scummvm/engines/grim/detection.cpp
Paweł Kołodziejski e350c7f777 renames
2012-01-06 23:29:45 +01:00

491 lines
11 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "engines/advancedDetector.h"
#include "engines/obsolete.h"
#include "engines/grim/grim.h"
#include "engines/grim/colormap.h"
#include "engines/grim/savegame.h"
#include "common/system.h"
#include "common/savefile.h"
namespace Grim {
struct GrimGameDescription {
ADGameDescription desc;
GrimGameType gameType;
};
static const PlainGameDescriptor grimGames[] = {
{"grim", "Grim Fandango"},
{"monkey4", "Escape From Monkey Island"},
{0, 0}
};
static const GrimGameDescription gameDescriptions[] = {
{
// Grim Fandango English version (patched)
{
"grim",
"",
AD_ENTRY1s("VOX0001.LAB", "444f05f2af689c1bffd179b8b6a632bd", 57993159),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango English version (unpatched)
{
"grim",
"",
AD_ENTRY1s("VOX0001.LAB", "8b12ed530195c6c577436df27df62ecb", 58011176),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango French version (un/patched ???)
{
"grim",
"",
AD_ENTRY1s("VOX0001.LAB", "19bc0dc9554257b1f021463de54f359f", 56268691),
Common::FR_FRA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango Italian version
{
"grim",
"",
AD_ENTRY1s("VOX0001.LAB", "9e7075f3fb0427ae8136b290538d07dd", 62185775),
Common::IT_ITA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango Spanish version (patched)
{
"grim",
"",
AD_ENTRY1s("VOX0001.LAB", "85d3e9504c481c5ccf2119ea6e0f4e2f", 53831340),
Common::ES_ESP,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango German version
{
"grim",
"",
AD_ENTRY1s("VOX0001.LAB", "d304aa402098de5966816c0a11e45816", 66829347),
Common::DE_DEU,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
/* {
// Grim Fandango German version (patched)
{
"grim",
"",
AD_ENTRY1s("grim.tab", "464138caf47e580cbb237dee10674b16", 398671),
Common::DE_DEU,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango Spanish version
{
"grim",
"",
AD_ENTRY1s("grim.tab", "b1460cd029f13718f7f62c2403e047ec", 372709),
Common::ES_ESP,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango Spanish version (patched)
{
"grim",
"",
AD_ENTRY1s("grim.tab", "b1460cd029f13718f7f62c2403e047ec", 372020),
Common::ES_ESP,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango Italian version (patched)
{
"grim",
"",
AD_ENTRY1s("grim.tab", "2d99c796b7a4e5c421cae49dc29dab6c", 369242),
Common::IT_ITA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango French version (patched)
{
"grim",
"",
AD_ENTRY1s("grim.tab", "3bd00ca87214862c012ac99e1758dd83", 386292),
Common::FR_FRA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
{
// Grim Fandango Portuguese version (patched)
{
"grim",
"",
AD_ENTRY1s("grim.tab", "4dc16be476bb6036b423bc331ca8281a", 362994),
Common::PT_BRA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_GRIM
},
*/ {
// Grim Fandango English demo version
{
"grim",
"Demo",
AD_ENTRY1s("gfdemo01.lab", "755cdac083f7f751bec7506402278f1a", 29489930),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DEMO,
GUIO_NONE
},
GType_GRIM
},
#ifdef ENABLE_MONKEY4
{
// Escape from Monkey Island English
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "61959da91d864bf5f4588daa4a5a3019", 18515664),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island German
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "007a33881478be6b6e0228d8888536ae", 18512568),
Common::DE_DEU,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island Italian
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "d2f010c1cd1fd002eea403282a6b9a1e", 18513451),
Common::IT_ITA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island Spanish
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "0d459954031c086a0448d2eb3fa068a1", 18514404),
Common::ES_ESP,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island French
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "151af0a694382af873f325fcea293bb1", 18514420),
Common::FR_FRA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island Portuguese
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "030e7637aee7886a3caad60cf102f797", 18515747),
Common::PT_BRA,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island Russian
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "779561a70a11dd5686974f122fc1516c", 18500052),
Common::RU_RUS,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island English PS2
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "0dc9a4df0d8553f277d8dc8e23b6249d", 34593974),
Common::EN_ANY,
Common::kPlatformPS2,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island German PS2
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "5b5c7a3964c168eab44b82981db357d8", 34642186),
Common::DE_DEU,
Common::kPlatformPS2,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island Italian PS2
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "2de68c8fd955c1a3c50202b072bde0cb", 34642651),
Common::IT_ITA,
Common::kPlatformPS2,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island Spanish PS2
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "ff6689dcca36c249ec834a3019aeb397", 34642656),
Common::ES_ESP,
Common::kPlatformPS2,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island French PS2
{
"monkey4",
"",
AD_ENTRY1s("artAll.m4b", "5ce964a19a8672944b9b62170e45ce28", 34593681),
Common::FR_FRA,
Common::kPlatformPS2,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_MONKEY4
},
{
// Escape from Monkey Island demo
{
"monkey4",
"Demo",
AD_ENTRY1s("magdemo.lab", "9e7eaa1b9317ff47d5deeda0b2c42ce3", 19826116),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DEMO,
GUIO_NONE
},
GType_MONKEY4
},
#endif // ENABLE_MONKEY4
{ AD_TABLE_END_MARKER, GType_GRIM }
};
static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
{"grimdemo", "grim", Common::kPlatformWindows},
{0, 0, Common::kPlatformUnknown}
};
class GrimMetaEngine : public AdvancedMetaEngine {
public:
GrimMetaEngine() : AdvancedMetaEngine(Grim::gameDescriptions, sizeof(Grim::GrimGameDescription), grimGames) {
_singleid = "grim";
_guioptions = GUIO_NOMIDI;
}
virtual GameDescriptor findGame(const char *gameid) const {
return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
}
virtual const char *getName() const {
return "Grim Engine";
}
virtual const char *getOriginalCopyright() const {
return "LucasArts GrimE Games (C) LucasArts";
}
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable);
return AdvancedMetaEngine::createInstance(syst, engine);
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual bool hasFeature(MetaEngineFeature f) const;
virtual SaveStateList listSaves(const char *target) const;
};
bool GrimMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const GrimGameDescription *gd = (const GrimGameDescription *)desc;
if (gd)
*engine = new GrimEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language);
return gd != 0;
}
bool GrimMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup);
}
static bool cmpSave(const SaveStateDescriptor &x, const SaveStateDescriptor &y) {
return x.getSaveSlot() < y.getSaveSlot();
}
SaveStateList GrimMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String saveDesc;
Common::String pattern = "grim*.gsv";
filenames = saveFileMan->listSavefiles(pattern);
SaveStateList saveList;
char str[256];
int32 strSize;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + 4);
if (slotNum >= 0) {
SaveGame *savedState = SaveGame::openForLoading(*file);
if (savedState) {
if (savedState->saveVersion() != SaveGame::SAVEGAME_VERSION) {
delete savedState;
continue;
}
savedState->beginSection('SUBS');
strSize = savedState->readLESint32();
savedState->read(str, strSize);
saveDesc = str;
saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
delete savedState;
}
}
}
Common::sort(saveList.begin(), saveList.end(), cmpSave);
return saveList;
}
} // End of namespace Grim
#if PLUGIN_ENABLED_DYNAMIC(GRIM)
REGISTER_PLUGIN_DYNAMIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
#else
REGISTER_PLUGIN_STATIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
#endif