scummvm/math/rotation3d.h
Paweł Kołodziejski 35b9cccbde ALL: Merge ResidualVM
2020-10-09 19:44:13 +02:00

449 lines
12 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MATH_ROTATION3D_H
#define MATH_ROTATION3D_H
#include "common/streamdebug.h"
#include "math/utils.h"
#include "math/transform.h"
#include "math/angle.h"
#include "common/textconsole.h"
namespace Math {
/**
* Euler angle sequence constants
*/
enum EulerOrder {
EO_XYX,
EO_XYZ,
EO_XZX,
EO_XZY,
EO_YXY,
EO_YXZ,
EO_YZX,
EO_YZY,
EO_ZXY, // Original ScummVM implmentation
EO_ZXZ,
EO_ZYX,
EO_ZYZ
};
template<class T>
class Rotation3D : public Transform<T> {
public:
Rotation3D();
/**
* Constructor and assignment from buildFromEuler
* @param first Rotation on the first Axis, angle in degrees
* @param second Rotation on the second Axis, angle in degrees
* @param third Rotation on the third Axis, angle in degrees
* @param order The Euler Order (specifies axis order)
*/
Rotation3D(const Angle &first, const Angle &second, const Angle &third, EulerOrder order);
/**
* Build a rotation matrix from Euler Angles
* @param first Rotation on the first Axis, angle in degrees
* @param second Rotation on the second Axis, angle in degrees
* @param third Rotation on the third Axis, angle in degrees
* @param order The Euler Order (specifies axis order)
*/
void buildFromEuler(const Angle &first, const Angle &second, const Angle &third, EulerOrder order);
/**
* Build a rotation matrix on the X Axis from an angle
* @param rotX Rotation on the X Axis angle in degrees
*/
void buildAroundX(const Angle &rotX);
/**
* Build a rotation matrix on the Y Axis from an angle
* @param rotY Rotation on the Y Axis angle in degrees
*/
void buildAroundY(const Angle &rotY);
/**
* Build a rotation matrix on the Z Axis from an angle
* @param rotZ Rotation on the Z Axis angle in degrees
*/
void buildAroundZ(const Angle &rotZ);
/**
* Get Euler Angles from a rotation matrix
* @param first Pointer to the storage for the first axis angle
* @param second Pointer to the storage for the second axis angle
* @param third Pointer to the storage for the third axis angle
* @param order The Euler order (specifies axis order)
*/
void getEuler(Angle *first, Angle *second, Angle *third, EulerOrder order) const;
};
template<class T>
Rotation3D<T>::Rotation3D() : Transform<T>() {}
template<class T>
void Rotation3D<T>::buildFromEuler(const Angle &first, const Angle &second, const Angle &third, EulerOrder order) {
// Build a matrix around each rotation angle
T m2, m3;
// Combine them in the order requested
switch (order) {
case EO_XYX:
this->buildAroundX(first);
m2.buildAroundY(second);
m3.buildAroundX(third);
break;
case EO_XYZ:
this->buildAroundX(first);
m2.buildAroundY(second);
m3.buildAroundZ(third);
break;
case EO_XZX:
this->buildAroundX(first);
m2.buildAroundZ(second);
m3.buildAroundX(third);
break;
case EO_XZY:
this->buildAroundX(first);
m2.buildAroundZ(second);
m3.buildAroundY(third);
break;
case EO_YXY:
this->buildAroundY(first);
m2.buildAroundX(second);
m3.buildAroundY(third);
break;
case EO_YXZ:
this->buildAroundY(first);
m2.buildAroundX(second);
m3.buildAroundZ(third);
break;
case EO_YZX:
this->buildAroundY(first);
m2.buildAroundZ(second);
m3.buildAroundX(third);
break;
case EO_YZY:
this->buildAroundY(first);
m2.buildAroundZ(second);
m3.buildAroundY(third);
break;
// Original ScummVM Implementation
case EO_ZXY:
this->buildAroundZ(first);
m2.buildAroundX(second);
m3.buildAroundY(third);
break;
case EO_ZXZ:
this->buildAroundZ(first);
m2.buildAroundX(second);
m3.buildAroundZ(third);
break;
case EO_ZYX:
this->buildAroundZ(first);
m2.buildAroundY(second);
m3.buildAroundX(third);
break;
case EO_ZYZ:
this->buildAroundZ(first);
m2.buildAroundY(second);
m3.buildAroundZ(third);
break;
default:
error("Invalid Euler Order");
break;
}
// Combine the rotations
this->getMatrix() = this->getMatrix() * m2 * m3;
}
// at. Rotates about the +X axis.
