scummvm/base
Marcus Comstedt ef5e193d59 stdafx.h needs to be included first.
svn-id: r11117
2003-11-03 22:28:37 +00:00
..
.cvsignore new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) 2003-09-17 22:41:01 +00:00
engine.cpp Fix WinCE build 2003-10-12 13:03:34 +00:00
engine.h cleanup: removed version/id from GameSettings 2003-10-28 17:07:25 +00:00
gameDetector.cpp turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget) 2003-11-02 02:18:16 +00:00
gameDetector.h turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget) 2003-11-02 02:18:16 +00:00
main.cpp fixed warnings 2003-11-02 10:12:08 +00:00
module.mk This'll also break Makefile.noconf 2003-09-18 12:07:56 +00:00
plugins.cpp stdafx.h needs to be included first. 2003-11-03 22:28:37 +00:00
plugins.h fix compile when using dynamic plugin support 2003-10-20 22:02:10 +00:00