scummvm/engines/sci/gui32
Filippos Karapetis 1a4b617398 - Removed graphics options code from the old GUI. Almost all of them are not supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed).
- Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game
- The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted)

svn-id: r45378
2009-10-25 20:53:07 +00:00
..
font.cpp Cleanup 2009-10-25 02:36:51 +00:00
font.h Cleanup 2009-10-25 02:36:51 +00:00
gui32.cpp Cleanup 2009-10-22 15:12:54 +00:00
gui32.h SCI/newgui: Changed kPalette(animate) and implemented setFlags/unsetFlags 2009-10-20 18:45:46 +00:00
picfill.cpp Started moving some of the old GUI code inside /gui32 2009-10-17 12:42:21 +00:00
res_font.cpp Started moving some of the old GUI code inside /gui32 2009-10-17 12:42:21 +00:00
res_pal.cpp Started moving some of the old GUI code inside /gui32 2009-10-17 12:42:21 +00:00
res_pic.cpp - Removed graphics options code from the old GUI. Almost all of them are not supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed). 2009-10-25 20:53:07 +00:00
res_view.cpp Started moving some of the old GUI code inside /gui32 2009-10-17 12:42:21 +00:00