// Left Handed (DirectX) Coordinates
template<class T>
void Rotation3D<T>::buildAroundX(const Angle &rotX) {
float cosa = rotX.getCosine();
float sina = rotX.getSine();
this->getMatrix().getRow(0) << 1.f << 0.f << 0.f;
this->getMatrix().getRow(1) << 0.f << cosa << -sina;
this->getMatrix().getRow(2) << 0.f << sina << cosa;
}
// right. Rotates about the +Y axis.
// Left Handed (DirectX) Coordinates
template<class T>
void Rotation3D<T>::buildAroundY(const Angle &rotY) {
float cosa = rotY.getCosine();
float sina = rotY.getSine();
this->getMatrix().getRow(0) << cosa << 0.f << sina;
this->getMatrix().getRow(1) << 0.f << 1.f << 0.f;
this->getMatrix().getRow(2) << -sina << 0.f << cosa;
}
// up. Rotates about the +Z axis.
// Left Handed (DirectX) Coordinates
template<class T>
void Rotation3D<T>::buildAroundZ(const Angle &rotZ) {
float cosa = rotZ.getCosine();
float sina = rotZ.getSine();
this->getMatrix().getRow(0) << cosa << -sina << 0.f;
this->getMatrix().getRow(1) << sina << cosa << 0.f;
this->getMatrix().getRow(2) << 0.f << 0.f << 1.f;
}
template<class T>
void Rotation3D<T>::getEuler(Angle *first, Angle *second, Angle *third, EulerOrder order) const {
// Cast as the matrix type so we can use getValue
const T *m = &(this->getMatrix());
float f, s, t;
switch (order) {
case EO_XYX:
if (m->getValue(0, 0) < 1.0f) {
if (m->getValue(0, 0) > -1.0f) {
f = atan2(m->getValue(1, 0), -(m->getValue(2, 0)));
s = acos(m->getValue(0, 0));
t = atan2(m->getValue(0, 1), m->getValue(0, 2));
} else {
f = -atan2(-m->getValue(1, 2), m->getValue(1, 1));
s = (float) M_PI;
t = 0.0f;
}
} else {
f = atan2(-m->getValue(1, 2), m->getValue(1, 1));
s = 0.0f;
t = 0.0f;
}
break;
case EO_XYZ:
if (m->getValue(0, 2) < 1.0f) {
if (m->getValue(0, 2) > -1.0f) {
f = atan2(-(m->getValue(1, 2)), m->getValue(2, 2));
s = asin(m->getValue(0, 2));
t = atan2(-(m->getValue(0, 1)), m->getValue(0, 0));
} else {
f = -atan2(m->getValue(1, 0), m->getValue(1, 1));
s = -(float) M_PI / 2.0f;
t = 0.0f;
}
} else {
f = atan2(m->getValue(1, 0), m->getValue(1, 1));
s = (float) M_PI / 2.0f;
t = 0.0f;
}
break;
case EO_XZX:
if (m->getValue(0, 0) < 1.0f) {
if (m->getValue(0, 0) > -1.0f) {
f = atan2(m->getValue(2, 0), m->getValue(1, 0));
s = acos(m->getValue(0, 0));
t = atan2(m->getValue(0, 2), -(m->getValue(0, 1)));
} else {
f = -atan2(m->getValue(2, 1), m->getValue(2, 2));
s = (float) M_PI;
t = 0.0f;
}
} else {
f = atan2(m->getValue(2, 1), m->getValue(2, 2));
s = 0.0f;
t = 0.0f;
}
break;
case EO_XZY:
if (m->getValue(0, 1) < 1.0f) {
if (m->getValue(0, 1) > -1.0f) {
f = atan2(m->getValue(2, 1), m->getValue(1, 1));
s = asin(-(m->getValue(0, 1)));
t = atan2(m->getValue(0, 2), m->getValue(0, 0));
} else {
f = -atan2(-(m->getValue(2, 0)), m->getValue(2, 2));
s = (float) M_PI / 2.0f;
t = 0.0f;
}
} else {
f = atan2(-(m->getValue(2, 0)), m->getValue(2, 2));
s = -(float) M_PI / 2.0f;
t = 0.0f;
}
break;
case EO_YXY:
if (m->getValue(1, 1) < 1.0f) {
if (m->getValue(1, 1) > -1.0f) {
f = atan2(m->getValue(0, 1), m->getValue(2, 1));
s = acos(m->getValue(1, 1));
t = atan2(m->getValue(1, 0), -(m->getValue(1, 2)));
} else {
f = -atan2(m->getValue(0, 2), m->getValue(0, 0));
s = (float) M_PI;
