mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-03 23:52:41 +00:00
311 lines
6.4 KiB
C++
311 lines
6.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
|
|
|
|
#ifdef ENABLE_AGOS2
|
|
|
|
#include "common/system.h"
|
|
|
|
#include "agos/agos.h"
|
|
|
|
namespace AGOS {
|
|
|
|
#define OPCODE(x) _OPCODE(AGOSEngine_DIMP, x)
|
|
|
|
void AGOSEngine_DIMP::setupOpcodes() {
|
|
static const OpcodeEntryDIMP opcodes[] = {
|
|
/* 00 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_at),
|
|
OPCODE(o_notAt),
|
|
OPCODE(o_invalid),
|
|
/* 04 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_carried),
|
|
OPCODE(o_notCarried),
|
|
OPCODE(o_isAt),
|
|
/* 08 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_zero),
|
|
/* 12 */
|
|
OPCODE(o_notZero),
|
|
OPCODE(o_eq),
|
|
OPCODE(o_notEq),
|
|
OPCODE(o_gt),
|
|
/* 16 */
|
|
OPCODE(o_lt),
|
|
OPCODE(o_eqf),
|
|
OPCODE(o_notEqf),
|
|
OPCODE(o_ltf),
|
|
/* 20 */
|
|
OPCODE(o_gtf),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(off_chance),
|
|
/* 24 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_isRoom),
|
|
OPCODE(o_isObject),
|
|
OPCODE(o_state),
|
|
/* 28 */
|
|
OPCODE(o_oflag),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_destroy),
|
|
/* 32 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_place),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 36 */
|
|
OPCODE(o_copyff),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 40 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_clear),
|
|
OPCODE(o_let),
|
|
OPCODE(o_add),
|
|
/* 44 */
|
|
OPCODE(o_sub),
|
|
OPCODE(o_addf),
|
|
OPCODE(o_subf),
|
|
OPCODE(o_mul),
|
|
/* 48 */
|
|
OPCODE(o_div),
|
|
OPCODE(o_mulf),
|
|
OPCODE(o_divf),
|
|
OPCODE(o_mod),
|
|
/* 52 */
|
|
OPCODE(o_modf),
|
|
OPCODE(o_random),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_goto),
|
|
/* 56 */
|
|
OPCODE(o_oset),
|
|
OPCODE(o_oclear),
|
|
OPCODE(o_putBy),
|
|
OPCODE(o_inc),
|
|
/* 60 */
|
|
OPCODE(o_dec),
|
|
OPCODE(o_setState),
|
|
OPCODE(o_print),
|
|
OPCODE(o_message),
|
|
/* 64 */
|
|
OPCODE(o_msg),
|
|
OPCODE(off_addTextBox),
|
|
OPCODE(opp_setShortText),
|
|
OPCODE(oww_setLongText),
|
|
/* 68 */
|
|
OPCODE(o_end),
|
|
OPCODE(o_done),
|
|
OPCODE(off_printLongText),
|
|
OPCODE(o_process),
|
|
/* 72 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 76 */
|
|
OPCODE(o_when),
|
|
OPCODE(o_if1),
|
|
OPCODE(o_if2),
|
|
OPCODE(o_isCalled),
|
|
/* 80 */
|
|
OPCODE(o_is),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_debug),
|
|
OPCODE(os2_rescan),
|
|
/* 84 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_comment),
|
|
/* 88 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_getParent),
|
|
OPCODE(o_getNext),
|
|
/* 92 */
|
|
OPCODE(o_getChildren),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 96 */
|
|
OPCODE(o_picture),
|
|
OPCODE(o_loadZone),
|
|
OPCODE(os2_animate),
|
|
OPCODE(os2_stopAnimate),
|
|
/* 100 */
|
|
OPCODE(o_killAnimate),
|
|
OPCODE(o_defWindow),
|
|
OPCODE(o_window),
|
|
OPCODE(o_cls),
|
|
/* 104 */
|
|
