scummvm/math/frustum.h
2014-07-08 23:10:17 +02:00

46 lines
1.3 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MATH_FRUSTUM_H
#define MATH_FRUSTUM_H
#include "math/matrix4.h"
#include "math/plane.h"
#include "math/aabb.h"
namespace Math {
class Frustum {
public:
Frustum();
void setup(const Math::Matrix4 &matrix);
bool isInside(const Math::AABB &aabb) const;
private:
Math::Plane _planes[6];
};
} // end of namespace Math
#endif