t = 0.0f;
}
} else {
f = atan2(m->getValue(0, 2), m->getValue(0, 0));
s = 0.0f;
t = 0.0f;
}
break;
case EO_YXZ:
if (m->getValue(1, 2) < 1.0f) {
if (m->getValue(1, 2) > -1.0f) {
f = atan2(m->getValue(0, 2), m->getValue(2, 2));
s = asin(-(m->getValue(1, 2)));
t = atan2(m->getValue(1, 0), m->getValue(1, 1));
} else {
f = -atan2(-(m->getValue(0, 1)), m->getValue(0, 0));
s = (float) M_PI / 2.0f;
t = 0.0f;
}
} else {
f = atan2(-(m->getValue(0, 1)), m->getValue(0, 0));
s = -(float) M_PI / 2.0f;
t = 0.0f;
}
break;
case EO_YZX:
if (m->getValue(1, 0) < 1.0f) {
if (m->getValue(1, 0) > -1.0f) {
f = atan2(-(m->getValue(2, 0)), m->getValue(0, 0));
s = asin(m->getValue(1, 0));
t = atan2(-(m->getValue(1, 2)), m->getValue(1, 1));
} else {
f = -atan2(m->getValue(2, 1), m->getValue(2, 2));
s = -(float) M_PI / 2.0f;
t = 0.0f;
}
} else {
f = atan2(m->getValue(2, 1), m->getValue(2, 2));
s = (float) M_PI / 2.0f;
t = 0.0f;
}
break;
case EO_YZY:
if (m->getValue(1, 1) < 1.0f) {
if (m->getValue(1, 1) > -1.0f) {
f = atan2(m->getValue(2, 1), -(m->getValue(0, 1)));
s = acos(m->getValue(1, 1));
t = atan2(m->getValue(1, 2), m->getValue(1, 0));
} else {
f = -atan2(-(m->getValue(2, 0)), m->getValue(2, 2));
s = (float) M_PI;
t = 0.0f;
}
} else {
f = atan2(-(m->getValue(2, 0)), m->getValue(2, 2));
s = 0.0f;
t = 0.0f;
}
break;
case EO_ZXY: // Original ScummVM implmentation
if (m->getValue(2, 1) < 1.0f) {
if (m->getValue(2, 1) > -1.0f) {
f = -atan2(m->getValue(0, 1), m->getValue(1, 1));
s = asin(m->getValue(2, 1));
t = -atan2(m->getValue(2, 0), m->getValue(2, 2));
} else {
f = -atan2(-m->getValue(0, 2), m->getValue(0, 0));
s = -(float) M_PI / 2.0f;
t = 0.0f;
}
} else {
f = atan2(m->getValue(0, 2), m->getValue(0, 0));
s = (float) M_PI / 2.0f;
t = 0.0f;
}
break;
case EO_ZXZ:
if (m->getValue(2, 2) < 1.0f) {
if (m->getValue(2, 2) > -1.0f) {
f = atan2(m->getValue(0, 2), -(m->getValue(1, 2)));
s = acos(m->getValue(2, 2));
t = atan2(m->getValue(2, 0), m->getValue(2, 1));
} else {
f = -atan2(-(m->getValue(0, 1)), m->getValue(0, 0));
s = (float) M_PI;
t = 0.0f;
}
} else {
f = atan2(-(m->getValue(0, 1)), m->getValue(0, 0));
s = 0.0f;
t = 0.0f;
}
break;
case EO_ZYX:
if (m->getValue(2, 0) < 1.0f) {
if (m->getValue(2, 0) > -1.0f) {
f = atan2(m->getValue(1, 0), m->getValue(0, 0));
s = asin(-(m->getValue(2, 0)));
t = atan2(m->getValue(2, 1), m->getValue(2, 2));
} else {
f = -atan2(-m->getValue(1, 2), m->getValue(1, 1));
s = (float) M_PI / 2.0f;
t = 0.0f;
}
} else {
f = atan2(-m->getValue(1, 2), m->getValue(1, 1));
s = -(float) M_PI / 2.0f;
t = 0.0f;
}
break;
case EO_ZYZ:
if (m->getValue(2, 2) < 1.0f) {
if (m->getValue(2, 2) > -1.0f) {
f = atan2(m->getValue(1, 2), m->getValue(0, 2));
s = acos(m->getValue(2, 2));
t = atan2(m->getValue(2, 1), -(m->getValue(2, 0)));
} else {
f = -atan2(m->getValue(1, 0), m->getValue(1, 1));
s = (float) M_PI;
t = 0.0f;
}
} else {
f = atan2(m->getValue(1, 0), m->getValue(1, 1));
s = 0.0f;
t = 0.0f;
}
break;
default:
error("Invalid Euler Order");
break;
}
if (first) {
*first = Math::Angle::fromRadians(f);
}
if (second) {
*second = Math::Angle::fromRadians(s);
}
if (third) {
*third = Math::Angle::fromRadians(t);
}
}
}
#endif