mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
164 lines
4.8 KiB
C++
164 lines
4.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_MEMORYPOOL_H
|
|
#define COMMON_MEMORYPOOL_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/array.h"
|
|
|
|
|
|
namespace Common {
|
|
|
|
/**
|
|
* This class provides a pool of memory 'chunks' of identical size.
|
|
* The size of a chunk is determined when creating the memory pool.
|
|
*
|
|
* Using a memory pool may yield better performance and memory usage
|
|
* when allocating and deallocating many memory blocks of equal size.
|
|
* E.g. the Common::String class uses a memory pool for the refCount
|
|
* variables (each the size of an int) it allocates for each string
|
|
* instance.
|
|
*/
|
|
class MemoryPool {
|
|
protected:
|
|
MemoryPool(const MemoryPool&);
|
|
MemoryPool& operator=(const MemoryPool&);
|
|
|
|
struct Page {
|
|
void *start;
|
|
size_t numChunks;
|
|
};
|
|
|
|
const size_t _chunkSize;
|
|
Array<Page> _pages;
|
|
void *_next;
|
|
size_t _chunksPerPage;
|
|
|
|
void allocPage();
|
|
void addPageToPool(const Page &page);
|
|
bool isPointerInPage(void *ptr, const Page &page);
|
|
|
|
public:
|
|
/**
|
|
* Constructor for a memory pool with the given chunk size.
|
|
* @param chunkSize the chunk size of this memory pool
|
|
*/
|
|
explicit MemoryPool(size_t chunkSize);
|
|
~MemoryPool();
|
|
|
|
/**
|
|
* Allocate a new chunk from the memory pool.
|
|
*/
|
|
void *allocChunk();
|
|
/**
|
|
* Return a chunk to the memory pool. The given pointer must have
|
|
* been obtained from calling the allocChunk() method of the very
|
|
* same MemoryPool instance. Passing any other pointer (e.g. to
|
|
* a chunk from another MemoryPool, or a malloc'ed memory block)
|
|
* will lead to undefined behavior and may result in a crash (if
|
|
* you are lucky) or in silent data corruption.
|
|
*/
|
|
void freeChunk(void *ptr);
|
|
|
|
/**
|
|
* Perform garbage collection. The memory pool stores all the
|
|
* chunks it manages in memory 'pages' obtained via the classic
|
|
* memory allocation APIs (i.e. malloc/free). Ordinarily, once
|
|
* a page has been allocated, it won't be released again during
|
|
* the life time of the memory pool. The exception is when this
|
|
* method is called.
|
|
*/
|
|
void freeUnusedPages();
|
|
|
|
/**
|
|
* Return the chunk size used by this memory pool.
|
|
*/
|
|
size_t getChunkSize() const { return _chunkSize; }
|
|
};
|
|
|
|
/**
|
|
* This is a memory pool which already contains in itself some storage
|
|
* space for a fixed number of chunks. Thus if the memory pool is only
|
|
* lightly used, no malloc() calls have to be made at all.
|
|
*/
|
|
template<size_t CHUNK_SIZE, size_t NUM_INTERNAL_CHUNKS = 32>
|
|
class FixedSizeMemoryPool : public MemoryPool {
|
|
private:
|
|
enum {
|
|
REAL_CHUNK_SIZE = (CHUNK_SIZE + sizeof(void*) - 1) & (~(sizeof(void*) - 1))
|
|
};
|
|
|
|
byte _storage[NUM_INTERNAL_CHUNKS * REAL_CHUNK_SIZE];
|
|
public:
|
|
FixedSizeMemoryPool() : MemoryPool(CHUNK_SIZE) {
|
|
assert(REAL_CHUNK_SIZE == _chunkSize);
|
|
// Insert some static storage
|
|
Page internalPage = { _storage, NUM_INTERNAL_CHUNKS };
|
|
addPageToPool(internalPage);
|
|
}
|
|
};
|
|
|
|
// Ensure NUM_INTERNAL_CHUNKS == 0 results in a compile error
|
|
template<size_t CHUNK_SIZE>
|
|
class FixedSizeMemoryPool<CHUNK_SIZE,0> : public MemoryPool {
|
|
public:
|
|
FixedSizeMemoryPool() : MemoryPool(CHUNK_SIZE) {}
|
|
};
|
|
|
|
/**
|
|
* A memory pool for C++ objects.
|
|
*/
|
|
template<class T, size_t NUM_INTERNAL_CHUNKS = 32>
|
|
class ObjectPool : public FixedSizeMemoryPool<sizeof(T), NUM_INTERNAL_CHUNKS> {
|
|
public:
|
|
/**
|
|
* Return the memory chunk used as storage for the given object back
|
|
* to the pool, after calling its destructor.
|
|
*/
|
|
void deleteChunk(T *ptr) {
|
|
ptr->~T();
|
|
this->freeChunk(ptr);
|
|
}
|
|
};
|
|
|
|
} // End of namespace Common
|
|
|
|
/**
|
|
* A custom placement new operator, using an arbitrary MemoryPool.
|
|
*
|
|
* This *should* work with all C++ implementations, but may not.
|
|
*
|
|
* For details on using placement new for custom allocators, see e.g.
|
|
* <http://www.parashift.com/c++-faq-lite/dtors.html#faq-11.14>
|
|
*/
|
|
inline void *operator new(size_t nbytes, Common::MemoryPool &pool) {
|
|
assert(nbytes <= pool.getChunkSize());
|
|
return pool.allocChunk();
|
|
}
|
|
|
|
inline void operator delete(void *p, Common::MemoryPool &pool) {
|
|
pool.freeChunk(p);
|
|
}
|
|
|
|
#endif
|