scummvm/engines/agi
Filippos Karapetis 5fadff59f9 AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"
We now only test for events in testKeypressed() without updating the
game cycle at all (NAGI doesn't update the game cycle either). This
fixes the slowdowns in some animations where have.key() is issued,
like Manannan's lightnings in the intro of KQ3 and the bullets in the
intro of PQ1
2013-05-11 17:09:59 +03:00
..
agi.cpp AGI: Fix unitialized variables. CID 1002922 2013-05-02 14:17:46 +03:00
agi.h AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" 2013-05-11 17:09:59 +03:00
checks.cpp
console.cpp
console.h
cycle.cpp AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" 2013-05-11 17:09:59 +03:00
detection_tables.h COMMON: Change kPlatformPC to kPlatformDOS 2013-05-02 18:43:10 -04:00
detection.cpp AGI: Remove obsolete TODO 2013-05-11 17:09:58 +03:00
font.h
global.cpp
graphics.cpp
graphics.h
id.cpp
inv.cpp
keyboard.cpp
keyboard.h
loader_v1.cpp
loader_v2.cpp
loader_v3.cpp
logic.cpp
logic.h
lzw.cpp
lzw.h
menu.cpp
menu.h
module.mk
motion.cpp
objects.cpp
op_cmd.cpp AGI: Null terminate string. CID 1003888 2013-04-27 08:43:06 +03:00
op_dbg.cpp
op_test.cpp AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" 2013-05-11 17:09:59 +03:00
opcodes.cpp
opcodes.h
picture.cpp
picture.h
preagi_mickey.cpp
preagi_mickey.h
preagi_troll.cpp
preagi_troll.h
preagi_winnie.cpp COMMON: Change kPlatformPC to kPlatformDOS 2013-05-02 18:43:10 -04:00
preagi_winnie.h
preagi.cpp
preagi.h
saveload.cpp AGI: Null terminate string. CID 1003890 2013-04-27 08:46:24 +03:00
sound_2gs.cpp
sound_2gs.h
sound_coco3.cpp
sound_coco3.h
sound_midi.cpp
sound_midi.h
sound_pcjr.cpp
sound_pcjr.h
sound_sarien.cpp
sound_sarien.h
sound.cpp AGI: Fix sound deinit. CID 1004128 2013-04-21 14:12:13 +03:00
sound.h AGI: Fix sound deinit. CID 1004128 2013-04-21 14:12:13 +03:00
sprite.cpp
sprite.h
text.cpp
view.cpp
view.h
wagparser.cpp AGI: Fix delete/delete[] 2013-04-21 15:34:22 +02:00
wagparser.h
words.cpp