scummvm/engines/cge/config.cpp
2011-07-22 11:54:46 +02:00

48 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Soltys source code
* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
*/
#include "cge/config.h"
#include "cge/sound.h"
#include "cge/vmenu.h"
#include "cge/text.h"
#include "cge/cge_main.h"
namespace CGE {
static Choice *_cho;
static int _hlp;
void CGEEngine::snSelect() {
debugC(1, kCGEDebugEngine, "CGEEngine::snSelect()");
inf(_text->getText(_hlp));
_talk->gotoxy(_talk->_x, kFontHigh / 2);
(new Vmenu(this, _cho, kScrWidth / 2, _talk->_y + _talk->_h + kTextVMargin + kFontHigh))->setName(_text->getText(kMenu));
}
} // End of namespace CGE