.. |
myst_stacks
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MOHAWK: Split mechanical opcodes into their own class
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2010-12-01 02:45:31 +00:00 |
bitmap.cpp
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MOHAWK: don't include livingbooks.h from graphics.h
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2010-11-30 09:04:47 +00:00 |
bitmap.h
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MOHAWK: Fix non-LZ compressed old Mohawk bitmaps (thanks, fuzzie)
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2010-11-26 15:06:35 +00:00 |
console.cpp
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MOHAWK: add changePage Living Books debug command
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2010-11-30 21:06:40 +00:00 |
console.h
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MOHAWK: add changePage Living Books debug command
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2010-11-30 21:06:40 +00:00 |
cursors.cpp
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MOHAWK: Set Maggie's Farmyard Adventure as an LB game
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2010-11-29 06:35:50 +00:00 |
cursors.h
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MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)
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2010-11-28 22:55:15 +00:00 |
detection_tables.h
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MOHAWK: Fill in missing detector details (as per FIXME)
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2010-11-30 12:45:26 +00:00 |
detection.cpp
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MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3
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2010-11-29 12:51:53 +00:00 |
dialogs.cpp
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MOHAWK: Pass objs by const ref not by value
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2010-11-23 22:32:39 +00:00 |
dialogs.h
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MOHAWK: Pass objs by const ref not by value
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2010-11-23 22:32:39 +00:00 |
graphics.cpp
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MOHAWK: don't include livingbooks.h from graphics.h
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2010-11-30 09:04:47 +00:00 |
graphics.h
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MOHAWK: don't include livingbooks.h from graphics.h
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2010-11-30 09:04:47 +00:00 |
livingbooks.cpp
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MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpers
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2010-11-30 21:05:45 +00:00 |
livingbooks.h
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MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpers
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2010-11-30 21:05:45 +00:00 |
module.mk
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MOHAWK: Split mechanical opcodes into their own class
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2010-12-01 02:45:31 +00:00 |
mohawk.cpp
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MOHAWK : Finished implementing Selenitic sound receiver
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2010-11-29 20:49:42 +00:00 |
mohawk.h
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MOHAWK: implement hardcoded Living Books 1.0 code
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2010-11-29 23:36:49 +00:00 |
myst_areas.cpp
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MOHAWK: Misc cleanups
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2010-11-29 21:03:02 +00:00 |
myst_areas.h
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MOHAWK: Remove superfluous junk (no not Mohawk itself).
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2010-11-29 21:14:20 +00:00 |
myst_saveload.cpp
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MOHAWK: Pass Common::Strings directly to SaveFileManager, instead of first converting to a C string
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2010-11-23 22:32:55 +00:00 |
myst_saveload.h
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MOHAWK : Finished implementing Selenitic sound receiver
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2010-11-29 20:49:42 +00:00 |
myst_scripts.cpp
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MOHAWK: Set the maze runner initial direction. Remove a hack that is not needed anymore thanks to keeping the old stack when changing stack.
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2010-11-30 20:25:21 +00:00 |
myst_scripts.h
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MOHAWK: Misc cleanups
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2010-11-29 21:03:02 +00:00 |
myst_vars.cpp
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Mohawk : Update with work on Myst EXIT opcodes to work out purpose.
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2010-02-18 23:31:51 +00:00 |
myst_vars.h
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Add Mohawk engine code. Part 1/3: main code.
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2009-12-29 23:18:24 +00:00 |
myst.cpp
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MOHAWK: Split mechanical opcodes into their own class
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2010-12-01 02:45:31 +00:00 |
myst.h
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MOHAWK: One last getRawData() to getResource() rename
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2010-11-30 15:07:00 +00:00 |
resource_cache.cpp
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MOHAWK: Fix cache memory leak and some formatting
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2010-11-09 18:52:29 +00:00 |
resource_cache.h
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MOHAWK: Fix cache memory leak and some formatting
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2010-11-09 18:52:29 +00:00 |
resource.cpp
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MOHAWK : Finished implementing Selenitic sound receiver
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2010-11-29 20:49:42 +00:00 |
resource.h
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MOHAWK : Finished implementing Selenitic sound receiver
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2010-11-29 20:49:42 +00:00 |
riven_cursors.h
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MOHAWK: Add initial work on the Riven marble puzzle
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2010-09-09 17:27:02 +00:00 |
riven_external.cpp
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MOHAWK: Refactor cursor handling
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2010-11-25 04:49:11 +00:00 |
riven_external.h
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MOHAWK: Switch slider bitmap ID's to matching via string; fixes some versions
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2010-11-22 17:50:30 +00:00 |
riven_saveload.cpp
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MOHAWK: Have MohawkResource::open() return a bool for success/failure
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2010-11-22 18:07:33 +00:00 |
riven_saveload.h
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
riven_scripts.cpp
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MOHAWK: Refactor cursor handling
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2010-11-25 04:49:11 +00:00 |
riven_scripts.h
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MOHAWK: Pass objs by const ref not by value
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2010-11-23 22:32:39 +00:00 |
riven_vars.cpp
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MOHAWK: Cleanup
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2010-09-05 00:48:38 +00:00 |
riven.cpp
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MOHAWK: don't include livingbooks.h from graphics.h
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2010-11-30 09:04:47 +00:00 |
riven.h
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MOHAWK: Add initial work on the Riven marble puzzle
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2010-09-09 17:27:02 +00:00 |
sound.cpp
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MOHAWK: Don't store the sound name in SndHandle
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2010-11-29 21:18:20 +00:00 |
sound.h
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MOHAWK: Don't store the sound name in SndHandle
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2010-11-29 21:18:20 +00:00 |
video.cpp
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MOHAWK: Pass objs by const ref not by value
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2010-11-23 22:32:39 +00:00 |
video.h
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MOHAWK: Pass objs by const ref not by value
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2010-11-23 22:32:39 +00:00 |