scummvm/backends/keymapper
Tarek Soliman b8ef739d14 KEYMAPPER: Only skip the top GUI keymap when populating the active keymap
This is because the top GUI keymap is for the keymapper dialog itself.
If all GUI keymaps are skipped then when inside a game with the GMM displayed
and the keymapper dialog invoked, the game keymap is displayed even though it
is not the active one.
2011-10-27 10:46:23 -05:00
..
action.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
action.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
hardware-key.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
keymap.cpp KEYMAPPER: Disable the broken auto mapping code 2011-10-27 09:53:26 -05:00
keymap.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
keymapper.cpp KEYMAPPER: Make global keymap that is always active 2011-10-27 10:46:22 -05:00
keymapper.h KEYMAPPER: Skip GUI keymap when displaying active keymap in keymapper dialog 2011-10-27 10:46:22 -05:00
remap-dialog.cpp KEYMAPPER: Only skip the top GUI keymap when populating the active keymap 2011-10-27 10:46:23 -05:00
remap-dialog.h KEYMAPPER: Added clear buttons in remap dialog 2011-10-27 10:46:22 -05:00
types.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00