec.h