scummvm/engines/kyra
Torbjörn Andersson 1d439592dd Until now, we have confusingly used the terms "state" or "table" where we
really mean "channel". Fixed that:

OutputState     -> Channel
_curTable       -> _curChannel
_outputTables[] -> _channels[]

The biggest change was modifying all the "state" and "table" local variables
and function parameters.

Ahd, at no extra charge:

_outputTable[]  -> _regOffset[]

svn-id: r21247
2006-03-12 23:21:01 +00:00
..
animator.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
animator.h
debugger.cpp Added the proper death dialog, changed the sequence skipping code a bit to avoid 2006-03-07 14:16:52 +00:00
debugger.h Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
gui.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
items.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
kyra.cpp Corrects former commit which deleted sound file loading after the scene with malcolm and kallak. 2006-03-12 17:08:46 +00:00
kyra.h Music in the last two intro scenes plays now again with adlib. 2006-03-12 14:22:27 +00:00
module.mk Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
resource.cpp Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing"). 2006-03-08 21:21:56 +00:00
resource.h Reduced header dependencies 2006-02-17 15:37:25 +00:00
saveload.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
scene.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
screen.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
screen.h Reduced header dependencies 2006-02-17 15:37:25 +00:00
script_v1.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
script.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
script.h
seqplayer.cpp Music in the last two intro scenes plays now again with adlib. 2006-03-12 14:22:27 +00:00
seqplayer.h
sequences_v1.cpp Music in the last two intro scenes plays now again with adlib. 2006-03-12 14:22:27 +00:00
sound_adlib.cpp Until now, we have confusingly used the terms "state" or "table" where we 2006-03-12 23:21:01 +00:00
sound.cpp Fixes non looping tracks and a fading bug, which silenced the music, with mt-32. 2006-03-12 15:38:59 +00:00
sound.h Fixes non looping tracks and a fading bug, which silenced the music, with mt-32. 2006-03-12 15:38:59 +00:00
sprites.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
sprites.h
staticres.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
text.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
text.h
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
wsamovie.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
wsamovie.h