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animator.cpp
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Adds clipping to the workaround in "preserveOrRestoreBackground", so it does not overwrite the interface.
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2006-05-10 20:45:42 +00:00 |
animator.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debugger.cpp
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Added the proper death dialog, changed the sequence skipping code a bit to avoid
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2006-03-07 14:16:52 +00:00 |
debugger.h
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Made the kyra debug extensions more generic, i.e. scumm engine could replace
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2006-02-14 23:31:25 +00:00 |
gui.cpp
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
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2006-05-08 10:16:19 +00:00 |
items.cpp
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Replaced a bunch of delay loops with a new delayUntil() function. Now all of
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2006-05-08 15:40:30 +00:00 |
kyra3.cpp
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Removes ENABLE_KYRA2 and ENABLE_KYRA3.
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2006-05-16 16:31:23 +00:00 |
kyra.cpp
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- implements kyrandia 3 wsa loader
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2006-05-16 16:04:24 +00:00 |
kyra.h
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Set gameflags for kyra3 properly.
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2006-05-16 17:38:04 +00:00 |
module.mk
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
plugin.cpp
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Removes ENABLE_KYRA2 and ENABLE_KYRA3.
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2006-05-16 16:31:23 +00:00 |
resource.cpp
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- implements kyrandia 3 wsa loader
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2006-05-16 16:04:24 +00:00 |
resource.h
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Uses kyra.dat for GUI strings instead of hardcoding them, which means localized strings are now supported for the menus. Note that the size of the menus are not yet calculated to account for the longer strings in some languages
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2006-04-23 14:43:16 +00:00 |
saveload.cpp
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Removed extra exclamation marks in warning() calls as well.
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2006-04-04 22:21:10 +00:00 |
scene.cpp
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Replaced a bunch of delay loops with a new delayUntil() function. Now all of
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2006-05-08 15:40:30 +00:00 |
screen.cpp
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Enables OSystem::kFeatureAutoComputeDirtyRects until proper dirty rect managment is implemented.
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2006-05-10 20:28:27 +00:00 |
screen.h
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- modifies loadBitmap not to crash if a image isn't found
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2006-05-03 13:40:21 +00:00 |
script_v1.cpp
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- implements kyrandia 3 wsa loader
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2006-05-16 16:04:24 +00:00 |
script.cpp
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
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2006-05-08 10:16:19 +00:00 |
script.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
seqplayer.cpp
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- implements kyrandia 3 wsa loader
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2006-05-16 16:04:24 +00:00 |
seqplayer.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
sequences_v1.cpp
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- implements kyrandia 3 wsa loader
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2006-05-16 16:04:24 +00:00 |
sound_adlib.cpp
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
sound.cpp
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
sound.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
sprites.cpp
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Since our debug() adds an exclamation mark at the message end, remove
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2006-04-04 22:04:51 +00:00 |
sprites.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
staticres.cpp
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- implements kyrandia 3 wsa loader
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2006-05-16 16:04:24 +00:00 |
text.cpp
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
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2006-05-08 10:16:19 +00:00 |
text.h
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- started to rework static resource loading
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2006-03-18 14:43:18 +00:00 |
timer.cpp
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Implemented the last menu (the settings screen). Walking speed, text speed,
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2006-03-08 13:15:13 +00:00 |
wsamovie.cpp
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Removes ENABLE_KYRA2 and ENABLE_KYRA3.
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2006-05-16 16:31:23 +00:00 |
wsamovie.h
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Removes ENABLE_KYRA2 and ENABLE_KYRA3.
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2006-05-16 16:31:23 +00:00 |