mirror of
https://github.com/libretro/scummvm.git
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14fae8db03
svn-id: r49235
290 lines
6.9 KiB
C++
290 lines
6.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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//
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// Heavily based on ffmpeg code.
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//
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// Copyright (c) 2001 Fabrice Bellard.
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// First version by Francois Revol revol@free.fr
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// Seek function by Gael Chardon gael.dev@4now.net
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//
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#ifndef GRAPHICS_QT_DECODER_H
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#define GRAPHICS_QT_DECODER_H
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#include "common/scummsys.h"
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#include "common/queue.h"
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#include "graphics/video/video_decoder.h"
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#include "graphics/video/codecs/codec.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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namespace Common {
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class File;
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class MacResManager;
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}
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namespace Graphics {
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enum ScaleMode {
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kScaleNormal = 1,
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kScaleHalf = 2,
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kScaleQuarter = 4
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};
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class QuickTimeDecoder : public RewindableVideoDecoder {
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public:
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QuickTimeDecoder();
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virtual ~QuickTimeDecoder();
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/**
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* Returns the width of the video
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* @return the width of the video
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*/
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uint16 getWidth() const;
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/**
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* Returns the height of the video
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* @return the height of the video
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*/
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uint16 getHeight() const;
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/**
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* Returns the amount of frames in the video
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* @return the amount of frames in the video
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*/
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uint32 getFrameCount() const;
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/**
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* Load a video file
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* @param filename the filename to load
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*/
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bool loadFile(const Common::String &filename);
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/**
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* Load a QuickTime video file from a SeekableReadStream
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* @param stream the stream to load
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*/
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bool load(Common::SeekableReadStream &stream);
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/**
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* Close a QuickTime encoded video file
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*/
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void close();
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/**
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* Returns the palette of the video
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* @return the palette of the video
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*/
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byte *getPalette() { _dirtyPalette = false; return _palette; }
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bool hasDirtyPalette() const { return _dirtyPalette; }
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/**
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* Set the beginning offset of the video so we can modify the offsets in the stco
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* atom of videos inside the Mohawk archives
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* @param the beginning offset of the video
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*/
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void setChunkBeginOffset(uint32 offset) { _beginOffset = offset; }
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bool isVideoLoaded() const { return _fd != 0; }
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Surface *decodeNextFrame();
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bool endOfVideo() const;
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uint32 getElapsedTime() const;
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uint32 getTimeToNextFrame() const;
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PixelFormat getPixelFormat() const;
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// RewindableVideoDecoder API
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void rewind();
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// TODO: This audio function need to be removed from the public and/or added to
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// the VideoDecoder API directly. I plan on replacing this function with something
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// that can figure out how much audio is needed instead of constantly keeping two
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// chunks in memory.
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void updateAudioBuffer();
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protected:
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// This is the file handle from which data is read from. It can be the actual file handle or a decompressed stream.
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Common::SeekableReadStream *_fd;
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struct MOVatom {
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uint32 type;
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uint32 offset;
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uint32 size;
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};
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struct ParseTable {
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int (QuickTimeDecoder::*func)(MOVatom atom);
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uint32 type;
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};
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struct MOVstts {
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int count;
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int duration;
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};
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struct MOVstsc {
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uint32 first;
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uint32 count;
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uint32 id;
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};
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enum CodecType {
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CODEC_TYPE_MOV_OTHER,
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CODEC_TYPE_VIDEO,
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CODEC_TYPE_AUDIO
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};
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struct MOVStreamContext {
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MOVStreamContext() { memset(this, 0, sizeof(MOVStreamContext)); }
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~MOVStreamContext() {
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delete[] chunk_offsets;
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delete[] stts_data;
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delete[] ctts_data;
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delete[] sample_to_chunk;
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delete[] sample_sizes;
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delete[] keyframes;
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delete extradata;
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}
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int ffindex; /* the ffmpeg stream id */
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int is_ff_stream; /* Is this stream presented to ffmpeg ? i.e. is this an audio or video stream ? */
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uint32 next_chunk;
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uint32 chunk_count;
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uint32 *chunk_offsets;
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int stts_count;
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MOVstts *stts_data;
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int ctts_count;
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MOVstts *ctts_data;
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int edit_count; /* number of 'edit' (elst atom) */
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uint32 sample_to_chunk_sz;
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MOVstsc *sample_to_chunk;
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int32 sample_to_chunk_index;
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int sample_to_time_index;
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uint32 sample_to_time_sample;
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uint32 sample_to_time_time;
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int sample_to_ctime_index;
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int sample_to_ctime_sample;
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uint32 sample_size;
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uint32 sample_count;
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uint32 *sample_sizes;
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uint32 keyframe_count;
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uint32 *keyframes;
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int32 time_scale;
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int time_rate;
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uint32 current_sample;
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uint32 left_in_chunk; /* how many samples before next chunk */
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uint16 width;
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uint16 height;
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int codec_type;
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uint32 codec_tag;
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char codec_name[32];
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uint16 bits_per_sample;
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uint16 color_table_id;
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bool palettized;
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Common::SeekableReadStream *extradata;
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uint16 stsd_version;
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uint16 channels;
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uint16 sample_rate;
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uint32 samples_per_frame;
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uint32 bytes_per_frame;
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uint32 nb_frames;
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uint32 duration;
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uint32 start_time;
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ScaleMode scaleMode;
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};
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const ParseTable *_parseTable;
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bool _foundMOOV;
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bool _foundMDAT;
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uint32 _timeScale;
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uint32 _duration;
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uint32 _mdatOffset;
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uint32 _mdatSize;
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MOVStreamContext *_partial;
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uint32 _numStreams;
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int _ni;
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ScaleMode _scaleMode;
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MOVStreamContext *_streams[20];
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byte _palette[256 * 3];
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bool _dirtyPalette;
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uint32 _beginOffset;
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Common::MacResManager *_resFork;
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void initParseTable();
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Audio::AudioStream *createAudioStream(Common::SeekableReadStream *stream);
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bool checkAudioCodecSupport(uint32 tag);
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Common::SeekableReadStream *getNextFramePacket();
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uint32 getFrameDuration();
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uint32 getCodecTag();
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byte getBitsPerPixel();
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void init();
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Audio::QueuingAudioStream *_audStream;
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void startAudio();
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void stopAudio();
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int8 _audioStreamIndex;
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uint _curAudioChunk;
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Audio::SoundHandle _audHandle;
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Codec *createCodec(uint32 codecTag, byte bitsPerPixel);
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Codec *_videoCodec;
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uint32 _nextFrameStartTime;
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int8 _videoStreamIndex;
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Surface *_scaledSurface;
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Surface *scaleSurface(Surface *frame);
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ScaleMode getScaleMode() const;
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void pauseVideoIntern(bool pause);
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int readDefault(MOVatom atom);
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int readLeaf(MOVatom atom);
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int readELST(MOVatom atom);
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int readHDLR(MOVatom atom);
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int readMDAT(MOVatom atom);
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int readMDHD(MOVatom atom);
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int readMOOV(MOVatom atom);
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int readMVHD(MOVatom atom);
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int readTKHD(MOVatom atom);
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int readTRAK(MOVatom atom);
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int readSTCO(MOVatom atom);
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int readSTSC(MOVatom atom);
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int readSTSD(MOVatom atom);
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int readSTSS(MOVatom atom);
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int readSTSZ(MOVatom atom);
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int readSTTS(MOVatom atom);
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int readCMOV(MOVatom atom);
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int readWAVE(MOVatom atom);
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};
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} // End of namespace Graphics
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#endif
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