scummvm/dists/android/AndroidManifest.xml
2015-01-05 20:18:31 -08:00

46 lines
1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!-- NB: android:versionCode needs to be bumped for formal releases -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.scummvm.scummvm"
android:versionCode="@ANDROID_VERSIONCODE@"
android:versionName="1.8.0git"
android:sharedUserId="org.scummvm.scummvm">
<!-- This version works on Android 1.5 (SDK 3) and newer, but we
want Android 2.2 (SDK 8) defaults and features. -->
<uses-sdk android:minSdkVersion="3"
android:targetSdkVersion="8"/>
<application
android:label="@string/app_name"
android:description="@string/app_desc"
android:icon="@drawable/scummvm">
<activity android:name=".ScummVMActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden"
android:windowSoftInputMode="adjustResize">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
<category android:name="tv.ouya.intent.category.GAME"/>
</intent-filter>
</activity>
</application>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<!-- Always needs some sort of qwerty keyboard.
Can work with a D-pad / trackball -->
<uses-configuration android:reqFiveWayNav="true"
android:reqKeyboardType="qwerty"/>
<!-- .. or touchscreen -->
<uses-configuration android:reqTouchScreen="finger"
android:reqKeyboardType="qwerty"/>
<uses-configuration android:reqTouchScreen="stylus"
android:reqKeyboardType="qwerty"/>
</manifest>