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scummvm
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scummvm
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devcpp
History
Jamieson Christian
4d5a3e4c45
IMuse SysEx processing now handled by client-specified callbacks. This removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated.
...
svn-id: r21241
2006-03-12 18:06:22 +00:00
..
cine.dev
Weekly update to the Bloodshed Dev-C++ project files.
2006-03-04 17:50:45 +00:00
gob.dev
Updated Bloodshed Dev-C++ project files to reflect new cine engine, scumm and scummv file rearrangements, and gob tweaks. Further refinement to the SVN properties on impacted project files.
2006-02-26 18:09:06 +00:00
kyra.dev
Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.
2006-03-03 02:49:41 +00:00
lure.dev
…
queen.dev
…
saga.dev
…
scumm.dev
IMuse SysEx processing now handled by client-specified callbacks. This removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated.
2006-03-12 18:06:22 +00:00
scummvm.dev
Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ files.
2006-03-07 04:11:28 +00:00
simon.dev
Updated Dev-C++ project files to reflect HE restructuring in scumm, along with simon and sword2 fileset changes.
2006-02-18 18:07:47 +00:00
sky.dev
…
sword1.dev
…
sword2.dev
Updated Dev-C++ project files to reflect HE restructuring in scumm, along with simon and sword2 fileset changes.
2006-02-18 18:07:47 +00:00