scummvm/engines/mohawk/myst.h
David Turner 2ab3e0fb3c Mohawk : Adding resource cache class and integrating into Myst engine.
The resource caching trades increased memory usage against disk access.

This functionality can be disabled and enabled by the console "cache" command.

svn-id: r48080
2010-02-17 19:59:08 +00:00

424 lines
9.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef MOHAWK_MYST_H
#define MOHAWK_MYST_H
#include "mohawk/console.h"
#include "mohawk/mohawk.h"
#include "mohawk/resource_cache.h"
#include "mohawk/myst_vars.h"
#include "gui/saveload.h"
namespace Mohawk {
class MohawkEngine_Myst;
class VideoManager;
class MystGraphics;
class MystScriptParser;
class MystConsole;
class MystSaveLoad;
class MystOptionsDialog;
// Engine Debug Flags
enum {
kDebugVariable = (1 << 0),
kDebugSaveLoad = (1 << 1),
kDebugView = (1 << 2),
kDebugHint = (1 << 3),
kDebugResource = (1 << 4),
kDebugINIT = (1 << 5),
kDebugEXIT = (1 << 6),
kDebugScript = (1 << 7),
kDebugHelp = (1 << 8),
kDebugCache = (1 << 9)
};
// Myst Stacks
enum {
kChannelwoodStack = 0, // Channelwood Age
kCreditsStack, // Credits
kDemoStack, // Demo Main Menu
kDniStack, // D'ni
kIntroStack, // Intro
kMakingOfStack, // Making Of Myst
kMechanicalStack, // Mechanical Age
kMystStack, // Myst Island
kSeleniticStack, // Selenitic Age
kDemoSlidesStack, // Demo Slideshow
kDemoPreviewStack, // Demo Myst Library Preview
kStoneshipStack // Stoneship Age
};
const uint16 kMasterpieceOnly = 0xFFFF;
// Myst Resource Types
// TODO: Other types and such
enum {
kMystForwardResource = 0,
kMystLeftResource = 1,
kMystRightResource = 2,
kMystDownResource = 3,
kMystUpResource = 4,
kMystActionResource = 5,
kMystVideoResource = 6,
kMystSwitchResource = 7
};
// Myst Resource Flags
// TODO: Figure out other flags
enum {
kMystSubimageEnableFlag = (1 << 0),
kMystHotspotEnableFlag = (1 << 1),
kMystUnknownFlag = (1 << 2),
kMystZipModeEnableFlag = (1 << 3)
};
struct MystCondition {
uint16 var;
uint16 numStates;
uint16 *values;
};
// View Sound Action Type
enum {
kMystSoundActionConditional = -4,
kMystSoundActionContinue = -1,
kMystSoundActionChangeVolume = -2,
kMystSoundActionStop = -3
// Other positive values are PlayNewSound of that id
};
struct MystView {
uint16 flags;
// Image Data
uint16 conditionalImageCount;
MystCondition *conditionalImages;
uint16 mainImage;
// Sound Data
int16 sound;
uint16 soundVolume;
uint16 soundVar;
uint16 soundCount;
int16 *soundList;
uint16 *soundListVolume;
// Script Resources
uint16 scriptResCount;
struct ScriptResource {
uint16 type;
uint16 id; // Not used by type 3
// TODO: Type 3 has more. Maybe use a union?
uint16 var; // Used by type 3 only
uint16 count; // Used by type 3 only
uint16 u0; // Used by type 3 only
int16 *resource_list; // Used by type 3 only
} *scriptResources;
// Resource ID's
uint16 rlst;
uint16 hint;
uint16 init;
uint16 exit;
};
struct MystScriptEntry {
uint16 opcode;
uint16 var;
uint16 numValues;
uint16 *values;
};
class MystResource {
public:
MystResource(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
virtual ~MystResource() {}
MystResource *_parent;
bool contains(Common::Point point) { return _rect.contains(point); }
virtual void drawDataToScreen() {}
virtual void handleAnimation() {}
virtual Common::Rect getRect() { return _rect; }
bool isEnabled() { return _enabled; }
void setEnabled(bool enabled) { _enabled = enabled; }
uint16 getDest() { return _dest; }
virtual uint16 getType8Var() { return 0xFFFF; }
// Mouse interface
virtual void handleMouseUp();
virtual void handleMouseDown() {}
virtual void handleMouseEnter() {}
virtual void handleMouseLeave() {}
protected:
MohawkEngine_Myst *_vm;
uint16 _flags;
Common::Rect _rect;
uint16 _dest;
bool _enabled;
};
class MystResourceType5 : public MystResource {
public:
MystResourceType5(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
protected:
uint16 _scriptCount;
MystScriptEntry *_scripts;
};
class MystResourceType6 : public MystResourceType5 {
public:
MystResourceType6(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleAnimation();
protected:
static Common::String convertMystVideoName(Common::String name);
Common::String _videoFile;
uint16 _left;
uint16 _top;
uint16 _loop;
uint16 _u0;
uint16 _playBlocking;
uint16 _playOnCardChange;
