mirror of
https://github.com/libretro/scummvm.git
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184 lines
3.7 KiB
C++
184 lines
3.7 KiB
C++
/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef COMMON_ARRAY_H
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#define COMMON_ARRAY_H
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#include "common/sys.h"
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#include "common/algorithm.h"
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namespace Common {
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template<class T>
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class Array {
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protected:
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uint _capacity;
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uint _size;
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T *_data;
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public:
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typedef T *iterator;
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typedef const T *const_iterator;
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typedef T value_type;
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public:
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Array() : _capacity(0), _size(0), _data(0) {}
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Array(const Array<T> &array) : _capacity(0), _size(0), _data(0) {
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_size = array._size;
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_capacity = _size + 32;
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_data = new T[_capacity];
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copy(array._data, array._data + _size, _data);
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}
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~Array() {
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delete[] _data;
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}
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void push_back(const T &element) {
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ensureCapacity(_size + 1);
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_data[_size++] = element;
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}
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void push_back(const Array<T> &array) {
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ensureCapacity(_size + array._size);
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copy(array._data, array._data + array._size, _data + _size);
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_size += array._size;
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}
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void insert_at(int idx, const T &element) {
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assert(idx >= 0 && (uint)idx <= _size);
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ensureCapacity(_size + 1);
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copy_backward(_data + idx, _data + _size, _data + _size + 1);
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_data[idx] = element;
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_size++;
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}
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T remove_at(int idx) {
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assert(idx >= 0 && (uint)idx < _size);
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T tmp = _data[idx];
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copy(_data + idx + 1, _data + _size, _data + idx);
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_size--;
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return tmp;
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}
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// TODO: insert, remove, ...
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T& operator[](int idx) {
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assert(idx >= 0 && (uint)idx < _size);
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return _data[idx];
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}
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const T& operator[](int idx) const {
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assert(idx >= 0 && (uint)idx < _size);
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return _data[idx];
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}
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Array<T>& operator=(const Array<T> &array) {
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if (this == &array)
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return *this;
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delete[] _data;
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_size = array._size;
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_capacity = _size + 32;
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_data = new T[_capacity];
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copy(array._data, array._data + _size, _data);
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return *this;
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}
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uint size() const {
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return _size;
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}
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void clear() {
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delete[] _data;
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_data = 0;
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_size = 0;
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_capacity = 0;
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}
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bool empty() const {
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return (_size == 0);
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}
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iterator begin() {
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return _data;
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}
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iterator end() {
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return _data + _size;
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}
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const_iterator begin() const {
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return _data;
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}
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const_iterator end() const {
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return _data + _size;
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}
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void reserve(uint newCapacity) {
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if (newCapacity <= _capacity)
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return;
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T *old_data = _data;
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_capacity = newCapacity;
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_data = new T[newCapacity];
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if (old_data) {
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// Copy old data
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copy(old_data, old_data + _size, _data);
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delete[] old_data;
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}
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}
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void resize(uint newSize) {
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if (newSize == _size)
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return;
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T *old_data = _data;
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_capacity = newSize;
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_data = new T[newSize];
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if (old_data) {
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// Copy old data
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int cnt = (_size < newSize ? _size : newSize);
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copy(old_data, old_data + cnt, _data);
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delete[] old_data;
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}
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_size = newSize;
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}
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protected:
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void ensureCapacity(uint len) {
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if (len >= _capacity)
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reserve(len + 32);
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}
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};
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} // End of namespace Common
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#endif
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