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
Originally intended for the case when subtitles could only be put in $game/language. Other places like $extra_path are not taken into account properly. Even worse it gets very hairy when extra_path is changed. This is used only to disable subtitle setting, so just always make subtitle buttons available.
154 lines
3.8 KiB
C++
154 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/file.h"
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#include "neverhood/detection.h"
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static const PlainGameDescriptor neverhoodGames[] = {
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{"neverhood", "The Neverhood"},
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{nullptr, nullptr}
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};
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namespace Neverhood {
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static const ADGameDescription gameDescriptions[] = {
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// Neverhood English version
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{
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"neverhood",
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nullptr,
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AD_ENTRY1s("hd.blb", "22958d968458c9ff221aee38577bb2b2", 4279716),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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// Neverhood English big demo version
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{
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"neverhood",
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"Big Demo",
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AD_ENTRY1s("nevdemo.blb", "e637221d296f9a25ff22eaed96b07519", 117274189),
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Common::EN_ANY,
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Common::kPlatformWindows,
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GF_BIG_DEMO | ADGF_DEMO | ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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// Neverhood English demo version
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{
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"neverhood",
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"Demo",
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AD_ENTRY1s("nevdemo.blb", "05b735cfb1086892bec79b54dca5545b", 22564568),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DEMO | ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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// Neverhood earlier English demo version
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{
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"neverhood",
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"Demo",
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AD_ENTRY1s("nevdemo.blb", "9cbc33bc8ebacacfc8071f3e26a9c85f", 22357020),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DEMO | ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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// Neverhood lite English demo version
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{
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"neverhood",
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"Demo",
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AD_ENTRY1s("nevdemo.blb", "816741610771f6434a673b6821e88899", 11986100),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DEMO | ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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// Neverhood Russian version. Dyadyushka Risech
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{
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"neverhood",
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"DR",
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AD_ENTRY1s("hd.blb", "787951bf094aad9962291e69a707bdde", 4248635),
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Common::RU_RUS,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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// Neverhood Russian version. Fargus
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{
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"neverhood",
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"Fargus",
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AD_ENTRY1s("hd.blb", "c87c69db423f560d3708e9de78751a7f", 4425816),
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Common::RU_RUS,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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// Neverhood Japanese version
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// Bugreport #11074
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{
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"neverhood",
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"",
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AD_ENTRY1s("hd.blb", "c791725bbbc23c0f8bf78eece4555565", 4308928),
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Common::JA_JPN,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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AD_TABLE_END_MARKER
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};
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} // End of namespace Neverhood
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class NeverhoodMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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NeverhoodMetaEngineDetection() : AdvancedMetaEngineDetection(Neverhood::gameDescriptions, sizeof(ADGameDescription), neverhoodGames) {
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_guiOptions = GUIO5(GUIO_NOMIDI, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_SKIP_HALL_OF_RECORDS,
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GAMEOPTION_SCALE_MAKING_OF_VIDEOS, GAMEOPTION_REPEAT_WILLIE_HINT);
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}
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const char *getName() const override {
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return "neverhood";
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}
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const char *getEngineName() const override {
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return "The Neverhood";
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}
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const char *getOriginalCopyright() const override {
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return "The Neverhood (C) The Neverhood, Inc.";
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}
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};
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REGISTER_PLUGIN_STATIC(NEVERHOOD_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, NeverhoodMetaEngineDetection);
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