mirror of
https://github.com/libretro/scummvm.git
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180 lines
6.0 KiB
C++
180 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/system.h"
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#include "macventure/macventure.h"
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namespace MacVenture {
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#define ADGF_DEFAULT (ADGF_DROPLANGUAGE|ADGF_DROPPLATFORM|ADGF_MACRESFORK)
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#define BASEGAME(n, v, f, md5, s) {n, v, AD_ENTRY1s(f, md5, s), Common::EN_ANY, Common::kPlatformMacintosh, ADGF_DEFAULT, GUIO0()}
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static const ADGameDescription gameDescriptions[] = {
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BASEGAME("shadowgate", "Zojoi Rerelease", "Shadowgate.bin", "ebbfbcbf93938bd2900cb0c0213b19ad", 68974), // Zojoi Rerelease
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BASEGAME("deja_vu", "Zojoi Rerelease", "Deja Vu.bin", "5e9f5a8e3c8eb29ed02b34ae5937354f", 69034), // Zojoi Rerelease
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BASEGAME("deja_vu2", "Zojoi Rerelease", "Lost in Las Vegas.bin", "8f8e1d8d41f577ee0fbc03847969af0d", 66520), // Zojoi Rerelease
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AD_TABLE_END_MARKER
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};
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const char *MacVentureEngine::getGameFileName() const {
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return _gameDescription->filesDescriptions[0].fileName;
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}
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} // End of namespace MacVenture
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static const PlainGameDescriptor macventureGames[] = {
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{ "shadowgate", "Shadowgate" },
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{ "deja_vu", "Deja Vu"},
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{ "deja_vu2", "Deja Vu II"},
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{ 0, 0 }
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};
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namespace MacVenture {
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SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot);
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class MacVentureMetaEngine : public AdvancedMetaEngine {
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public:
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MacVentureMetaEngine() : AdvancedMetaEngine(MacVenture::gameDescriptions, sizeof(ADGameDescription), macventureGames) {
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_guiOptions = GUIO0();
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_md5Bytes = 5000000; // TODO: Upper limit, adjust it once all games are added
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}
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virtual const char *getName() const override {
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return "MacVenture";
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}
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virtual const char *getOriginalCopyright() const override {
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return "(C) ICOM Simulations";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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};
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bool MacVentureMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate) ||
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(f == kSavesSupportPlayTime);
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}
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bool MacVentureEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsRTL) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime);
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}
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SaveStateList MacVentureMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::StringArray filenames;
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Common::String pattern = target;
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pattern += ".###";
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filenames = saveFileMan->listSavefiles(pattern);
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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int slotNum = atoi(file->c_str() + file->size() - 3);
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SaveStateDescriptor desc;
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// Do not allow save slot 0 (used for auto-saving) to be deleted or
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// overwritten.
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desc.setDeletableFlag(slotNum != 0);
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desc.setWriteProtectedFlag(slotNum == 0);
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if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
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Common::InSaveFile *in = saveFileMan->openForLoading(*file);
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if (in) {
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desc = loadMetaData(in, slotNum);
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if (desc.getSaveSlot() != slotNum) {
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// invalid
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delete in;
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continue;
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}
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saveList.push_back(desc);
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delete in;
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}
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}
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}
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// Sort saves based on slot number.
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Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
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return saveList;
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}
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int MacVentureMetaEngine::getMaximumSaveSlot() const { return 999; }
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bool MacVentureMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *game) const {
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if (game) {
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*engine = new MacVenture::MacVentureEngine(syst, game);
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}
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return game != 0;
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}
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void MacVentureMetaEngine::removeSaveState(const char *target, int slot) const {
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g_system->getSavefileManager()->removeSavefile(Common::String::format("%s.%03d", target, slot));
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}
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SaveStateDescriptor MacVentureMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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SaveStateDescriptor desc;
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Common::String saveFileName;
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Common::String pattern = target;
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pattern += ".###";
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Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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int slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum == slot) {
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saveFileName = *file;
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}
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}
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Common::InSaveFile *in = saveFileMan->openForLoading(saveFileName);
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if (in) {
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desc = loadMetaData(in, slot);
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delete in;
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return desc;
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}
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return SaveStateDescriptor(-1, "");
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}
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} // End of namespace MacVenture
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#if PLUGIN_ENABLED_DYNAMIC(MACVENTURE)
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REGISTER_PLUGIN_DYNAMIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
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#endif
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