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Applications running on iOS are usually full screen. On newer iPads and when running iOS applications on macOS the application window size can be changed. When running the iOS application on macOS using "Designed for iPad" option, the window can be changed, also to full screen. The function "safeAreaInsetsDidChange" is then called. Update the screen size using the view window property instead of checking the UIScreen window bounds since these never changes. If forcing the application to run in full screen setting the option UIRequiresFullScreen to TRUE, it seems to trigger ScummVM to run in portrait mode instead of landscape mode when running the app in macOS using "Designed for iPad" on Apple silicon macs. The UI doesn't require full screen since the application handles resolution changes nice. |
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Images.xcassets | ||
store | ||
Assets.car | ||
Info.plist | ||
Info.plist.in | ||
ios-help.zip | ||
LaunchScreen_ios.storyboard |