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09501be85b
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200.
62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/savestate.h"
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#include "graphics/surface.h"
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#include "common/textconsole.h"
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SaveStateDescriptor::SaveStateDescriptor()
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// FIXME: default to 0 (first slot) or to -1 (invalid slot) ?
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: _slot(-1), _description(), _isDeletable(true), _isWriteProtected(false),
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_saveDate(), _saveTime(), _playTime(), _thumbnail() {
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}
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SaveStateDescriptor::SaveStateDescriptor(int s, const Common::String &d)
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: _slot(s), _description(d), _isDeletable(true), _isWriteProtected(false),
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_saveDate(), _saveTime(), _playTime(), _thumbnail() {
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}
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void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) {
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if (_thumbnail.get() == t)
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return;
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_thumbnail = Common::SharedPtr<Graphics::Surface>(t, Graphics::SharedPtrSurfaceDeleter());
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}
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void SaveStateDescriptor::setSaveDate(int year, int month, int day) {
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_saveDate = Common::String::format("%.2d.%.2d.%.4d", day, month, year);
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}
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void SaveStateDescriptor::setSaveTime(int hour, int min) {
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_saveTime = Common::String::format("%.2d:%.2d", hour, min);
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}
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void SaveStateDescriptor::setPlayTime(int hours, int minutes) {
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_playTime = Common::String::format("%.2d:%.2d", hours, minutes);
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}
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void SaveStateDescriptor::setPlayTime(uint32 msecs) {
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uint minutes = msecs / 60000;
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setPlayTime(minutes / 60, minutes % 60);
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}
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