scummvm/engines/mohawk
2010-12-01 02:45:31 +00:00
..
myst_stacks MOHAWK: Split mechanical opcodes into their own class 2010-12-01 02:45:31 +00:00
bitmap.cpp MOHAWK: don't include livingbooks.h from graphics.h 2010-11-30 09:04:47 +00:00
bitmap.h MOHAWK: Fix non-LZ compressed old Mohawk bitmaps (thanks, fuzzie) 2010-11-26 15:06:35 +00:00
console.cpp MOHAWK: add changePage Living Books debug command 2010-11-30 21:06:40 +00:00
console.h MOHAWK: add changePage Living Books debug command 2010-11-30 21:06:40 +00:00
cursors.cpp MOHAWK: Set Maggie's Farmyard Adventure as an LB game 2010-11-29 06:35:50 +00:00
cursors.h MOHAWK: Add basic Living Books support (all credit goes to fuzzie!) 2010-11-28 22:55:15 +00:00
detection_tables.h MOHAWK: Fill in missing detector details (as per FIXME) 2010-11-30 12:45:26 +00:00
detection.cpp MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3 2010-11-29 12:51:53 +00:00
dialogs.cpp MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00
dialogs.h MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00
graphics.cpp MOHAWK: don't include livingbooks.h from graphics.h 2010-11-30 09:04:47 +00:00
graphics.h MOHAWK: don't include livingbooks.h from graphics.h 2010-11-30 09:04:47 +00:00
livingbooks.cpp MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpers 2010-11-30 21:05:45 +00:00
livingbooks.h MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpers 2010-11-30 21:05:45 +00:00
module.mk MOHAWK: Split mechanical opcodes into their own class 2010-12-01 02:45:31 +00:00
mohawk.cpp MOHAWK : Finished implementing Selenitic sound receiver 2010-11-29 20:49:42 +00:00
mohawk.h MOHAWK: implement hardcoded Living Books 1.0 code 2010-11-29 23:36:49 +00:00
myst_areas.cpp MOHAWK: Misc cleanups 2010-11-29 21:03:02 +00:00
myst_areas.h MOHAWK: Remove superfluous junk (no not Mohawk itself). 2010-11-29 21:14:20 +00:00
myst_saveload.cpp MOHAWK: Pass Common::Strings directly to SaveFileManager, instead of first converting to a C string 2010-11-23 22:32:55 +00:00
myst_saveload.h MOHAWK : Finished implementing Selenitic sound receiver 2010-11-29 20:49:42 +00:00
myst_scripts.cpp MOHAWK: Set the maze runner initial direction. Remove a hack that is not needed anymore thanks to keeping the old stack when changing stack. 2010-11-30 20:25:21 +00:00
myst_scripts.h MOHAWK: Misc cleanups 2010-11-29 21:03:02 +00:00
myst_vars.cpp Mohawk : Update with work on Myst EXIT opcodes to work out purpose. 2010-02-18 23:31:51 +00:00
myst_vars.h Add Mohawk engine code. Part 1/3: main code. 2009-12-29 23:18:24 +00:00
myst.cpp MOHAWK: Split mechanical opcodes into their own class 2010-12-01 02:45:31 +00:00
myst.h MOHAWK: One last getRawData() to getResource() rename 2010-11-30 15:07:00 +00:00
resource_cache.cpp MOHAWK: Fix cache memory leak and some formatting 2010-11-09 18:52:29 +00:00
resource_cache.h MOHAWK: Fix cache memory leak and some formatting 2010-11-09 18:52:29 +00:00
resource.cpp MOHAWK : Finished implementing Selenitic sound receiver 2010-11-29 20:49:42 +00:00
resource.h MOHAWK : Finished implementing Selenitic sound receiver 2010-11-29 20:49:42 +00:00
riven_cursors.h MOHAWK: Add initial work on the Riven marble puzzle 2010-09-09 17:27:02 +00:00
riven_external.cpp MOHAWK: Refactor cursor handling 2010-11-25 04:49:11 +00:00
riven_external.h MOHAWK: Switch slider bitmap ID's to matching via string; fixes some versions 2010-11-22 17:50:30 +00:00
riven_saveload.cpp MOHAWK: Have MohawkResource::open() return a bool for success/failure 2010-11-22 18:07:33 +00:00
riven_saveload.h COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
riven_scripts.cpp MOHAWK: Refactor cursor handling 2010-11-25 04:49:11 +00:00
riven_scripts.h MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00
riven_vars.cpp MOHAWK: Cleanup 2010-09-05 00:48:38 +00:00
riven.cpp MOHAWK: don't include livingbooks.h from graphics.h 2010-11-30 09:04:47 +00:00
riven.h MOHAWK: Add initial work on the Riven marble puzzle 2010-09-09 17:27:02 +00:00
sound.cpp MOHAWK: Don't store the sound name in SndHandle 2010-11-29 21:18:20 +00:00
sound.h MOHAWK: Don't store the sound name in SndHandle 2010-11-29 21:18:20 +00:00
video.cpp MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00
video.h MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00