mirror of
https://github.com/libretro/scummvm.git
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163 lines
3.6 KiB
C++
163 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/path.h"
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namespace Common {
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Path::Path(const Path &path) {
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_str = path.rawString();
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}
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Path::Path(const char *str, char separator) {
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set(str, separator);
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}
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Path::Path(const String &str, char separator) {
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set(str.c_str(), separator);
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}
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String Path::toString(char separator) const {
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String res;
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for (const char *ptr = _str.c_str(); *ptr; ptr++) {
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if (*ptr == DIR_SEPARATOR)
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res += separator;
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else
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res += *ptr;
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}
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return res;
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}
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bool Path::operator==(const Path &x) const {
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return _str == x.rawString();
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}
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bool Path::operator!=(const Path &x) const {
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return _str != x.rawString();
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}
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bool Path::empty() const {
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return _str.empty();
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}
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Path &Path::operator=(const Path &path) {
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_str = path.rawString();
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return *this;
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}
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Path &Path::operator=(const char *str) {
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set(str);
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return *this;
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}
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Path &Path::operator=(const String &str) {
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set(str.c_str());
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return *this;
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}
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void Path::set(const char *str, char separator) {
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_str.clear();
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appendInPlace(str, separator);
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}
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Path &Path::appendInPlace(const Path &x) {
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_str += x.rawString();
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return *this;
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}
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Path &Path::appendInPlace(const String &str, char separator) {
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appendInPlace(str.c_str(), separator);
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return *this;
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}
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Path &Path::appendInPlace(const char *str, char separator) {
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for (; *str; str++) {
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if (*str == separator)
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_str += DIR_SEPARATOR;
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else
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_str += *str;
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}
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return *this;
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}
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Path Path::append(const Path &x) const {
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Path temp(*this);
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temp.appendInPlace(x);
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return temp;
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}
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Path Path::append(const String &str, char separator) const {
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return append(str.c_str(), separator);
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}
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Path Path::append(const char *str, char separator) const {
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Path temp(*this);
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temp.appendInPlace(str, separator);
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return temp;
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}
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Path &Path::joinInPlace(const Path &x) {
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if (x.empty())
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return *this;
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if (!_str.empty() && _str.lastChar() != DIR_SEPARATOR && x.rawString().firstChar() != DIR_SEPARATOR)
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_str += DIR_SEPARATOR;
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_str += x.rawString();
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return *this;
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}
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Path &Path::joinInPlace(const String &str, char separator) {
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return joinInPlace(str.c_str(), separator);
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}
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Path &Path::joinInPlace(const char *str, char separator) {
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if (*str == '\0')
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return *this;
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if (!_str.empty() && _str.lastChar() != DIR_SEPARATOR && *str != separator)
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_str += DIR_SEPARATOR;
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appendInPlace(str, separator);
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return *this;
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}
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Path Path::join(const Path &x) const {
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Path temp(*this);
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temp.joinInPlace(x);
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return temp;
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}
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Path Path::join(const String &str, char separator) const {
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return join(str.c_str(), separator);
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}
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Path Path::join(const char *str, char separator) const {
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Path temp(*this);
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temp.joinInPlace(str, DIR_SEPARATOR);
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return temp;
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}
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} // End of namespace Common
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