OPCODE(o_closeWindow),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(off_addBox),
|
|
/* 108 */
|
|
OPCODE(o_delBox),
|
|
OPCODE(o_enableBox),
|
|
OPCODE(o_disableBox),
|
|
OPCODE(o_moveBox),
|
|
/* 112 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_doIcons),
|
|
OPCODE(o_isClass),
|
|
/* 116 */
|
|
OPCODE(o_setClass),
|
|
OPCODE(o_unsetClass),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_waitSync),
|
|
/* 120 */
|
|
OPCODE(o_sync),
|
|
OPCODE(o_defObj),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 124 */
|
|
OPCODE(off_ifTime),
|
|
OPCODE(o_here),
|
|
OPCODE(o_doClassIcons),
|
|
OPCODE(o_invalid),
|
|
/* 128 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_setAdjNoun),
|
|
OPCODE(off_setTime),
|
|
/* 132 */
|
|
OPCODE(odp_saveUserGame),
|
|
OPCODE(odp_loadUserGame),
|
|
OPCODE(off_listSaveGames),
|
|
OPCODE(o_invalid),
|
|
/* 136 */
|
|
OPCODE(o_copysf),
|
|
OPCODE(o_restoreIcons),
|
|
OPCODE(o_freezeZones),
|
|
OPCODE(o_placeNoIcons),
|
|
/* 140 */
|
|
OPCODE(o_clearTimers),
|
|
OPCODE(o_setDollar),
|
|
OPCODE(o_isBox),
|
|
OPCODE(oe2_doTable),
|
|
/* 144 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 148 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(oe2_storeItem),
|
|
/* 152 */
|
|
OPCODE(oe2_getItem),
|
|
OPCODE(oe2_bSet),
|
|
OPCODE(oe2_bClear),
|
|
OPCODE(oe2_bZero),
|
|
/* 156 */
|
|
OPCODE(oe2_bNotZero),
|
|
OPCODE(oe2_getOValue),
|
|
OPCODE(oe2_setOValue),
|
|
OPCODE(o_invalid),
|
|
/* 160 */
|
|
OPCODE(oe2_ink),
|
|
OPCODE(off_screenTextBox),
|
|
OPCODE(opp_playTune),
|
|
OPCODE(o_invalid),
|
|
/* 164 */
|
|
OPCODE(oe2_getDollar2),
|
|
OPCODE(off_isAdjNoun),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 168 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 172 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(oww_lockZones),
|
|
/* 176 */
|
|
OPCODE(oww_unlockZones),
|
|
OPCODE(off_screenTextPObj),
|
|
OPCODE(os1_getPathPosn),
|
|
OPCODE(os1_scnTxtLongText),
|
|
/* 180 */
|
|
OPCODE(os1_mouseOn),
|
|
OPCODE(off_mouseOff),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 184 */
|
|
OPCODE(os1_unloadZone),
|
|
OPCODE(o_invalid),
|
|
OPCODE(os1_unfreezeZones),
|
|
OPCODE(off_centerScroll),
|
|
/* 188 */
|
|
OPCODE(os2_isShortText),
|
|
OPCODE(os2_clearMarks),
|
|
OPCODE(os2_waitMark),
|
|
OPCODE(opp_resetPVCount),
|
|
/* 192 */
|
|
OPCODE(opp_setPathValues),
|
|
OPCODE(off_stopClock),
|
|
OPCODE(off_restartClock),
|
|
OPCODE(off_setColor),
|
|
};
|
|
|
|
_opcodesDIMP = opcodes;
|
|
_numOpcodes = 196;
|
|
}
|
|
|
|
void AGOSEngine_DIMP::executeOpcode(int opcode) {
|
|
OpcodeProcDIMP op = _opcodesDIMP[opcode].proc;
|
|
(this->*op) ();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
// DIMP Opcodes
|
|
// -----------------------------------------------------------------------
|
|
|
|
|
|
void AGOSEngine_DIMP::odp_saveUserGame() {
|
|
// 132: save game
|
|
saveGame(1, NULL);
|
|
}
|
|
|
|
void AGOSEngine_DIMP::odp_loadUserGame() {
|
|
// 133: load usergame
|
|
loadGame(genSaveName(1));
|
|
}
|
|
|
|
} // End of namespace AGOS
|
|
|
|
#endif // ENABLE_AGOS2
|