uint16 _u3;
private:
bool _videoRunning;
};
struct MystResourceType7 : public MystResource {
public:
MystResourceType7(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
virtual ~MystResourceType7() {}
virtual void drawDataToScreen();
virtual void handleAnimation();
virtual void handleMouseUp();
virtual void handleMouseDown();
virtual void handleMouseEnter();
virtual void handleMouseLeave();
protected:
uint16 _var7;
uint16 _numSubResources;
Common::Array<MystResource*> _subResources;
};
class MystResourceType8 : public MystResourceType7 {
public:
MystResourceType8(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void drawDataToScreen();
uint16 getType8Var();
protected:
uint16 _var8;
uint16 _numSubImages;
struct SubImage {
uint16 wdib;
Common::Rect rect;
} *_subImages;
};
// No MystResourceType9!
class MystResourceType10 : public MystResourceType8 {
public:
MystResourceType10(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
protected:
uint16 _kind;
Common::Rect _rect10;
uint16 _u0;
uint16 _u1;
uint16 _mouseDownOpcode;
uint16 _mouseDragOpcode;
uint16 _mouseUpOpcode;
struct {
uint16 listCount;
uint16 *list;
} _lists[4];
};
class MystResourceType11 : public MystResourceType8 {
public:
MystResourceType11(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
protected:
uint16 _kind;
Common::Rect _rect11;
uint16 _u0;
uint16 _u1;
uint16 _mouseDownOpcode;
uint16 _mouseDragOpcode;
uint16 _mouseUpOpcode;
struct {
uint16 listCount;
uint16 *list;
} _lists[3];
};
class MystResourceType12 : public MystResourceType8 {
public:
MystResourceType12(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleAnimation();
void handleMouseUp();
protected:
uint16 _kind;
Common::Rect _rect11;
uint16 _state0Frame;
uint16 _state1Frame;
uint16 _mouseDownOpcode;
uint16 _mouseDragOpcode;
uint16 _mouseUpOpcode;
struct {
uint16 listCount;
uint16 *list;
} _lists[3];
uint16 _numFrames;
uint16 _firstFrame;
Common::Rect _frameRect;
private:
bool _doAnimation;
uint16 _currentFrame;
};
class MystResourceType13 : public MystResource {
public:
MystResourceType13(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
void handleMouseEnter();
void handleMouseLeave();
protected:
uint16 _enterOpcode;
uint16 _leaveOpcode;
};
struct MystCursorHint {
uint16 id;
int16 cursor;
MystCondition variableHint;
};
class MohawkEngine_Myst : public MohawkEngine {
protected:
Common::Error run();
public:
MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc);
virtual ~MohawkEngine_Myst();
Common::SeekableReadStream *getRawData(uint32 tag, uint16 id);
Common::String wrapMovieFilename(Common::String movieName, uint16 stack);
void reloadSaveList();
void runLoadDialog();
void runSaveDialog();
void changeToStack(uint16 stack);
void changeToCard(uint16 card);
uint16 getCurCard() { return _curCard; }
uint16 getCurStack() { return _curStack; }
void setMainCursor(uint16 cursor);
MystVar *_varStore;
bool _zipMode;
bool _transitionsEnabled;
bool _tweaksEnabled;
bool _needsUpdate;
MystView _view;
MystGraphics *_gfx;
MystSaveLoad *_saveLoad;
MystScriptParser *_scriptParser;
bool _showResourceRects;
void setResourceEnabled(uint16 resourceId, bool enable);
void setCacheState(bool state) { _cache.enabled = state; }
bool getCacheState(void) { return _cache.enabled; }
GUI::Debugger *getDebugger() { return _console; }
bool canLoadGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
bool canSaveGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const char *desc);
bool hasFeature(EngineFeature f) const;
private:
MystConsole *_console;
GUI::SaveLoadChooser *_loadDialog;
MystOptionsDialog *_optionsDialog;
ResourceCache _cache;
void cachePreload(uint32 tag, uint16 id);
uint16 _curStack;
uint16 _curCard;
bool _runExitScript;
void loadCard();
void unloadCard();
void runInitScript();
void runExitScript();
void loadHelp(uint16 id);
Common::Array<MystResource*> _resources;
void loadResources();
void drawResourceRects();
void checkCurrentResource();
int16 _curResource;
uint16 _cursorHintCount;
MystCursorHint *_cursorHints;
void loadCursorHints();
void checkCursorHints();
Common::Point _mousePos;
uint16 _currentCursor;
uint16 _mainCursor; // Also defines the current page being held (white, blue, red, or none)
};
} // End of namespace Mohawk
#endif